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Kiely, Aaron

Publications and source records attributed to Kiely, Aaron.

At least 19 records

High performance space computing with system-on-chip instrument avionics for space-based Next Generation Imaging Spectrometers (NGIS)

The emergent technology of system-on-chip (SoC) devices promises lighter, smaller, cheaper, and more capable and reliable space electronic systems that could help to unveil some of the most treasured secrets in our universe. This technology is an improvement over the technology that is currently used in space applications, which lags behind state-of-the-art commercial-off-the-shelf (COTS) equipment by several generations. SoC technology integrates all computational power required by next-generation space exploration science instruments onto a single chip. This presentation will describe a Xilinx Zynq-based data acquisition, cloud-screening and compression computing system that has been developed at the Jet Propulsion Laboratory (JPL) for JPL’s Next Generation Imaging Spectrometers (NGIS). The Xilinx Zynq-based Alpha Data hardware assembly fits into a 120mm by 190m by 40mm assembly and uses 9 watts at peak performance. The computing element is a Xilinx Zynq Z7045Q which includes a Kintex-7 FPGA (equivalent to 3 RAD Virtex5 FPGAs in terms of logic cell resources) and dual-core ARM Cortex-A9 Processors (equivalent to 10 RAD750 Power PCs in term of processing capability).

Dolinar, Sam

High Performance Space Computing with System-on-Chip Instrument Avionics for Space-based Next Generation Imaging Spectrometers (NGIS).

The emergent technology of system-on-chip (SoC) devices promises lighter, smaller, cheaper, and more capable and reliable space electronic systems that could help to unveil some of the most treasured secrets in our universe. This technology is an improvement over the technology that is currently used in space applications, which lags behind state-of-the-art commercial-off-the-shelf (COTS) equipment by several generations. SoC technology integrates all computational power required by next-generation space exploration science instruments onto a single chip. This presentation will describe a Xilinx Zynq-based data acquisition, cloud-screening and compression computing system that has been developed at the Jet Propulsion Laboratory (JPL) for JPL’s Next Generation Imaging Spectrometers (NGIS). The Xilinx Zynq-based Alpha Data hardware assembly fits into a 120mm by 190m by 40mm assembly and uses 9 watts at peak performance. The computing element is a Xilinx Zynq Z7045Q which includes a Kintex-7 FPGA (equivalent to 3 RAD Virtex5 FPGAs in terms of logic cell resources) and dual-core ARM Cortex-A9 Processors (equivalent to 10 RAD750 Power PCs in term of processing capability).

Dolinar, Sam

High Performance Space Computing with System-on-Chip Instrument Avionics for Space-based Next Generation Imaging Spectrometers (NGIS).

The emergent technology of system-on-chip (SoC) devices promises lighter, smaller, cheaper, and more capable and reliable space electronic systems that could help to unveil some of the most treasured secrets in our universe. This technology is an improvement over the technology that is currently used in space applications, which lags behind stateof-the-art commercial-off-the-shelf (COTS) equipment by several generations. SoC technology integrates all computational power required by next-generation space exploration science instruments onto a single chip. This presentation will describe a Xilinx Zynq-based data acquisition, cloud-screening and compression computing system that has been developed at the Jet Propulsion Laboratory (JPL) for JPL’s Next Generation Imaging Spectrometers (NGIS). The Xilinx Zynq-based Alpha Data hardware assembly fits into a 120mm by 190m by 40mm assembly and uses 9 watts at peak performance. The computing element is a Xilinx Zynq Z7045Q which includes a Kintex-7 FPGA (equivalent to 3 RAD Virtex5 FPGAs in terms of logic cell resources) and dual-core ARM Cortex-A9 Processors (equivalent to 10 RAD750 Power PCs in term of processing capability).

