Search NASA⌕ Search

Engineering topics

O'Toole, Conor

Publications and source records attributed to O'Toole, Conor.

LightForce Photon-pressure Collision Avoidance: Efficiency Analysis in the Current Debris Environment and Long-Term Simulation Perspective

This work provides an efficiency analysis of the LightForce space debris collision avoidance scheme in the current debris environment and describes a simulation approach to assess its impact on the long-term evolution of the space debris environment. LightForce aims to provide just-in-time collision avoidance by utilizing photon pressure from ground-based industrial lasers. These ground stations impart minimal accelerations to increase the miss distance for a predicted conjunction between two objects. In the first part of this paper we will present research that investigates the short-term effect of a few systems consisting of 10kW class lasers directed by 1.5 m diameter telescopes using adaptive optics. The results found such a network of ground stations to mitigate more than 85 percent of conjunctions and could lower the expected number of collisions in Low Earth Orbit (LEO) by an order of magnitude. While these are impressive numbers that indicate LightForce's utility in the short-term, the remaining 15 percent of possible collisions contain (among others) conjunctions between two massive objects that would add large amount of debris if they collide. Still, conjunctions between massive objects and smaller objects can be mitigated. Hence we choose to expand the capabilities of the simulation software to investigate the overall effect of a network of LightForce stations on the long-term debris evolution. In the second part of this paper, we will present the planed simulation approach for that effort.

conjunction analysis↗

Investigating the Efficacy of CubeSats for Asteroid Detection

A simulation to examine the potential of a network of CubeSats for detecting Near Earth Objects is discussed, in terms of goals, methods used and initial results obtained. By designing a basic optical system and the orbital parameters of the satellites in this network, their effectiveness for detecting asteroids is examined, with a small sample of cataloged asteroids considered.The conditions to be satisfied for detection cover both the geometrical aspects of astronomy such as field of view and line of sight, along with more technical optics-based conditions such as resolution and sensitivity of our telescopes. Of special interest to us in this work is the region of the sky between 45 deg. and 90 deg. from the Sun, as seen from the Earth. This part of the sky is currently unobservable by ground-based surveys and so provides the primary reason to consider a space-based one. There exist a number of issues with the simulation which call these results into question, but an eort has been made to remove those results which exceed the possible capabilities of the satellite network, and identify those aspects of the mission which should be examined in order to provide an in-depth assessment of it's performance. With these filters applied to the overall data, a tentative result of 1458 total detections over an 85 year period has been obtained, with 14 of the 22 asteroids in the sample being detected at least once. A number of ways in which the simulation could be improved are also proposed, both in-terms of addressing the aforementioned issues, as well as how to improve on the accuracy of the simulation and capture as many aspects of a space-based optical astronomy mission as possible,with the possible nal form of the simulation being a tool for assessing the performance of any space-based optical mission to detect asteroids.

Near Earth Objects↗

Implementation of an Open-Scenario, Long-Term Space Debris Simulation Approach

This paper provides a status update on the implementation of a flexible, long-term space debris simulation approach. The motivation is to build a tool that can assess the long-term impact of various options for debris-remediation, including the LightForce space debris collision avoidance concept that diverts objects using photon pressure [9]. State-of-the-art simulation approaches that assess the long-term development of the debris environment use either completely statistical approaches, or they rely on large time steps on the order of several days if they simulate the positions of single objects over time. They cannot be easily adapted to investigate the impact of specific collision avoidance schemes or de-orbit schemes, because the efficiency of a collision avoidance maneuver can depend on various input parameters, including ground station positions and orbital and physical parameters of the objects involved in close encounters (conjunctions). Furthermore, maneuvers take place on timescales much smaller than days. For example, LightForce only changes the orbit of a certain object (aiming to reduce the probability of collision), but it does not remove entire objects or groups of objects. In the same sense, it is also not straightforward to compare specific de-orbit methods in regard to potential collision risks during a de-orbit maneuver. To gain flexibility in assessing interactions with objects, we implement a simulation that includes every tracked space object in Low Earth Orbit (LEO) and propagates all objects with high precision and variable time-steps as small as one second. It allows the assessment of the (potential) impact of physical or orbital changes to any object. The final goal is to employ a Monte Carlo approach to assess the debris evolution during the simulation time-frame of 100 years and to compare a baseline scenario to debris remediation scenarios or other scenarios of interest. To populate the initial simulation, we use the entire space-track object catalog in LEO. We then use a high precision propagator to propagate all objects over the entire simulation duration. If collisions are detected, the appropriate number of debris objects are created and inserted into the simulation framework. Depending on the scenario, further objects, e.g. due to new launches, can be added. At the end of the simulation, the total number of objects above a cut-off size and the number of detected collisions provide benchmark parameters for the comparison between scenarios. The simulation approach is computationally intensive as it involves tens of thousands of objects; hence we use a highly parallel approach employing up to a thousand cores on the NASA Pleiades supercomputer for a single run. This paper describes our simulation approach, the status of its implementation, the approach to developing scenarios and examples of first test runs.

laser↗