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Williams, R. Anthony

Publications and source records attributed to Williams, R. Anthony.

Integrated Precision Landing Performance and Technology Assessments of a Human- Scale Mars Lander Using a Generalized Simulation Framework

Human-scale missions to Mars will likely require multiple landers delivered precisely to designated locations. The current NASA human Mars reference architecture assumes delivery of three 25 t payloads from a 1- or 5-Sol orbit to the surface with a landing precision of 50 m to ensure logistics are located near the habitat. While initial navigation estimates improve with on-orbit ground tracking, errors increase during post-deorbit coast. Likewise, Mars atmospheric variability and forecasting uncertainty means that the entry vehicle guidance, navigation, and control systems must be robust to accommodate landing during any time of day or Mars year, including during dust storms. Precision landing technologies are currently being assessed to determine if onboard navigation sensors are sufficient to enable the landing accuracy required or if additional navigation aids such as surface or orbiting beacons will be needed. This study evaluates the system performance requirements to meet the desired landing accuracy for the reference vehicle design and entry, descent, and landing concept of operations. A detailed six degree-of-freedom integrated performance simulation framework is used to perform the assessment and demonstrate that under current assumptions, onboard navigation sensors are sufficient to support precision landing.

Chen, Po-Ting↗

Precision Landing Performance and Technology Assessments of a Human-Scale Lunar Lander Using a Generalized Simulation Framework

NASA has established goals of returning humans to Moon with an initial landing by 2024 and a subsequent sustained presence by 2028, which will require technological advances in spacecraft navigation to enable precision landing. The ability to assess the navigation performance of these new and existing technologies is critical to identifying areas of risk reduction and investment. To that end, the Safe and Precise Landing Integrated Capabilities Evolution (SPLICE) project has demonstrated that a detailed six degree-of-freedom integrated performance simulation framework can provide information on and assessment of expected navigation performance. This framework incorporates engineering models of the on-board spacecraft guidance, navigation, and control systems at varying levels of fidelity. Recent advances in the development of this integrated performance simulation permit running these systems “in-the-loop,” rather than assuming perfect knowledge of the spacecraft states. This development, coupled with fast simulation time and modularization of the various system models, enables a wide variety of system trades to be assessed at once. This paper presents a summary of the advances in the SPLICE simulation framework, updates to the spacecraft navigation models, and an application of the framework to characterize the precision landing performance of a human-scale lunar lander. A series of trade studies examining effects of ground state update qualities shows that given all other assumptions, sufficiently accurate Deep Space Network (DSN) measurements can enable safe and precise human-scale Lunar landings.

"D'Souza, Sarah", 'Pensado, Alegandro R.↗

An Investigation of Parallel Programming Techniques Applied to Monte Carlo Simulations for Post-Flight Reconstruction of Spacecraft Trajectory

Parallelizing software to execute on multi-core central processing units (CPUs) and graphics processing units (GPUs) can be challenging. For some fields outside of Computer Science, this transition comes with new issues. For example, memory limitations can require modifications to code not initially developed to run on GPUs. This work applies the Open Multi-Processing (OpenMP) and Open Accelerators (OpenACC) directive-based parallelization strategies on a Monte Carlo simulation approach for trajectory reconstruction enabling it to run on multi-core CPUs and GPUs. Large matrix operations are the most common use of GPUs, which are not present in this algorithm; however, the natural parallelism of independent trajectories in Monte Carlo simulations is exploited. Benchmarking data are presented comparing execution times of the software for single-thread CPUs, multi-thread CPUs with OpenMP, and multi-thread GPUs using OpenACC. These data were collected using nodes with Intel® Xeon® E5-2670 (Sandy Bridge) CPUs enhanced with NVIDIA® Tesla® K40 GPUs on the Pleiades Supercomputer cluster at the National Aeronautics and Space Administration (NASA) Ames Research Center (ARC) and a local Intel® Xeon Phi™ node at NASA Langley Research Center (LaRC).

Williams, R. Anthony↗

Parallelization of a Six Degree of Freedom Entry Vehicle Trajectory Simulation Using OpenMP and OpenACC

The art and science of writing parallelized software, using methods such as Open Multi-Processing (OpenMP) and Open Accelerators (OpenACC), is dominated by computer scientists. Engineers and non-computer scientists looking to apply these techniques to their project applications face a steep learning curve, especially when looking to adapt their original single threaded software to run multi-threaded on graphics processing units (GPUs). There are significant changes in mindset that must occur; such as how to manage memory, the organization of instructions, and the use of if statements (also known as branching). The purpose of this work is twofold: 1) to demonstrate the applicability of parallelized coding methodologies, OpenMP and OpenACC, to tasks outside of the typical large scale matrix mathematics; and 2) to discuss, from an engineer’s perspective, the lessons learned from parallelizing software using these computer science techniques. This work applies OpenMP, on both multi-core central processing units (CPUs) and Intel® Xeon Phi™ 7210, and OpenACC on GPUs. These parallelization techniques are used to tackle the simulation of thousands of entry vehicle trajectories through the integration of six degree of freedom (DoF) equations of motion (EoM). The forces and moments acting on the entry vehicle, and used by the EoM, are estimated using multiple models of varying levels of complexity. Several benchmark comparisons are made on the execution of six DoF trajectory simulation: single thread Intel® Xeon® E5-2670 CPU, multi-thread CPU using OpenMP, multi-thread Xeon Phi™ 7210 using OpenMP, and multi-thread NVIDIA® Tesla® K40 GPU using OpenACC. These benchmarks are run on the Pleiades Supercomputer Cluster at the National Aeronautics and Space Administration (NASA) Ames Research Center (ARC), and a Xeon Phi™ 7210 node at NASA Langley Research Center (LaRC).

Green, Justin S.↗