Smith, Adam

Real-Time Adaptive Lossless Hyperspectral Image Compression using CCSDS on Parallel GPGPU and Multicore Processor Systems

The proposed CCSDS (Consultative Committee for Space Data Systems) Lossless Hyperspectral Image Compression Algorithm was designed to facilitate a fast hardware implementation. This paper analyses that algorithm with regard to available parallelism and describes fast parallel implementations in software for GPGPU and Multicore CPU architectures. We show that careful software implementation, using hardware acceleration in the form of GPGPUs or even just multicore processors, can exceed the performance of existing hardware and software implementations by up to 11x and break the real-time barrier for the first time for a typical test application.

realtime

GPU Lossless Hyperspectral Data Compression System for Space Applications

On-board lossless hyperspectral data compression reduces data volume in order to meet NASA and DoD limited downlink capabilities. At JPL, a novel, adaptive and predictive technique for lossless compression of hyperspectral data, named the Fast Lossless (FL) algorithm, was recently developed. This technique uses an adaptive filtering method and achieves state-of-the-art performance in both compression effectiveness and low complexity. Because of its outstanding performance and suitability for real-time onboard hardware implementation, the FL compressor is being formalized as the emerging CCSDS Standard for Lossless Multispectral & Hyperspectral image compression. The FL compressor is well-suited for parallel hardware implementation. A GPU hardware implementation was developed for FL targeting the current state-of-the-art GPUs from NVIDIA(Trademark). The GPU implementation on a NVIDIA(Trademark) GeForce(Trademark) GTX 580 achieves a throughput performance of 583.08 Mbits/sec (44.85 MSamples/sec) and an acceleration of at least 6 times a software implementation running on a 3.47 GHz single core Intel(Trademark) Xeon(Trademark) processor. This paper describes the design and implementation of the FL algorithm on the GPU. The massively parallel implementation will provide in the future a fast and practical real-time solution for airborne and space applications.

Graphic Processor Units

Review and Implementation of the Emerging CCSDS Recommended Standard for Multispectral and Hyperspectral Lossless Image Coding

A new standard for image coding is being developed by the MHDC working group of the CCSDS, targeting onboard compression of multi- and hyper-spectral imagery captured by aircraft and satellites. The proposed standard is based on the "Fast Lossless" adaptive linear predictive compressor, and is adapted to better overcome issues of onboard scenarios. In this paper, we present a review of the state of the art in this field, and provide an experimental comparison of the coding performance of the emerging standard in relation to other state-of-the-art coding techniques. Our own independent implementation of the MHDC Recommended Standard, as well as of some of the other techniques, has been used to provide extensive results over the vast corpus of test images from the CCSDS-MHDC.

hyperspectral images

CCSDS - Advancing Spaceflight Technology for International Collaboration

The Consultative Committee for Space Data Systems (CCSDS) has been developing data and communications standards since 1982, with the objective of providing interoperability for enabling international collaboration for spaceflight missions. As data and communications technology has advanced, CCSDS has progressed to capitalize on existing products when available and suitable for spaceflight, and to develop innovative new approaches when available products fail. The current scope of the CCSDS architecture spans the end-to-end data architecture of a spaceflight mission, with ongoing efforts to develop and standardize cutting-edge technology. This manuscript describes the overall architecture, the position of CCSDS in the standards and international mission community, and some CCSDS processes. It then highlights in detail several of the most interesting and critical technical areas in work right now, and how they support collaborative missions. Special topics include: Delay/Disruption Tolerant Networking (DTN), Asynchronous Message Service (AMS), Multispectral/Hyperspectral Data Compression (MHDC), Coding and Synchronization, Onboard Wireless, Spacecraft Monitor and Control, Navigation, Security, and Time Synchronization/Correlation. Broad international participation in development of CCSDS standards is encouraged.

