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Sharkey, Thomas J.

Publications and source records attributed to Sharkey, Thomas J..

Autonomic physiological data associated with simulator discomfort

A physiological monitoring capability was developed for the Army's Crew Station Research and Development Facility (CSRDF), a research simulator for advanced rotorcraft. Preliminary physiological data are reported from studies of simulator-induced sickness. Our objective was to demonstrate sensitivity of physiological measures relative to self-reports of simulator sickness severity. The data suggested that heart period, tachygastria, and skin conductance level were more sensitive to simulator sickness than were vagal tone and normal myoelectrical gastric activity.

Miller, James C.

Autonomic physiological data associated with simulator discomfort

The development of a physiological monitoring capability for the Army's advanced helicopter simulator facility is reported. Additionally, preliminary physiological data is presented. Our objective was to demonstrate the sensitivity of physiological measures in this simulator to self-reported simulator sickness. The data suggested that heart period, hypergastria, and skin conductance level were more sensitive to simulator sickness than were vagal tone and normal electrogastric activity.

Miller, James C.

Measures for simulator evaluation of a helicopter obstacle avoidance system

The U.S. Army Aeroflightdynamics Directorate (AFDD) has developed a high-fidelity, full-mission simulation facility for the demonstration and evaluation of advanced helicopter mission equipment. The Crew Station Research and Development Facility (CSRDF) provides the capability to conduct one- or two-crew full-mission simulations in a state-of-the-art helicopter simulator. The CSRDF provides a realistic, full field-of-regard visual environment with simulation of state-of-the-art weapons, sensors, and flight control systems. We are using the CSRDF to evaluate the ability of an obstacle avoidance system (OASYS) to support low altitude flight in cluttered terrain using night vision goggles (NVG). The OASYS uses a laser radar to locate obstacles to safe flight in the aircraft's flight path. A major concern is the detection of wires, which can be difficult to see with NVG, but other obstacles--such as trees, poles or the ground--are also a concern. The OASYS symbology is presented to the pilot on a head-up display mounted on the NVG (NVG-HUD). The NVG-HUD presents head-stabilized symbology to the pilot while allowing him to view the image intensified, out-the-window scene through the HUD. Since interference with viewing through the display is a major concern, OASYS symbology must be designed to present usable obstacle clearance information with a minimum of clutter.

Demaio, Joe

A demonstration of motion base design alternatives for the National Advanced Driving Simulator

A demonstration of the capability of NASA's Vertical Motion Simulator to simulate two alternative motion base designs for the National Advanced Driving simulator (NADS) is reported. The VMS is located at ARC. The motion base conditions used in this demonstration were as follows: (1) a large translational motion base; and (2) a motion base design with limited translational capability. The latter had translational capability representative of a typical synergistic motion platform. These alternatives were selected to test the prediction that large amplitude translational motion would result in a lower incidence or severity of simulator induced sickness (SIS) than would a limited translational motion base. A total of 10 drivers performed two tasks, slaloms and quick-stops, using each of the motion bases. Physiological, objective, and subjective measures were collected. No reliable differences in SIS between the motion base conditions was found in this demonstration. However, in light of the cost considerations and engineering challenges associated with implementing a large translation motion base, performance of a formal study is recommended.

Mccauley, Michael E.

Does a motion base prevent simulator sickness?

The use of high-fidelity motion cues to reduce the discrepancy between visually implied motion and actual motion is tested experimentally using the NASA Vertical Motion Simulator (VMS). Ten pilot subjects use the VMS to fly simulated S-turns and sawtooths which generate a high incidence of motion sickness. The subjects fly the maneuvers on separate days both with and without use of a motion base provided by the VMS, and data are collected regarding symptoms, dark focus, and postural equilibrium. The motion-base condition is shown to be practically irrelevant with respect to the incidence and severity of motion sickness. It is suggested that the data-collection procedure cannot detect differences in sickness levels, and the false cues of the motion condition are theorized to have an adverse impact approximately equivalent to the absence of cues in a fixed-base condition.

Sharkey, Thomas J.

The effect of global visual flow on simulator sickness

Simulator-induced sickness is investigated in experiments performed at the NASA Ames Army Crew Station Research Facility using the fixed-base helmet-mounted-display flight simulator described by Lypaczewski et al. (1986). The focus of the tests was on the possible roles of (1) global visual flow, as defined by Warren et al. (1982), and (2) maneuvering intensity (in the conflict hypothesis of Reason and Brand, 1975). The results, based on subjective evaluations, physiological measurements, and physical tests on 19 Army helicopter pilots performing a 40-min river-valley following task, are presented in extensive tables and graphs and discussed. The data are found to be in agreement with (1) and inconsistent with (2), indicating more sickness at lower altitude instead of with increased maneuvering. Shorter simulator sessions and postponement of low-altitude work until later in the training period are recommended.

Sharkey, Thomas J.

Spatial orientation and dynamics in virtual reality systems - Lessons from flight simulation

Artificial representations of virtual worlds are becoming more common due to advances in the technology of image generation and display systems. Application areas include flight simulation, mission rehearsal, teleoperator systems, and virtual reality systems. System developers should be forewarned that some proportion of users will experience perceptual anomalies and symptoms of motion sickness as a result of travel through virtual space.

Mccauley, Michael E.