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Clancy, Daniel

Publications and source records attributed to Clancy, Daniel.

At least 91 records · Page 5

Input Decimated Ensembles

Using an ensemble of classifiers instead of a single classifier has been shown to improve generalization performance in many pattern recognition problems. However, the extent of such improvement depends greatly on the amount of correlation among the errors of the base classifiers. Therefore, reducing those correlations while keeping the classifiers' performance levels high is an important area of research. In this article, we explore input decimation (ID), a method which selects feature subsets for their ability to discriminate among the classes and uses them to decouple the base classifiers. We provide a summary of the theoretical benefits of correlation reduction, along with results of our method on two underwater sonar data sets, three benchmarks from the Probenl/UCI repositories, and two synthetic data sets. The results indicate that input decimated ensembles (IDEs) outperform ensembles whose base classifiers use all the input features; randomly selected subsets of features; and features created using principal components analysis, on a wide range of domains.

Tumer, Kagan

Designing Agent Collectives For Systems With Markovian Dynamics

The "Collective Intelligence" (COIN) framework concerns the design of collectives of agents so that as those agents strive to maximize their individual utility functions, their interaction causes a provided "world" utility function concerning the entire collective to be also maximized. Here we show how to extend that framework to scenarios having Markovian dynamics when no re-evolution of the system from counter-factual initial conditions (an often expensive calculation) is permitted. Our approach transforms the (time-extended) argument of each agent's utility function before evaluating that function. This transformation has benefits in scenarios not involving Markovian dynamics, in particular scenarios where not all of the arguments of an agent's utility function are observable. We investigate this transformation in simulations involving both linear and quadratic (nonlinear) dynamics. In addition, we find that a certain subset of these transformations, which result in utilities that have low "opacity (analogous to having high signal to noise) but are not "factored" (analogous to not being incentive compatible), reliably improve performance over that arising with factored utilities. We also present a Taylor Series method for the fully general nonlinear case.

Wolpert, David H.

On Abstractions and Simplifications in the Design of Human-Automation Interfaces

This report addresses the design of human-automation interaction from a formal perspective that focuses on the information content of the interface, rather than the design of the graphical user interface. It also addresses the, issue of the information provided to the user (e.g., user-manuals, training material, and all other resources). In this report, we propose a formal procedure for generating interfaces and user-manuals. The procedure is guided by two criteria: First, the interface must be correct, i.e., that with the given interface the user will be able to perform the specified tasks correctly. Second, the interface should be as succinct as possible. The report discusses the underlying concepts and the formal methods for this approach. Several examples are used to illustrate the procedure. The algorithm for constructing interfaces can be automated, and a preliminary software system for its implementation has been developed.

Heymann, Michael

Results of Click Workers Mars Crater Marking and Crater Classification

This paper presents several data tables on Mars Crater Markings and Crater Classifications. The tables include: 1) Craters observed in Mars Orbiter Camera (MOC); 2) Craters observed in Mars Digital Image Mosaics from Viking Orbiter images; and 3) Crater classifications in Mars Digital Image Mosaics from Viking Orbiter images.

Kanesky, Bob

Analytical Method to Evaluate Failure Potential During High-Risk Component Development

Communicating failure mode information during design and manufacturing is a crucial task for failure prevention. Most processes use Failure Modes and Effects types of analyses, as well as prior knowledge and experience, to determine the potential modes of failures a product might encounter during its lifetime. When new products are being considered and designed, this knowledge and information is expanded upon to help designers extrapolate based on their similarity with existing products and the potential design tradeoffs. This paper makes use of similarities and tradeoffs that exist between different failure modes based on the functionality of each component/product. In this light, a function-failure method is developed to help the design of new products with solutions for functions that eliminate or reduce the potential of a failure mode. The method is applied to a simplified rotating machinery example in this paper, and is proposed as a means to account for helicopter failure modes during design and production, addressing stringent safety and performance requirements for NASA applications.

Tumer, Irem Y.

Specification and Error Pattern Based Program Monitoring

We briefly present Java PathExplorer (JPAX), a tool developed at NASA Ames for monitoring the execution of Java programs. JPAX can be used not only during program testing to reveal subtle errors, but also can be applied during operation to survey safety critical systems. The tool facilitates automated instrumentation of a program in order to properly observe its execution. The instrumentation can be either at the bytecode level or at the source level when the source code is available. JPaX is an instance of a more general project, called PathExplorer (PAX), which is a basis for experiments rather than a fixed system, capable of monitoring various programming languages and experimenting with other logics and analysis techniques

Havelund, Klaus

Java PathExplorer: A Runtime Verification Tool

We describe recent work on designing an environment called Java PathExplorer for monitoring the execution of Java programs. This environment facilitates the testing of execution traces against high level specifications, including temporal logic formulae. In addition, it contains algorithms for detecting classical error patterns in concurrent programs, such as deadlocks and data races. An initial prototype of the tool has been applied to the executive module of the planetary Rover K9, developed at NASA Ames. In this paper we describe the background and motivation for the development of this tool, including comments on how it relates to formal methods tools as well as to traditional testing, and we then present the tool itself.