Kearney, Mike

ICER-3D Hyperspectral Image Compression Software

Software has been developed to implement the ICER-3D algorithm. ICER-3D effects progressive, three-dimensional (3D), wavelet-based compression of hyperspectral images. If a compressed data stream is truncated, the progressive nature of the algorithm enables reconstruction of hyperspectral data at fidelity commensurate with the given data volume. The ICER-3D software is capable of providing either lossless or lossy compression, and incorporates an error-containment scheme to limit the effects of data loss during transmission. The compression algorithm, which was derived from the ICER image compression algorithm, includes wavelet-transform, context-modeling, and entropy coding subalgorithms. The 3D wavelet decomposition structure used by ICER-3D exploits correlations in all three dimensions of sets of hyperspectral image data, while facilitating elimination of spectral ringing artifacts, using a technique summarized in "Improving 3D Wavelet-Based Compression of Spectral Images" (NPO-41381), NASA Tech Briefs, Vol. 33, No. 3 (March 2009), page 7a. Correlation is further exploited by a context-modeling subalgorithm, which exploits spectral dependencies in the wavelet-transformed hyperspectral data, using an algorithm that is summarized in "Context Modeler for Wavelet Compression of Hyperspectral Images" (NPO-43239), which follows this article. An important feature of ICER-3D is a scheme for limiting the adverse effects of loss of data during transmission. In this scheme, as in the similar scheme used by ICER, the spatial-frequency domain is partitioned into rectangular error-containment regions. In ICER-3D, the partitions extend through all the wavelength bands. The data in each partition are compressed independently of those in the other partitions, so that loss or corruption of data from any partition does not affect the other partitions. Furthermore, because compression is progressive within each partition, when data are lost, any data from that partition received prior to the loss can be used to reconstruct that partition at lower fidelity. By virtue of the compression improvement it achieves relative to previous means of onboard data compression, this software enables (1) increased return of hyperspectral scientific data in the presence of limits on the rates of transmission of data from spacecraft to Earth via radio communication links and/or (2) reduction in spacecraft radio-communication power and/or cost through reduction in the amounts of data required to be downlinked and stored onboard prior to downlink. The software is also suitable for compressing hyperspectral images for ground storage or archival purposes.

Xie, Hua

Reconfigurable Hardware for Compressing Hyperspectral Image Data

High-speed, low-power, reconfigurable electronic hardware has been developed to implement ICER-3D, an algorithm for compressing hyperspectral-image data. The algorithm and parts thereof have been the topics of several NASA Tech Briefs articles, including Context Modeler for Wavelet Compression of Hyperspectral Images (NPO-43239) and ICER-3D Hyperspectral Image Compression Software (NPO-43238), which appear elsewhere in this issue of NASA Tech Briefs. As described in more detail in those articles, the algorithm includes three main subalgorithms: one for computing wavelet transforms, one for context modeling, and one for entropy encoding. For the purpose of designing the hardware, these subalgorithms are treated as modules to be implemented efficiently in field-programmable gate arrays (FPGAs). The design takes advantage of industry- standard, commercially available FPGAs. The implementation targets the Xilinx Virtex II pro architecture, which has embedded PowerPC processor cores with flexible on-chip bus architecture. It incorporates an efficient parallel and pipelined architecture to compress the three-dimensional image data. The design provides for internal buffering to minimize intensive input/output operations while making efficient use of offchip memory. The design is scalable in that the subalgorithms are implemented as independent hardware modules that can be combined in parallel to increase throughput. The on-chip processor manages the overall operation of the compression system, including execution of the top-level control functions as well as scheduling, initiating, and monitoring processes. The design prototype has been demonstrated to be capable of compressing hyperspectral data at a rate of 4.5 megasamples per second at a conservative clock frequency of 50 MHz, with a potential for substantially greater throughput at a higher clock frequency. The power consumption of the prototype is less than 6.5 W. The reconfigurability (by means of reprogramming) of the FPGAs makes it possible to effectively alter the design to some extent to satisfy different requirements without adding hardware. The implementation could be easily propagated to future FPGA generations and/or to custom application-specific integrated circuits.

Aranki, Nazeeh

Context Modeler for Wavelet Compression of Spectral Hyperspectral Images

A context-modeling sub-algorithm has been developed as part of an algorithm that effects three-dimensional (3D) wavelet-based compression of hyperspectral image data. The context-modeling subalgorithm, hereafter denoted the context modeler, provides estimates of probability distributions of wavelet-transformed data being encoded. These estimates are utilized by an entropy coding subalgorithm that is another major component of the compression algorithm. The estimates make it possible to compress the image data more effectively than would otherwise be possible. The following background discussion is prerequisite to a meaningful summary of the context modeler. This discussion is presented relative to ICER-3D, which is the name attached to a particular compression algorithm and the software that implements it. The ICER-3D software is summarized briefly in the preceding article, ICER-3D Hyperspectral Image Compression Software (NPO-43238). Some aspects of this algorithm were previously described, in a slightly more general context than the ICER-3D software, in "Improving 3D Wavelet-Based Compression of Hyperspectral Images" (NPO-41381), NASA Tech Briefs, Vol. 33, No. 3 (March 2009), page 7a. In turn, ICER-3D is a product of generalization of ICER, another previously reported algorithm and computer program that can perform both lossless and lossy wavelet-based compression and decompression of gray-scale-image data. In ICER-3D, hyperspectral image data are decomposed using a 3D discrete wavelet transform (DWT). Following wavelet decomposition, mean values are subtracted from spatial planes of spatially low-pass subbands prior to encoding. The resulting data are converted to sign-magnitude form and compressed. In ICER-3D, compression is progressive, in that compressed information is ordered so that as more of the compressed data stream is received, successive reconstructions of the hyperspectral image data are of successively higher overall fidelity.

