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Mccann, Robert S.

Publications and source records attributed to Mccann, Robert S..

Putting Integrated Systems Health Management Capabilities to Work: Development of an Advanced Caution and Warning System for Next-Generation Crewed Spacecraft Missions

Integrated System Health Management (ISHM) technologies have advanced to the point where they can provide significant automated assistance with real-time fault detection, diagnosis, guided troubleshooting, and failure consequence assessment. To exploit these capabilities in actual operational environments, however, ISHM information must be integrated into operational concepts and associated information displays in ways that enable human operators to process and understand the ISHM system information rapidly and effectively. In this paper, we explore these design issues in the context of an advanced caution and warning system (ACAWS) for next-generation crewed spacecraft missions. User interface concepts for depicting failure diagnoses, failure effects, redundancy loss, "what-if" failure analysis scenarios, and resolution of ambiguity groups are discussed and illustrated.

integrated system management↗

A System for Fault Management for NASA's Deep Space Habitat

NASA's exploration program envisions the utilization of a Deep Space Habitat (DSH) for human exploration of the space environment in the vicinity of Mars and/or asteroids. Communication latencies with ground control of as long as 20+ minutes make it imperative that DSH operations be highly autonomous, as any telemetry-based detection of a systems problem on Earth could well occur too late to assist the crew with the problem. A DSH-based development program has been initiated to develop and test the automation technologies necessary to support highly autonomous DSH operations. One such technology is a fault management tool to support performance monitoring of vehicle systems operations and to assist with real-time decision making in connection with operational anomalies and failures. Toward that end, we are developing Advanced Caution and Warning System (ACAWS), a tool that combines dynamic and interactive graphical representations of spacecraft systems, systems modeling, automated diagnostic analysis and root cause identification, system and mission impact assessment, and mitigation procedure identification to help spacecraft operators (both flight controllers and crew) understand and respond to anomalies more effectively. In this paper, we describe four major architecture elements of ACAWS: Anomaly Detection, Fault Isolation, System Effects Analysis, and Graphic User Interface (GUI), and how these elements work in concert with each other and with other tools to provide fault management support to both the controllers and crew. We then describe recent evaluations and tests of ACAWS on the DSH testbed. The results of these tests support the feasibility and strength of our approach to failure management automation and enhanced operational autonomy.

Fault management↗

Attentional limitations with Head-Up Displays

Recent models of visual information processing suggest that visual attention can be focussed on either Head-Up Displays (HUD) or on the world beyond them, but not on both simultaneously. This hypothesis was tested in a part-task simulation in which subjects viewed a simulated approach to a runway with a HUD superimposed. An alphanumeric cue ('IFR' or 'VFR') appeared on either the HUD or the runway and was followed by two sets of three geometric forms; one set on the HUD and one set on the runway. Each set contained one potential target, either a stop sign or a diamond. If the cue spelled 'IFR', subjects made a speeded response based on the identity of the HUD target; if the cue spelled 'VFR', subjects made a speeded response based on the identity of the runway target. Regardless of cue location (HUD or Runway), responses were faster when the cue and the relevant target were part of the same perceptual group (i.e., both on the HUD or both on the runway) than when they were part of different perceptual groups. These results, as well as others, suggest that attentional constraints place severe limits on the ability of pilots to process HUD-referenced information and world-referenced information simultaneously. In addition, they provide direct evidence that transitioning from processing HUD information to processing world information requires an attention shift. Implications for HUD design are considered.

Mccann, Robert S.↗

Head-up displays: Effect of information location on the processing of superimposed symbology

Head-up display (HUD) symbology superimposes vehicle status information onto the external terrain, providing simultaneous visual access to both sources of information. Relative to a baseline condition in which the superimposed altitude indicator was omitted, altitude maintenance was improved by the presence of the altitude indicator, and this improvement was the same magnitude regardless of the position of the altitude indicator on the screen. However, a concurrent decifit in heading maintenance was observed only when the altitude indicator was proximal to the path information. These results did not support a model of the concurrent processing deficit based on an inability to attend to multiple locations in parallel. They are consistent with previous claims that the deficit is the product of attentional limits on subjects' ability to process two separate objects (HUD symbology and terrain information) concurrently. The absence of a performance tradeoff when the HUD and the path information were less proximal is attributed to a breaking of attentional tunneling on the HUD, possibly due to eye movements.

Sanford, Beverly D.↗

Locus of the single-channel bottleneck in dual-task interference

Two experiments used the locus-of-cognitive-slack method to determine whether dual-task interference occurs before or after the response selection stage. The experiments used the overlapping tasks paradigm, in which two signals, each requiring a different speeded choice response, are presented in rapid succession. In Experiment 1, stimulus-response (S-R) compatibility was manipulated by varying whether Task 2 stimuli were mapped onto their responses by a rule or arbitrarily. Compatibility effects were additive with the effects of degree of task overlap, manipulated by varying the stimulus onset asynchrony between the signals. Experiment 2 examined 2 additional forms of S-R compatibility: symbolic compatability (arrows vs. letters) and spatial compatibility (the 'Simon' effect). Effects of symbolic compatibility were additive with effects of degree of task overlap, whereas the effects of spatial compatibility and degree of task overlap were underadditive. It is argued that only a central-bottleneck model provides a consistent account of these results. The nature of the central bottleneck is considered.

Mccann, Robert S.↗

The role of spatial attention in visual word processing

Subjects made lexical decisions on a target letter string presented above or below fixation. In Experiments 1 and 2, target location was cued 100 ms in advance of target onset. Responses were faster on validly than on invalidly cued trials. In Experiment 3, the target was sometimes accompanied by irrelevant stimuli on the other side of fixation; in such cases, responses were slowed (a spatial filtering effect). Both cuing and filtering effects on response time were additive with effects of word frequency and lexical status (words vs. nonwords). These findings are difficult to reconcile with claims that spatial attention is less involved in processing familiar words than in unfamiliar words and nonwords. The results can be reconciled with a late-selection locus of spatial attention only with difficulty, but are easily explained by early-selection models.

Mccann, Robert S.↗

Attentional issues in superimposed flight symbology

The mechanisms of the failure to simultaneously process HUD superimposed symbology and the out-the-window view may lie in the many cognitive and perceptual cues that inform the pilot that the HUD, although collimated at infinity, is an instrument on the aircraft. Thus, in relation to the world scene, the HUD forms a perceptually segregated object that has a different frame of reference. Research is being explored to determine the mechanisms in this problem, and to develop advanced designs that maximize the cognitive and perceptual compatibility of the superimposed symbology by integrating the important information into the world scene.

Foyle, David C.↗