Havelund, Klaus

D3: A Collaborative Infrastructure for Aerospace Design

DARWIN is a NASA developed, Internet-based system for enabling aerospace researchers to securely and remotely access and collaborate on the analysis of aerospace vehicle design data, primarily the results of wind-tunnel testing and numeric (e.g., computational fluid dynamics) model executions. DARWIN captures, stores and indexes data, manages derived knowledge (such as visualizations across multiple data sets) and provides an environment for designers to collaborate in the analysis of the results of testing. DARWIN is an interesting application because it supports high volumes of data, integrates multiple modalities of data display (e.g. images and data visualizations), and provides non-trivial access control mechanisms. DARWIN enables collaboration by allowing not only sharing visualizations of data, but also commentary about and view of data.

Walton, Joan

Continuous Measurements and Quantitative Constraints: Challenge Problems for Discrete Modeling Techniques

We present some diagnosis and control problems that are difficult to solve with discrete or purely qualitative techniques. We analyze the nature of the problems, classify them and explain why they are frequently encountered in systems with closed loop control. This paper illustrates the problem with several examples drawn from industrial and aerospace applications and presents detailed information on one important application: In-Situ Resource Utilization (ISRU) on Mars. The model for an ISRU plant is analyzed showing where qualitative techniques are inadequate to identify certain failure modes and to maintain control of the system in degraded environments. We show why the solution to the problem will result in significantly more robust and reliable control systems. Finally, we illustrate requirements for a solution to the problem by means of examples.

Goodrich, Charles H.

High Resolution Surface Geometry and Albedo by Combining Laser Altimetry and Visible Images

The need for accurate geometric and radiometric information over large areas has become increasingly important. Laser altimetry is one of the key technologies for obtaining this geometric information. However, there are important application areas where the observing platform has its orbit constrained by the other instruments it is carrying, and so the spatial resolution that can be recorded by the laser altimeter is limited. In this paper we show how information recorded by one of the other instruments commonly carried, a high-resolution imaging camera, can be combined with the laser altimeter measurements to give a high resolution estimate both of the surface geometry and its reflectance properties. This estimate has an accuracy unavailable from other interpolation methods. We present the results from combining synthetic laser altimeter measurements on a coarse grid with images generated from a surface model to re-create the surface model.

Morris, Robin D.

Monitoring Java Programs with Java PathExplorer

We present recent work on the development Java PathExplorer (JPAX), a tool for monitoring the execution of Java programs. JPAX can be used during program testing to gain increased information about program executions, and can potentially furthermore be applied during operation to survey safety critical systems. The tool facilitates automated instrumentation of a program's late code which will then omit events to an observer during its execution. The observer checks the events against user provided high level requirement specifications, for example temporal logic formulae, and against lower level error detection procedures, for example concurrency related such as deadlock and data race algorithms. High level requirement specifications together with their underlying logics are defined in the Maude rewriting logic, and then can either be directly checked using the Maude rewriting engine, or be first translated to efficient data structures and then checked in Java.

Havelund, Klaus

Models of an In-Situ Propellant Production Plant for Mars Exploration

An in-situ propellant production system (ISPP) is designed to make rocket fuel from chemicals in the Martian atmosphere in order to reduce the amount of materials that would need to be brought from Earth to support Mars missions. We have developed a description of a hypothetical ISPP system that we would like to make available to researchers who are interested in the problem of automatically diagnosing failures in complex NASA systems. This problem description will help researchers to investigate problems of interest to NASA. We would like to make the following material publicly available: (1) a 'common sense' model of an ISPP system; (2) low- and medium-fidelity simulations of the ISPP system written in Microsoft Excel and HCC; and (3) previously published data and diagrams concerning ISPP components. We do not believe there are any export considerations on these materials for the following reasons: (1) These models are not useful for guidance and real time control of vehicles, encrpytion, or any other software purpose categorized under the Export Control Classification Numbers; and (2) The models are very high level and would not by themselves enable real-time control of a real hardware system. The models are at the level of common sense. They capture, for example, that if a heater is turned on an increase in temperature should result(see the attached excerpt). We do not believe there is any commercial value to this material, given the low commercial demand for propellant plants on mars. We have spoken to acting Code IC Division Chief Dan Clancy, and he concurs with our desire to make these materials publicly available via a technical report.

