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Bjorn Johnson

Publications and source records attributed to Bjorn Johnson.

Design, Control, and Simulation of Tensegrity Based Kites

Due to lowering price and increased functionality, the future could bring in a huge number of UAVs flying in urban areas. In order to safely accommodate them, they should be fundamentally safe to fly. Unfortunately, current rigid designs could cause significant damage in case of a crash. To mitigate this problem, this report proposes constructing soft UAVs using tensegrity structures in order to mitigate the impact of collisions, effectively improving the safety of the vehicles and increasing public confidence in the use of UAVs. In this paradigm, the frame of the vehicle is designed using a tensegrity structure, a geometric structure composed of suspended elements of pure compression and pure tension, which during a collision can better absorb high stresses through elastic deformation. As a feasibility study we test this concept on an actuated tensegrity kite in a custom physics simulator, designed to simulate tensegrity structures with non-rigid rods, along with basic simulations of lift. Results show that this concept is feasible and that the kite can change orientation by actively changing the shape of the tensegrity structure.

Tensegrity↗

Feasibility Analysis of Unmanned Aerial Vehicle Based on Tensegrity Structure

For future unmanned aerial vehicles to be ubiquitous, they need to be safe to other aircraft and people on the ground even in the event of unintended collisions. Unfortunately, this is difficult for current rigid designs as a crash of all but the smallest aircraft will have a significant impact on its target. As an alternative, this pa-per explores using a soft tensegrity structure (interconnected cables and rods) as a lightweight, robust chassis for a UAS and analyze its ability to achieve stable, controllable flight and mitigate damage during a collision. Tensegrity structures are three dimensional geometric constructions which are able to undergo severe deformations without permanent damage, and can immediately return to their original shape. Experiments and analysis are performed using a simple physics simulation environment, allowing for rapid design iteration and thorough exploration of system behavior. We test multiple configurations of the vehicle to understand impacts of changing various physical characteristics, and take limitations such as modern propeller thrust coefficients and motor speeds into account to ensure our results are inline with those of a real world vehicle. We ultimately find that such a vehicle has considerable real world potential, and that a physical prototype could theoretically be constructed and flown with current technology.

Bjorn Johnson↗