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K Han Kim

Publications and source records attributed to K Han Kim.

Considerations in Range of Motion Testing for Characterizing Spacesuit Mobility Capabilities

Mobility is a critical aspect for spacesuits as it directly influences how astronauts can perform tasks safely and efficiently, while wearing the pressurized suit. Spacesuit motion is dissimilar to human movement and consists of unique movement patterns as result of pressurization and the complex mechanical joint configurations. Thus, it is important to quantify the variations in suited movement patterns and the resulting performance of the wearer for the evaluation of the spacesuit itself and hardware interfaces such as payloads and tools. Traditionally, an individual body joint is assessed for the segment-wise range of motion. For example, the knee is measured through an isolated maneuvering of the joint between the max-to-max positions (e.g., flexion/extension), and the outcome represents the mobility capabilities. These measurements are often conducted using optical motion capture system with respect to anatomical planes. However, there are several considerations for range of motion assessments that are unique to the spacesuit. The purpose of this paper is to describe and provide examples of these additional challenges in representing spacesuit mobility capabilities. Specifically, joint mobility and the variations in suit movement patterns were investigated and compared between functional tasks and isolated range of motion measurements. Motion capture data from the next-gen spacesuit design verification testing was evaluated to compare isolated range of motion tasks to functional tasks, such as one-knee kneeling and squatting. The trajectories from the upper and lower body joint centers with respect to the spacesuit hardware were also calculated. Additionally, the joint trajectories for various functional tasks are presented and compared against the isolated range of motion measurements. In general, range of motion differs between isolated and functional tasks, where functional tasks may even induce greater joint angle excursions. Additionally, there is a large variation in joint range of motion across functional tasks. Combined with several relevant factors (spacesuit fit, physical strength, simulation facility, etc.), spacesuit mobility characterization efforts will need to incorporate the specific contexts, such as task demands and movement mechanisms, when evaluating range of motion assessments.

Linh Q Vu

Development of Weighout Process and Evaluations for Underwater Partial Gravity EVA Simulations

For the upcoming Artemis lunar missions, astronauts will needto train in a spacesuit where partial gravity can be simulated such as NASA Neutral Buoyancy Lab (NBL). At the NBL, dive weights and foam can be added around the spacesuit to attaina satisfactory center of buoyancy (CB) and center of gravity (CG) location to simulate the lunar gravity (1/6thG) effects. If CG and CB are not co-located properly, incorrect righting moments can be introduced, and both simulation quality and EVA task performance can be impaired. Based on the findings from the initial testingusing xEMU spacesuits, it was observed that the weigh-out method (i.e., determination of the weights and foam quantities and position) needed further development to improve the simulation quality, especially for the subjects who experienced excessive instability. This paper aims to present the on-going effort to improve the weigh-out process for enabling NBL lunar EVA simulations. For this effort, a human-suit model was created to use suit CAD and 3D human body scansto estimate both CB and CG location for each suited subject. NBL weigh-out testing was performed to characterize the effects of CG and CB positioning, in which the 3D human-suit model was used to determine optimal weigh-out combinations of weights and foam. Postural, balance, and subjective feedback were gathered for each weigh-out configuration. The results indicated that, as the CB was shifted higher and the CB and CG located closer to each other, the subject tended to be more stable and their EVA performance improved. A high CB location was then prioritized across 4 additional subjects in both small and large size spacesuits. When compared to the initial xEMU test series, improved performance was observed across all subjects as the CB moved higher and aligned closer to the system CG.

Seyed Pouyan Sabahi

Spacesuit Fit and Mobility Assessments by Digital Human Modeling

Spacesuit Fit and Mobility Assessments by Digital Human Modeling K. Han Kim (Leidos, Inc.) Elizabeth A. Benson (KBR, Inc.) Sudhakar L. Rajulu (NASA Johnson Space Center) Spacesuits are required to accommodate safe operations for astronauts across gender and a wide variety of body shapes and sizes. This goal has been of particular importance given the increasing diversity of NASA crewmembers for upcoming Missions. While testing with design prototypes is a critical step for spacesuit development, iterative mockup design, fabrication, and human subject tests can be extremely costly and time consuming. Moreover, testing with a limited subject pool has often raised questions for validity, as test subjects need to represent the entire astronaut population, not only of the past or current, but also the future. This study is aimed at demonstrating how digital human modeling (DHM) tools have been built and directly supported NASA spacesuit developments. With DHM, the computer aided design (CAD) model of a spacesuit was integrated with human body models. Two use scenarios are presented in this paper, namely fit and mobility. For fit assessments, the suit-to-body contact and compression patterns were estimated using 3D human body scan models virtually wearing a spacesuit model. A statistical fit classifier was made from the contact patterns and applied against a large database of body scans (N=2,500). With this technique, the NASA reference design spacesuit Exploration EVA Mobility Unit (xEMU)was verified to accommodate 90% of the astronaut-like population, with the critical dimensions covering 1stto 99thpercentiles of the target body measurements. A similar technique assessed XEMU mobility. The maximum reach envelopes were considered, within which the work objects and critical hardware interfaces should be located for safe and ergonomic operations. While the reach envelope geometry varies significantly with the suit wearer’s body size and strength, the existing test data did not include the subjects critically required to define suit mobility requirements, such as very small females or large males. Using the xEMU virtual model kinematically simulated and permuted for a hypothetical wearer, however, the existing data were statistically transformed and scaled. This method enabled for a parametric estimation of the reach envelopes from the 1stpercentile female or 99thpercentile male. The outcome was successfully incorporated for requirement developments. With the new DHM tools, human integration of the spacesuit was structurally simulated and predictively assessed, which would have been otherwise impossible. Also, the needs for iterative mockup and subject tests were significantly reduced, which resulted in time and cost saving. Additional work is in progress to integrate additional vehicles, tools, and hardware with DHM framework.

