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Gardiner, Steven James [Fermilab]

Publications and source records attributed to Gardiner, Steven James [Fermilab].

Simulation-Based Inference for Neutrino Interaction Model Parameter Tuning

High-energy physics experiments studying neutrinos rely heavily on simulations of their interactions with atomic nuclei. Limitations in the theoretical understanding of these interactions typically necessitate ad hoc tuning of simulation model parameters to data. Traditional tuning methods for neutrino experiments have largely relied on simple algorithms for numerical optimization. While adequate for the modest goals of initial efforts, the complexity of future neutrino tuning campaigns is expected to increase substantially, and new approaches will be needed to make progress. In this paper, we examine the application of simulation-based inference (SBI) to the neutrino interaction model tuning for the first time. Using a previous tuning study performed by the MicroBooNE experiment as a test case, we find that our SBI algorithm can correctly infer the tuned parameter values when confronted with a mock data set generated according to the MicroBooNE procedure. This initial proof-of-principle illustrates a promising new technique for next-generation simulation tuning campaigns for the neutrino experimental community.

Tame-Narvaez, Karla Maria [Fermilab]↗

Implementation of INCL Nuclear Model in GENIE Generator

The Li ge Intranuclear Cascade (INCL) model is a nuclear-physics model that simulates hadron (baryon, anti-baryon and meson) reactions on nuclei, for incident energies ranging from a few tens of MeV to 10-20 GeV. The INCL model has been well validated by hadron scattering data. In my work, I implement an interface in GENIE to use the INCL nuclear model in the simulations of both the initial state of the target nucleus and the Final State Interaction in neutrino-nucleus interaction. It has a consistent treatment of nuclear models in both neutrino interaction and hadron rescattering. A full event record including neutrino vertex and each vertex of hadron rescattering has been accomplished. Several processes, e.g. cluster production, Delta transportation and de-excitation will also be included as benefits of the implementation of the INCL model in GENIE. I will show some initial simulation results showcasing the new GENIE features and discuss plans for making them available for use in experimental analyses.

Liu, Liang [Fermilab]↗

Selection Algorithm Improvement for MicroBooNE

Data selection is an extremely important part of data analysis for any experiment. Finding a physics result is often the result of sifting through a massive amount of data, keeping data that we believe to be signal and throwing out data we do not. This process is called data selection. Creating a selection algorithm is an intensive process that must balance keeping enough data to have statistics and maximizing the signal purity of that data. In this study, we used three different reconstruction tools, Pandora, WireCell, and LANTERN, for the MicroBooNE experiment in conjunction to improve the selection algorithm for analysis. For the case of this study, we look into the charged current N proton 0 pions (CCNp0$\pi$) interaction channel. This is the dominant channel for the Short Baseline Neutrino (SBN) program and is expected to be a large contributor to the Deep Underground Neutrino Experiment (DUNE). We first investigated each of the three tools to find out more about their strengths and weaknesses as reconstructions. We then put together a direct comparison of the three methods to find which method or combination of methods would return the best result for us. While the study is ongoing, we have learned a lot about data selection for the experiment and the differences between the reconstruction tools.

Dillon, Brayden [Michigan State U.]↗

Simulating Muon Capture with MARLEY

Core-collapse supernovae are intense sources of tens-of-MeV neutrinos. Each explosion releases about 1058 neutrinos in a burst lasting tens of seconds. As neutrinos are weakly interacting, they escape more easily compared to photons, allowing them to be observed before the light signal. Understanding low-energy neutrino interactions with argon will be critical for future supernova measurements with the Deep Underground Neutrino Experiment (DUNE). Interpreting future DUNE supernova neutrino data will require a high-quality model of O(10 MeV) neutrino interactions, but the dominant charged-current cross section has never been measured at these low energies for an argon target. We exploit the theoretical similarities between muon capture, which has been measured, and antineutrino scattering to test MARLEY (Model of Argon Reaction Low Energy Yields), the simulation code used by DUNE to model supernova neutrino reactions. I implemented C++ code to add a muon capture mode to MARLEY and compared the predictions of the new simulation to measured isotope branching ratios of the residual nuclei. The preliminary branching ratios predicted by MARLEY running in muon capture mode demonstrate promising baseline performance when compared to experimental data and are expected to improve with further model adjustments.

Wong, Baker Louie↗

Accelerating Neutrino Event Generation in MARLEY Using CUDA-Based RNG and GPU Parallelization

MARLEY is a simulation tool that helps scientists study how low-energy neutrinos interact with matter. To work properly, MARLEY uses random numbers thousands of times in each simulation. These random numbers are important for modeling things like how neutrinos collide with atoms and what particles they produce. Right now, MARLEY runs on a regular computer processor (CPU) and uses a built-in random number generator called the Mersenne Twister. This setup works, but it can be slow, especially when trying to simulate many events. This research focuses on making MARLEY run faster by moving the random number generation and some of the repetitive calculations from the CPU to a graphics processing unit (GPU), which can handle many tasks at the same time. We use CUDA (a tool for programming NVIDIA GPUs) and cuRAND (a GPU-based random number library) to test faster alternatives to the current random number system. We compare different GPU-based generators, like curand_mtgp32, xorwow, and philox, to see which ones are the quickest and still give reliable results. Early tests show that using the GPU can make MARLEY simulations much faster. This project not only helps improve current simulation performance but also moves closer to a full simulation chain where all stages can run on modern GPU hardware.

Dunkley, Kimieka [Florida A-M]↗