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Couet, B.

Publications and source records attributed to Couet, B..

Simulation of three-dimensional incompressible flows with a vortex-in-cell method

A new method for the numerical simulation of three-dimensional incompressible flows is described. The vortex-in-cell (VIC) method presented traces the motion of the vortex filaments in the velocity field which these filaments create. The velocity field is not calculated directly by the Biot-Savart law of interaction but by creating a mesh-record of the vorticity field, then integrating a Poisson's equation via the fast Fourier transform to generate a mesh-record of the velocity field. The computed scales of motion are assumed to be essentially inviscid. Viscous of subgrid-scale effects are incorporated into a filtering procedure in wave vector space. Results of tracing a periodic array of single vortex rings are compared with a Green's function calculation. The agreement is very good.

Couet, B.

Mixing layer simulation by an improved three-dimensional vortex-in-cell algorithm

An extension is presented of the three-dimensional vortex-in-cell (VIC) method that allows for the simulation of incompressible turbulent flows such as plane mixing layers and wakes with exact boundary conditions in the normal direction. The vorticity is assumed to be confined between two parallel planes and the turbulence is assumed to be homogeneous in the two directions parallel to the planes. As an application, an analysis is presented of the evolution of the plane mixing layer subjected to random two- and three-dimensional initial disturbances.

Couet, B.

Three-dimensional simulation of the free shear layer using the vortex-in-cell method

We present numerical simulations of the evolution of a mixing layer from an initial state of uniform vorticity with simple two- and three-dimensional small perturbations. A new method for tracing a large number of three-dimensional vortex filaments is used in the simulations. Vortex tracing by Biot-Savart interaction originally implied ideal (non-viscous) flow, but we use a 3-d mesh, Fourier transforms and filtering for vortex tracing, which implies 'modeling' of subgrid scale motion and hence some viscosity. Streamwise perturbations lead to the usual roll-up of vortex patterns with spanwise uniformity maintained. Remarkably, spanwise perturbations generate streamwise distortions of the vortex filaments and the combination of both perturbations leads to patterns with interesting features discernable in the movies and in the records of enstrophy and energy for the three components of the flow.

Couet, B.

Numerical simulation of turbulent flows with a three-dimensional vortex-in-cell method

A three-dimensional vortex-in-cell method has been developed for the evaluation of local flow fields due to a family of vortex filaments which employs the principles and architecture of a code developed for magnetic field evaluation in plasma simulations. The computational effort in the new method, as compared to 'vortex pushing' by direct Biot-Savarat interaction, increases directly, rather than quadratically, with the number of vortex elements. The method is well suited for studying large number of vortex filaments or rings and can be used for simulating continuous vorticity.

Buneman, O.