K Han Kim

Spacesuit and Mobility Performance Changes

The complex interactions between the human body and spacesuit lead to changes inmovement patterns and mobility performancesof the wearer. In general, factors including the geometric properties, such as shape and size, mechanical properties of the suit, and pressurization of the suit are known to be associated with altered movement patterns as compared to an unsuited human.However, their relative contributions have not been explicitly quantified from the mobility performance perspectives. The goal of this study wasthus to assessthe effects fromthe different types of mobility constraintconditions, namely by wearing either a 3D printed hard upper torso (HUT) assembly orfully pressurized spacesuit. The outcome was also compared against the unsuited motions. For this study, an xEMU (exploration Extravehicular Mobility Unit) suitwas considered, which is the next generation spacesuit developed by NASA. In each test condition, the subject was asked to move the arm and hand as prescribedfor different task types, and the corresponding body segment locations were recordedusing a 3D motion capture system. The following three tasks were performedand analyzed: 1) Outward one-handed reaches:the subject in a standing pose made sweeping motions with the extended right arm from the extreme end-to-end positions, including side-to-side at different elevations and top-to-bottom at different azimuths. 2) Outward two-handed reaches:similarto the previous task, howeverthe subject kept the hands together during the motions in order to assessthe areas that can be reached by both hands. 3) Inward one-handed reaches:the subject made right-hand reach motions to the surface of the HUT.The hand traces collected from each task were modeled by a template shape parametrically deformed with a radial basis function. This process enabled foran abstraction of the hand traces into a smooth surface envelope representing the maximally reachable area of the test subject, of which the shapes and sizes were compared across the different test conditions. The preliminary analysis has shown that theoverall size of reachenvelopes decreases in a pressurized suit compared to 3D printed mockup HUT and unsuited conditions. The specific shape of the envelopes, which were determined by the reachable and unreachable zones, alsovary with the testconditions, and the differences werepronounced with the inward reaches to the HUT surface. The latter observation ispotentially relatedto the increased demandfor shoulder and elbow flexions.Overcomingthe resistance from the pressurizedsoft goods and mechanical constraints of the shoulder assemblywas seen to be associated with the difference in motion patterns between the suited and unsuited conditions. Overall, the information quantified from this study is expected to provide structured metrics for spacesuit mobility, which can improve design optimization and human-system integration.

K Han Kim

Machine-learning Solution for Automatic Spacesuit Motion Recognition and Measurement from Conventional Video

Extravehicular Activity (EVA) spacesuits exhibit unique movement patterns due to their design characteristics. Mobility assessments using traditional motion capture systems are cost prohibitive and not feasible for some training conditions (e.g., simulated lunar outdoor terrain). This paper aims to present the ongoing development of machine learning solutions to quantify suit motions from conventional videos without special sensors or hardware. Preliminary work into this field was promising but given the fast growth in deep/machine learning technologies, external expertise was sought from open-source communities. Partnerships were formed with the NASA JSC Center of Excellence for Collaborative Innovation (CoCEI) and an execution crowdsourcing platform partner to solicit machine learning framework developments from external contenders. NASA provided contenders with images and video clips of spacesuits with simultaneously measured motion capture data during EVA simulation tasks. The contenders used this data to train and develop generalized algorithms to predict motions. At the end of the crowdsourcing event, the top five solutions were selected from 250 submissions. Each submission was tested and scored using video clips not previously disclosed to the contenders. The weighted scoring metrics measured how well the algorithm detected the suit shape, the 2D suit joint detection accuracy, and 3D joint detection accuracy. The winning solution was able to achieve roughly 85% prediction accuracy. Overall, the algorithms could efficiently detect various types of spacesuits and motions across different EVA environments such as the NASA Active Response Gravity Offload System (ARGOS). After continued improvements and validation, the fully developed system will enable EVA stakeholders to quantify suit kinematic patterns, which can help optimize suit, hardware, and task designs.

Linh Vu

In-Depth Analysis of Subject Functional Performance and Subjective Feedback Data for Evaluating Argos Simulation Quality

Mechanical offloading systems such as the Active Response Gravity Offload System (ARGOS) at NASA Johnson Space Center (JSC) are used to simulate various partial gravity environments. ARGOS offloads pressurized suited subjects through a gimbaling pivot point system attached to a volumetric Portable Life Support System (PLSS). The pivot point can be configured to multiple locations with respect to the human-suit system center of gravity (CG). Previous work has tested and documented the interaction between different pivot point locations and measured CG. Observations indicated that small changes in pivot point location substantially affect the stability and functional performance (simulation quality) of a subject. This led to the development of a standardized gimbal assessment protocol to assess the functional performance of a pressurized suited subject as a function of the pivot point location, using the data obtained from a variety of planetary suit mobility tasks. As a result, an expansive repository of CG-related task metrics was generated from numerous ARGOS spacesuit test events, for different gimbal configurations and different test subjects. Based on the evaluation metrics and observed trends, several pivot point locations were iteratively identified to determine an “appropriate/optimal” configuration. This study thus describes the in-depth analysis of the CG evaluation metrics to better quantify trends and determine if specific factors are strongly associated with appropriate/optimal configurations. Quantitative and qualitative variables relating to subject task performance, subjective feedback, and anthropometry will be evaluated via probabilistic methods. The results from this study are expected to improve our understanding of optimal ARGOS gimbal settings, which will better inform the gimbal configuration identification process and improve simulation quality for extravehicular activity (EVA) training.

Joseph Yao