Search NASASearch

Engineering topics

Hockey, Beth Ann

Publications and source records attributed to Hockey, Beth Ann.

Research on Spoken Dialogue Systems

Research in the field of spoken dialogue systems has been performed with the goal of making such systems more robust and easier to use in demanding situations. The term "spoken dialogue systems" signifies unified software systems containing speech-recognition, speech-synthesis, dialogue management, and ancillary components that enable human users to communicate, using natural spoken language or nearly natural prescribed spoken language, with other software systems that provide information and/or services.

Aist, Gregory

Comparison of Grammar-Based and Statistical Language Models Trained on the Same Data

This paper presents a methodologically sound comparison of the performance of grammar-based (GLM) and statistical-based (SLM) recognizer architectures using data from the Clarissa procedure navigator domain. The Regulus open source packages make this possible with a method for constructing a grammar-based language model by training on a corpus. We construct grammar-based and statistical language models from the same corpus for comparison, and find that the grammar-based language models provide better performance in this domain. The best SLM version has a semantic error rate of 9.6%, while the best GLM version has an error rate of 6.0%. Part of this advantage is accounted for by the superior WER and Sentence Error Rate (SER) of the GLM (WER 7.42% versus 6.27%, and SER 12.41% versus 9.79%). The rest is most likely accounted for by the fact that the GLM architecture is able to use logical-form-based features, which permit tighter integration of recognition and semantic interpretation.

Hockey, Beth Ann

A Voice Enabled Procedure Browser for the International Space Station

Clarissa, an experimental voice enabled procedure browser that has recently been deployed on the International Space Station (ISS), is to the best of our knowledge the first spoken dialog system in space. This paper gives background on the system and the ISS procedures, then discusses the research developed to address three key problems: grammar-based speech recognition using the Regulus toolkit; SVM based methods for open microphone speech recognition; and robust side-effect free dialogue management for handling undos, corrections and confirmations.

Rayner, Manny

Targeted Help for Spoken Dialogue Systems: Intelligent Feedback Improves Naive Users' Performance

We present experimental evidence that providing naive users of a spoken dialogue system with immediate help messages related to their out-of-coverage utterances improves their success in using the system. A grammar-based recognizer and a Statistical Language Model (SLM) recognizer are run simultaneously. If the grammar-based recognizer suceeds, the less accurate SLM recognizer hypothesis is not used. When the grammar-based recognizer fails and the SLM recognizer produces a recognition hypothesis, this result is used by the Targeted Help agent to give the user feed-back on what was recognized, a diagnosis of what was problematic about the utterance, and a related in-coverage example. The in-coverage example is intended to encourage alignment between user inputs and the language model of the system. We report on controlled experiments on a spoken dialogue system for command and control of a simulated robotic helicopter.

Hockey, Beth Ann

Demonstration of a Spoken Dialogue Interface for Planning Activities of a Semi-autonomous Robot

Planning and scheduling in the face of uncertainty and change pushes the capabilities of both planning and dialogue technologies by requiring complex negotiation to arrive at a workable plan. Planning for use of semi-autonomous robots involves negotiation among multiple participants with competing scientific and engineering goals to co-construct a complex plan. In NASA applications this plan construction is done under severe time pressure so having a dialogue interface to the plan construction tools can aid rapid completion of the process. But, this will put significant demands on spoken dialogue technology, particularly in the areas of dialogue management and generation. The dialogue interface will need to be able to handle the complex dialogue strategies that occur in negotiation dialogues, including hypotheticals and revisions, and the generation component will require an ability to summarize complex plans. This demonstration will describe a work in progress towards building a spoken dialogue interface to the EUROPA planner for the purposes of planning and scheduling the activities of a semi-autonomous robot. A prototype interface has been built for planning the schedule of the Personal Satellite Assistant (PSA), a mobile robot designed for micro-gravity environments that is intended for use on the Space Shuttle and International Space Station. The spoken dialogue interface gives the user the capability to ask for a description of the plan, ask specific questions about the plan, and update or modify the plan. We anticipate that a spoken dialogue interface to the planner will provide a natural augmentation or alternative to the visualization interface, in situations in which the user needs very targeted information about the plan, in situations where natural language can express complex ideas more concisely than GUI actions, or in situations in which a graphical user interface is not appropriate.

Dowding, John

Corpus-Based Optimization of Language Models Derived from Unification Grammars

We describe a technique which makes it feasible to improve the performance of a language model derived from a manually constructed unification grammar, using low-quality untranscribed speech data and a minimum of human annotation. The method is on a medium-vocabulary spoken language command and control task.

Rayner, Manny

"Do That Again": Evaluating Spoken Dialogue Interfaces

We present a new technique for evaluating spoken dialogue interfaces that allows us to separate the dialogue behavior from the rest of the speech system. By using a dialogue simulator that we have developed, we can gather usability data on the system s dialogue interaction and behaviors that can guide improvements to the speech interface. Preliminary testing has shown promising results, suggesting that it is possible to test properties of dialogue separately from other factors such as recognition quality.

James, Frankie