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Grasso, Christopher

Publications and source records attributed to Grasso, Christopher.

Optical Navigation Plan and Strategy for the Lunar Lander Altair

This paper reviews the currently planned Altair Optical Navigation (OpNav) system. The discussion includes description of the OpNav camera manifest. The Altair OpNav plan envisions one, OpNav camera assembly, with perhaps a functional backup that includes a wide angle-imager (of 40 deg to 60 deg field of view - FOV), and a narrow angle imager (of 1 to 3 deg FOV) co-mounted on a 2-degree-of-freedom gimbal. Both imagers are assumed to be relatively wide aperture and large dynamic range to provide excellent short-exposure images at mid-latitudes, and adequate images of longer-exposure near the poles. Landmark modeling and tracking methodology is discussed, including the stereophotoclinometry method assumed to be used to obtain high-accuracy terrain maps at lunar landing sites of 1 - 2 m, and 50 - 100 m elsewhere, using the images expected to be obtained from the Lunar Reconnaissance Orbiter (LRO). Characteristics of the OpNav navigation system are discussed and architecture and results from landing simulations presented, showing expected landing accuracies of better than 10m.

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Virtual Machine Language

Virtual Machine Language (VML) is a mission-independent, reusable software system for programming for spacecraft operations. Features of VML include a rich set of data types, named functions, parameters, IF and WHILE control structures, polymorphism, and on-the-fly creation of spacecraft commands from calculated values. Spacecraft functions can be abstracted into named blocks that reside in files aboard the spacecraft. These named blocks accept parameters and execute in a repeatable fashion. The sizes of uplink products are minimized by the ability to call blocks that implement most of the command steps. This block approach also enables some autonomous operations aboard the spacecraft, such as aerobraking, telemetry conditional monitoring, and anomaly response, without developing autonomous flight software. Operators on the ground write blocks and command sequences in a concise, high-level, human-readable programming language (also called VML ). A compiler translates the human-readable blocks and command sequences into binary files (the operations products). The flight portion of VML interprets the uplinked binary files. The ground subsystem of VML also includes an interactive sequence- execution tool hosted on workstations, which runs sequences at several thousand times real-time speed, affords debugging, and generates reports. This tool enables iterative development of blocks and sequences within times of the order of seconds.

Grasso, Christopher