Kiely, Aaron

Improving 3D Wavelet-Based Compression of Hyperspectral Images

Two methods of increasing the effectiveness of three-dimensional (3D) wavelet-based compression of hyperspectral images have been developed. (As used here, images signifies both images and digital data representing images.) The methods are oriented toward reducing or eliminating detrimental effects of a phenomenon, referred to as spectral ringing, that is described below. In 3D wavelet-based compression, an image is represented by a multiresolution wavelet decomposition consisting of several subbands obtained by applying wavelet transforms in the two spatial dimensions corresponding to the two spatial coordinate axes of the image plane, and by applying wavelet transforms in the spectral dimension. Spectral ringing is named after the more familiar spatial ringing (spurious spatial oscillations) that can be seen parallel to and near edges in ordinary images reconstructed from compressed data. These ringing phenomena are attributable to effects of quantization. In hyperspectral data, the individual spectral bands play the role of edges, causing spurious oscillations to occur in the spectral dimension. In the absence of such corrective measures as the present two methods, spectral ringing can manifest itself as systematic biases in some reconstructed spectral bands and can reduce the effectiveness of compression of spatially-low-pass subbands. One of the two methods is denoted mean subtraction. The basic idea of this method is to subtract mean values from spatial planes of spatially low-pass subbands prior to encoding, because (a) such spatial planes often have mean values that are far from zero and (b) zero-mean data are better suited for compression by methods that are effective for subbands of two-dimensional (2D) images. In this method, after the 3D wavelet decomposition is performed, mean values are computed for and subtracted from each spatial plane of each spatially-low-pass subband. The resulting data are converted to sign-magnitude form and compressed in a manner similar to that of a baseline hyperspectral- image-compression method. The mean values are encoded in the compressed bit stream and added back to the data at the appropriate decompression step. The overhead incurred by encoding the mean values only a few bits per spectral band is negligible with respect to the huge size of a typical hyperspectral data set. The other method is denoted modified decomposition. This method is so named because it involves a modified version of a commonly used multiresolution wavelet decomposition, known in the art as the 3D Mallat decomposition, in which (a) the first of multiple stages of a 3D wavelet transform is applied to the entire dataset and (b) subsequent stages are applied only to the horizontally-, vertically-, and spectrally-low-pass subband from the preceding stage. In the modified decomposition, in stages after the first, not only is the spatially-low-pass, spectrally-low-pass subband further decomposed, but also spatially-low-pass, spectrally-high-pass subbands are further decomposed spatially. Either method can be used alone to improve the quality of a reconstructed image (see figure). Alternatively, the two methods can be combined by first performing modified decomposition, then subtracting the mean values from spatial planes of spatially-low-pass subbands.

Klimesh, Matthew

Image Compression Algorithm Altered to Improve Stereo Ranging

A report discusses a modification of the ICER image-data-compression algorithm to increase the accuracy of ranging computations performed on compressed stereoscopic image pairs captured by cameras aboard the Mars Exploration Rovers. (ICER and variants thereof were discussed in several prior NASA Tech Briefs articles.) Like many image compressors, ICER was designed to minimize a mean-square-error measure of distortion in reconstructed images as a function of the compressed data volume. The present modification of ICER was preceded by formulation of an alternative error measure, an image-quality metric that focuses on stereoscopic-ranging quality and takes account of image-processing steps in the stereoscopic-ranging process. This metric was used in empirical evaluation of bit planes of wavelet-transform subbands that are generated in ICER. The present modification, which is a change in a bit-plane prioritization rule in ICER, was adopted on the basis of this evaluation. This modification changes the order in which image data are encoded, such that when ICER is used for lossy compression, better stereoscopic-ranging results are obtained as a function of the compressed data volume.

Kiely, Aaron

Simpler Adaptive Selection of Golomb Power-of-Two Codes

An alternative method of adaptive selection of Golomb power-of-two (GPO2) codes has been devised for use in efficient, lossless encoding of sequences of non-negative integers from discrete sources. The method is intended especially for use in compression of digital image data. This method is somewhat suboptimal, but offers the advantage in that it involves significantly less computation than does a prior method of adaptive selection of optimum codes through brute force application of all code options to every block of samples.

