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Horne, Wyatt James

Publications and source records attributed to Horne, Wyatt James.

A massively-parallel, unstructured overset method to simulate moving bodies in turbulent flows

An unstructured overset method capable of performing direct numerical simulation (DNS) and large eddy simulation (LES) of many (O(10 5 )) moving bodies, utilizing many computational cores (O(10 5 )), in turbulent, incompressible fluid flow is presented. Unstructured meshes are attached to bodies and placed within a fixed background domain. Body meshes are allowed to arbitrarily overlap and move throughout the domain. Within each mesh a high resolution, unstructured, non-dissipative finite volume method is used to solve for the flow field. Boundary conditions for each mesh are provided by interpolation from flow solutions on overlapping meshes. When many unstructured meshes of different resolution overlap, care is required in the connection between the different flow solutions. An interpolant is created which seeks to preserve volume conservation of flow quantities between meshes regardless of overlapping mesh differences. An implicit fractional step method is used for time advancement, requiring the calculation of a predicted fluid velocity and corrector pressure field. For the predictor step, the resulting interpolation is directly introduced into the implicit equations for the predicted flow field. For the corrected pressure field, the continuity between meshes is weakly enforced using a penalty formulation. The pressure formulation is symmetric, positive-definite and non-singular resulting in a formulation which is readily solvable using traditional iterative matrix inversion techniques. An Arbitrary Euler-Lagrangian (ALE) method coupled to a 6 degrees of freedom rigid body equation system (6-DOF) is used for body motion. For rotation, a quaternion representation is used to solve Euler's equations of rigid body motion. A linear spring damper model, which uses geometry information readily available from the overset assembly process, is used for collisions. Validation of the method for canonical flow fields is presented including assessment of order of accuracy and kinetic energy conservation properties. Particle-resolved direct numerical simulation (PR-DNS) of single particles in various flow fields are presented for validation. PR-DNS results of 50,000 spherical particles freely moving within turbulent channel flow are shown as a demonstration of the method at full scale. LES results of a marine propeller under crashback conditions are shown to demonstrate the ability to simulate highly unsteady turbulent flows over complex, moving geometries.

97 MATHEMATICS AND COMPUTING↗

A massively-parallel, unstructured overset method for mesh connectivity

Here we present a method that dynamically and efficiently performs connectivity calculations between many O(10 5 ) moving, unstructured overset meshes in parallel. In order to connect overset meshes, elements exterior to the solution domain must be removed from the simulation. In regions with many overlapping meshes, elements must be selectively removed to reduce redundancy while maintaining a solution over the entire domain. Around masked regions interpolation partner pairing is required between meshes to provide boundary conditions. For general unstructured meshes, these steps involve challenging computational geometry calculations which must be efficient and automatic. For many moving meshes each step must be massively parallelized and scalable to large numbers of computational cores. To establish communication patterns a parallelized master/slave algorithm is used which minimizes global communication and storage. To remove elements a parallel ‘Forest Fire’ flood-fill algorithm is used to set a masking variable. For interpolation partner pairing, and other necessary searches, k-dimensional tree data structures (k-d trees) are extensively used. Often in a calculation, the connectivity between overset meshes remains largely the same between time steps. The temporal coherence of the various objects in the connectivity calculation is directly used to only update necessary information with time, resulting in substantial cost savings. Details of the different algorithms are presented. Resulting connectivity and timings are shown for complex geometries. Parallel scaling is demonstrated for 100,000 spherical particles within a channel up to 492,000 processors.

97 MATHEMATICS AND COMPUTING↗