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Harvey, Jason

Publications and source records attributed to Harvey, Jason.

Occultation Modeling for Radiation Obstruction Effects on Spacecraft Systems

A geometric occultation model has been developed to determine line-of-sight obstruction of radiation sources expected for different NASA space exploration mission designs. Example applications includes fidelity improvements for surface lighting conditions, radiation pressure, thermal and power subsystem modeling. The model makes use of geometric two dimensional shape primitives to most effectively model space vehicles. A set of these primitives is used to represent three dimensional obstructing objects as a two dimensional outline from the perspective of an observing point of interest. Radiation sources, such as the Sun or a Moon's albedo is represented as a collection of points, each of which is assigned a flux value to represent a section of the radiation source. Planetary bodies, such as a Martian moon, is represented as a collection of triangular facets which are distributed in spherical height fields for optimization. These design aspects and the overall model architecture will be presented. Specific uses to be presented includes a study of the lighting condition on Phobos for a possible future surface mission, and computing the incident flux on a spacecraft's solar panels and radiators from direct and reflected solar radiation subject to self-shadowing or shadowing by third bodies.

de Carufel, Guy

The General-Use Nodal Network Solver (GUNNS) Modeling Package for Space Vehicle Flow System Simulation

The General-Use Nodal Network Solver (GUNNS) is a modeling software package that combines nodal analysis and the hydraulic-electric analogy to simulate fluid, electrical, and thermal flow systems. GUNNS is developed by L-3 Communications under the TS21 (Training Systems for the 21st Century) project for NASA Johnson Space Center (JSC), primarily for use in space vehicle training simulators at JSC. It has sufficient compactness and fidelity to model the fluid, electrical, and thermal aspects of space vehicles in real-time simulations running on commodity workstations, for vehicle crew and flight controller training. It has a reusable and flexible component and system design, and a Graphical User Interface (GUI), providing capability for rapid GUI-based simulator development, ease of maintenance, and associated cost savings. GUNNS is optimized for NASA's Trick simulation environment, but can be run independently of Trick.

Harvey, Jason

Next Generation Flight Controller Trainer System

The Next Generation Flight Controller Trainer (NGFCT) is a relatively inexpensive system of hardware and software that provides high-fidelity training for spaceshuttle flight controllers. NGFCT provides simulations into which are integrated the behaviors of emulated space-shuttle vehicle onboard general-purpose computers (GPCs), mission-control center (MCC) displays, and space-shuttle systems as represented by high-fidelity shuttle mission simulator (SMS) mathematical models. The emulated GPC computers enable the execution of onboard binary flight-specific software. The SMS models include representations of system malfunctions that can be easily invoked. The NGFCT software has a flexible design that enables independent updating of its GPC, SMS, and MCC components.

Arnold, Scott