Kiely, Aaron

Compressing Image Data While Limiting the Effects of Data Losses

ICER is computer software that can perform both lossless and lossy compression and decompression of gray-scale-image data using discrete wavelet transforms. Designed for primary use in transmitting scientific image data from distant spacecraft to Earth, ICER incorporates an error-containment scheme that limits the adverse effects of loss of data and is well suited to the data packets transmitted by deep-space probes. The error-containment scheme includes utilization of the algorithm described in "Partitioning a Gridded Rectangle Into Smaller Rectangles " (NPO-30479), NASA Tech Briefs, Vol. 28, No. 7 (July 2004), page 56. ICER has performed well in onboard compression of thousands of images transmitted from the Mars Exploration Rovers.

Kiely, Aaron

Pre-Processor for Compression of Multispectral Image Data

A computer program that preprocesses multispectral image data has been developed to provide the Mars Exploration Rover (MER) mission with a means of exploiting the additional correlation present in such data without appreciably increasing the complexity of compressing the data.

Klimesh, Matthew

Improved Compression of Wavelet-Transformed Images

A recently developed data-compression method is an adaptive technique for coding quantized wavelet-transformed data, nominally as part of a complete image-data compressor. Unlike some other approaches, this method admits a simple implementation and does not rely on the use of large code tables. A common data compression approach, particularly for images, is to perform a wavelet transform on the input data, and then losslessly compress a quantized version of the wavelet-transformed data. Under this compression approach, it is common for the quantized data to include long sequences, or runs, of zeros. The new coding method uses prefixfree codes for the nonnegative integers as part of an adaptive algorithm for compressing the quantized wavelet-transformed data by run-length coding. In the form of run-length coding used here, the data sequence to be encoded is parsed into strings consisting of some number (possibly 0) of zeros, followed by a nonzero value. The nonzero value and the length of the run of zeros are encoded. For a data stream that contains a sufficiently high frequency of zeros, this method is known to be more effective than using a single variable length code to encode each symbol. The specific prefix-free codes used are from two classes of variable-length codes: a class known as Golomb codes, and a class known as exponential-Golomb codes. The codes within each class are indexed by a single integer parameter. The present method uses exponential-Golomb codes for the lengths of the runs of zeros, and Golomb codes for the nonzero values. The code parameters within each code class are determined adaptively on the fly as compression proceeds, on the basis of statistics from previously encoded values. In particular, a simple adaptive method has been devised to select the parameter identifying the particular exponential-Golomb code to use. The method tracks the average number of bits used to encode recent runlengths, and takes the difference between this average length and the code parameter. When this difference falls outside a fixed range, the code parameter is updated (increased or decreased). The Golomb code parameter is selected based on the average magnitude of recently encoded nonzero samples. The coding method requires no floating- point operations, and more readily adapts to local statistics than other methods. The method can also accommodate arbitrarily large input values and arbitrarily long runs of zeros. In practice, this means that changes in the dynamic range or size of the input data set would not require a change to the compressor. The algorithm has been tested in computational experiments on test images. A comparison with a previously developed algorithm that uses large code tables (generated via Huffman coding on training data) suggests that the data-compression effectiveness of the present algorithm is comparable to the best performance achievable by the previously developed algorithm.

Kiely, Aaron

The New CCSDS Image Compression Recommendation

The Consultative Committee for Space Data Systems (CCSDS) data compression working group has recently adopted a recommendation for image data compression, with a final release expected in 2005. The algorithm adopted in the recommendation consists of a two-dimensional discrete wavelet transform of the image, followed by progressive bit-plane coding of the transformed data. The algorithm can provide both lossless and lossy compression, and allows a user to directly control the compressed data volume or the fidelity with which the wavelet-transformed data can be reconstructed. The algorithm is suitable for both frame-based image data and scan-based sensor data, and has applications for near-Earth and deep-space missions. The standard will be accompanied by free software sources on a future web site. An Application-Specific Integrated Circuit (ASIC) implementation of the compressor is currently under development. This paper describes the compression algorithm along with the requirements that drove the selection of the algorithm. Performance results and comparisons with other compressors are given for a test set of space images.

Yeh, Pen-Shu