Search NASA⌕ Search

Engineering topics

Riesen, Rolf E

Publications and source records attributed to Riesen, Rolf E.

Keeping checkpoint/restart viable for exascale systems.

Next-generation exascale systems, those capable of performing a quintillion (10{sup 18}) operations per second, are expected to be delivered in the next 8-10 years. These systems, which will be 1,000 times faster than current systems, will be of unprecedented scale. As these systems continue to grow in size, faults will become increasingly common, even over the course of small calculations. Therefore, issues such as fault tolerance and reliability will limit application scalability. Current techniques to ensure progress across faults like checkpoint/restart, the dominant fault tolerance mechanism for the last 25 years, are increasingly problematic at the scales of future systems due to their excessive overheads. In this work, we evaluate a number of techniques to decrease the overhead of checkpoint/restart and keep this method viable for future exascale systems. More specifically, this work evaluates state-machine replication to dramatically increase the checkpoint interval (the time between successive checkpoint) and hash-based, probabilistic incremental checkpointing using graphics processing units to decrease the checkpoint commit time (the time to save one checkpoint). Using a combination of empirical analysis, modeling, and simulation, we study the costs and benefits of these approaches on a wide range of parameters. These results, which cover of number of high-performance computing capability workloads, different failure distributions, hardware mean time to failures, and I/O bandwidths, show the potential benefits of these techniques for meeting the reliability demands of future exascale platforms.

99 GENERAL AND MISCELLANEOUS↗

Redundant computing for exascale systems.

Exascale systems will have hundred thousands of compute nodes and millions of components which increases the likelihood of faults. Today, applications use checkpoint/restart to recover from these faults. Even under ideal conditions, applications running on more than 50,000 nodes will spend more than half of their total running time saving checkpoints, restarting, and redoing work that was lost. Redundant computing is a method that allows an application to continue working even when failures occur. Instead of each failure causing an application interrupt, multiple failures can be absorbed by the application until redundancy is exhausted. In this paper we present a method to analyze the benefits of redundant computing, present simulation results of the cost, and compare it to other proposed methods for fault resilience.

99 GENERAL AND MISCELLANEOUS↗