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Paul Slade

Publications and source records attributed to Paul Slade.

Effects of Motion Fidelity on Pilot Performance Using Mixed-Reality Visuals

This paper investigates the effects of simulator motion fidelity on pilot performance using mixed-reality visuals. In NASA’s Vertical Motion Simulator, eleven pilots flew a lift-plus-cruise electric vertical takeoff and landing vehicle in a vertiport approach and landing task with four different motion conditions: no motion, small hexapod motion, large hexapod motion, and full motion. The simulator motion condition statistically significantly affected: 1) the severity of cybersickness, 2) motion ratings, 3) final approach and take-off boundary crossing groundspeed, 4) longitudinal touchdown point, and 5) battery time remaining after landing. The findings suggest that motion systems are essential in simulators with virtual- or mixed-reality visuals when it is required to have pilot flying performance similar to that in real flight.

mixed reality

Effects of Motion Fidelity on Pilot Performance Using Mixed-Reality Visuals

This paper investigates the effects of simulator motion fidelity on pilot performance using mixed-reality visuals. In NASA’s Vertical Motion Simulator, eleven pilots flew a lift-plus-cruise electric vertical takeoff and landing vehicle in a vertiport approach and landing task under four different motion conditions: no motion, small hexapod motion, large hexapod motion, and full motion. The simulator motion condition statistically significantly affected: 1) the severity of cybersickness, 2) motion ratings, 3) final approach and take-off boundary crossing groundspeeds, 4) longitudinal touchdown point, and 5) battery time remaining after landing. These results suggest that the use of motion systems in simulators with virtual- or mixed-reality visuals is warranted.

simulation