Cluster Node Computing for Target Generation Systems in Aircraft Simulations
Target generation systems provide the positions of aircraft in air traffic simulations. As the scope of the simulation domains expand, there is a need to develop systems that can provide position reports for thousands of aircraft simultaneously and at update rates that support out-the-window visualization. This paper discusses the motivation and reasoning behind investigating development of a next generation target generator through distributed computing using clustered node processing and how a target generation system benefit future research that utilizes human-in-the-loop simulations.