Goodrich, Charlie

From the Origins of Life to Intelligence: The Emergence of Symbolic Constructs

Intelligence cannot be understood - and cannot be 'artificially recreated' - without also understanding how it fits as a phenomenon in the evolution of matter. I say 'matter' instead of 'life' because my thesis is that the distinction between matter, with its associated interactions, and life, is simply in the complexity of these interactions and in the number of 'symbolic levels' that are defined by these interactions. Most of us think of symbols only in the context of language. This is understandable, since it is at this level where it is easiest to draw a distinction between natural objects and their 'names', i.e., the different sets of 'abstract' objects that can be manipulated to produce models of the 'real' world. Of course sets of abstract objects can also acquire names and be manipulated at higher and higher conceptual levels. When we use the words 'philosophy' or 'the Declaration of Independence' we use abstract constructs that will only make sense in other specific abstract contexts. Additional information is contained in the original extended abstract.

Colombano, Silvano P.

Field Science Ethnography: Methods For Systematic Observation on an Expedition

The Haughton-Mars expedition is a multidisciplinary project, exploring an impact crater in an extreme environment to determine how people might live and work on Mars. The expedition seeks to understand and field test Mars facilities, crew roles, operations, and computer tools. I combine an ethnographic approach to establish a baseline understanding of how scientists prefer to live and work when relatively unemcumbered, with a participatory design approach of experimenting with procedures and tools in the context of use. This paper focuses on field methods for systematically recording and analyzing the expedition's activities. Systematic photography and time-lapse video are combined with concept mapping to organize and present information. This hybrid approach is generally applicable to the study of modern field expeditions having a dozen or more multidisciplinary participants, spread over a large terrain during multiple field seasons.

Clancey, William J.

Learning Sequences of Actions in Collectives of Autonomous Agents

In this paper we focus on the problem of designing a collective of autonomous agents that individually learn sequences of actions such that the resultant sequence of joint actions achieves a predetermined global objective. We are particularly interested in instances of this problem where centralized control is either impossible or impractical. For single agent systems in similar domains, machine learning methods (e.g., reinforcement learners) have been successfully used. However, applying such solutions directly to multi-agent systems often proves problematic, as agents may work at cross-purposes, or have difficulty in evaluating their contribution to achievement of the global objective, or both. Accordingly, the crucial design step in multiagent systems centers on determining the private objectives of each agent so that as the agents strive for those objectives, the system reaches a good global solution. In this work we consider a version of this problem involving multiple autonomous agents in a grid world. We use concepts from collective intelligence to design goals for the agents that are 'aligned' with the global goal, and are 'learnable' in that agents can readily see how their behavior affects their utility. We show that reinforcement learning agents using those goals outperform both 'natural' extensions of single agent algorithms and global reinforcement, learning solutions based on 'team games'.

Turner, Kagan

Computing the Envelope for Stepwise Constant Resource Allocations

Estimating tight resource level is a fundamental problem in the construction of flexible plans with resource utilization. In this paper we describe an efficient algorithm that builds a resource envelope, the tightest possible such bound. The algorithm is based on transforming the temporal network of resource consuming and producing events into a flow network with noises equal to the events and edges equal to the necessary predecessor links between events. The incremental solution of a staged maximum flow problem on the network is then used to compute the time of occurrence and the height of each step of the resource envelope profile. The staged algorithm has the same computational complexity of solving a maximum flow problem on the entire flow network. This makes this method computationally feasible for use in the inner loop of search-based scheduling algorithms.

Muscettola, Nicola

Audio-Visual Situational Awareness for General Aviation Pilots

Weather is one of the major causes of general aviation accidents. Researchers are addressing this problem from various perspectives including improving meteorological forecasting techniques, collecting additional weather data automatically via on-board sensors and "flight" modems, and improving weather data dissemination and presentation. We approach the problem from the improved presentation perspective and propose weather visualization and interaction methods tailored for general aviation pilots. Our system, Aviation Weather Data Visualization Environment (AWE), utilizes information visualization techniques, a direct manipulation graphical interface, and a speech-based interface to improve a pilot's situational awareness of relevant weather data. The system design is based on a user study and feedback from pilots.

Spirkovska, Lilly

The Logic of Reachability

In recent years, Graphplan style reachability analysis and mutual exclusion reasoning have been used in many high performance planning systems. While numerous refinements and extensions have been developed, the basic plan graph structure and reasoning mechanisms used in these systems are tied to the very simple STRIPS model of action. In 1999, Smith and Weld generalized the Graphplan methods for reachability and mutex reasoning to allow actions to have differing durations. However, the representation of actions still has some severe limitations that prevent the use of these techniques for many real-world planning systems. In this paper, we 1) separate the logic of reachability from the particular representation and inference methods used in Graphplan, and 2) extend the notions of reachability and mutual exclusion to more general notions of time and action. As it turns out, the general rules for mutual exclusion reasoning take on a remarkably clean and simple form. However, practical instantiations of them turn out to be messy, and require that we make representation and reasoning choices.

Smith, David E.