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Watts, G.

Publications and source records attributed to Watts, G..

Space shuttle solid rocket booster main parachute damage reduction team report

This report gives the findings of the space shuttle solid rocket booster main parachute damage reduction team. The purpose of the team was to investigate the causes of main parachute deployment damage and to recommend methods to eliminate or substantially reduce the damage. The team concluded that the two primary causes of significant damage during deployment are vent entanglement and contact of the parachutes with the main parachute support structure. As an inexpensive but effective step towards damage reduction, the team recommends modification of the parachute packing procedure to eliminate vent entanglement. As the most effective design change, the team recommends a pilot chute-deployed soft-pack system. Alternative concepts are also recommended that provide a major reduction in damage at a total cost lower than the pilot chute-deployed soft pack.

Watts, G.↗

Technique to eliminate computational instability in multibody simulations employing the Lagrange multiplier

A programming technique to eliminate computational instability in multibody simulations that use the Lagrange multiplier is presented. The computational instability occurs when the attached bodies drift apart and violate the constraints. The programming technique uses the constraint equation, instead of integration, to determine the coordinates that are not independent. Although the equations of motion are unchanged, a complete derivation of the incorporation of the Lagrange multiplier into the equation of motion for two bodies is presented. A listing of a digital computer program which uses the programming technique to eliminate computational instability is also presented. The computer program simulates a solid rocket booster and parachute connected by a frictionless swivel.

Watts, G.↗

Applications of graphics to support a testbed for autonomous space vehicle operations

Researchers describe their experience using graphics tools and utilities while building an application, AUTOPS, that uses a graphical Machintosh (TM)-like interface for the input and display of data, and animation graphics to enhance the presentation of results of autonomous space vehicle operations simulations. AUTOPS is a test bed for evaluating decisions for intelligent control systems for autonomous vehicles. Decisions made by an intelligent control system, e.g., a revised mission plan, might be displayed to the user in textual format or he can witness the effects of those decisions via out of window graphics animations. Although a textual description conveys essentials, a graphics animation conveys the replanning results in a more convincing way. Similarily, iconic and menu-driven screen interfaces provide the user with more meaningful options and displays. Presented here are experiences with the SunView and TAE Plus graphics tools used for interface design, and the Johnson Space Center Interactive Graphics Laboratory animation graphics tools used for generating out out of the window graphics.

Schmeckpeper, K. R.↗