Search NASASearch

Engineering topics

Willoughby, J. K.

Publications and source records attributed to Willoughby, J. K..

The foundations of reusability: Successful experience and important conclusions from planning and scheduling of space operations

NASA's Office of Space Communications is sponsoring a combined technical and management initiative to dramatically decrease the cost of preparing for and conducting space operations. The authors present their successful experience and important conclusions from producing generalized and readily reusable solutions and systems for planning and scheduling applications. While generality by itself should enable reuse, generality alone may not produce the desired cost savings. Generality achieved by accumulating numerous special cases within a software system often increases the complexity of the software to the extent that maintenance costs overtake development savings. Because of this phenomenon, the authors have insisted on simplicity, as well as generality, to achieve cost-effective operation reusability. Simplicity and generality can be accomplished simultaneously when the basic 'Building Blocks' for a problem domain, in this paper, planning and scheduling, are discovered and implemented with reuse in mind. The Building Blocks for planning and scheduling are described. The authors also present examples of how these Building Blocks have accommodated various scenarios that were previously treated as mission-peculiar. Two case histories are presented to demonstrate operational reusability and cost effectiveness.

Hornstein, Rhoda Shaller

A new technology for manufacturing scheduling derived from space system operations

A new technology for producing finite capacity schedules has been developed in response to complex requirements for operating space systems such as the Space Shuttle, the Space Station, and the Deep Space Network for telecommunications. This technology has proven its effectiveness in manufacturing environments where popular scheduling techniques associated with Materials Resources Planning (MRPII) and with factory simulation are not adequate for shop-floor work planning and control. The technology has three components. The first is a set of data structures that accommodate an extremely general description of a factory's resources, its manufacturing activities, and the constraints imposed by the environment. The second component is a language and set of software utilities that enable a rapid synthesis of functional capabilities. The third component is an algorithmic architecture called the Five Ruleset Model which accommodates the unique needs of each factory. Using the new technology, systems can model activities that generate, consume, and/or obligate resources. This allows work-in-process (WIP) to be generated and used; it permits constraints to be imposed or intermediate as well as finished goods inventories. It is also possible to match as closely as possible both the current factory state and future conditions such as promise dates. Schedule revisions can be accommodated without impacting the entire production schedule. Applications have been successful in both discrete and process manufacturing environments. The availability of a high-quality finite capacity production planning capability enhances the data management capabilities of MRP II systems. These schedules can be integrated with shop-floor data collection systems and accounting systems. Using the new technology, semi-custom systems can be developed at costs that are comparable to products that do not have equivalent functional capabilities and/or extensibility.

Hornstein, R. S.

Structured prototyping as risk management

A methodology is presented for integrating the systems-engineering management recommendation of prototyping into the traditional project-management process for developing large-scale systems. The suggested methodology begins with the identification of life-cycle risk areas, outlines the structure and conduct of the prototyping process, and defines the composition of the prototyping team. The methodology includes a step-by-step procedure for creating, executing, and documenting a prototyping test plan to evaluate design alternatives. It is argued that managers who adopt this methodology and apply it rigorously will increase the likelihood that the systems they build will be operationally effective and will be accepted by the intended users.

Hornstein, Rhoda SH.

Distributed decision-making for space operations

A programmatic and technical perspective in the context of future space applications is presented, that includes some of the management challenges that arise as the decision-making process becomes increasingly more decentralized. Three challenges are discussed: (1) the degree to which the planners must communicate with each other and with those who are seeking space operations resources, (2) the collection, management, employment and dissemination of the information needed to make decisions, and (3) the challenges connected with schedule integration. The technical perspective presented leads to recommended adaptations to the normal scheduling algorithms that retain the 'degrees of freedom' in the planning result. It is shown that these adaptations are specific technical responses to the programmatic challenges discussed.

Hornstein, Rhoda Shaller

Language for Allocation and Network Scheduling

Programing Language for Allocation and Network Scheduling, Plans, handles many scheduling requirements of Space Shuttle program. Also generalized, high-level tree manipulation language.

Willoughby, J. K.

User's guide for the Flight Design System (FDS)

Information about the Flight Design System (FDS) in the context of flight design is presented. The guide introduces the FDS user to the structure of FDS and to constructs within FDS (such as files of information or the part of FDS which interacts directly with the user). A guide to the commands available to FDS users is presented. A glossary of important terms, an index to terms, and a quick reference to the commands of FDS are included.

Ramsey, H. R.

Paper simulation techniques in user requirements analysis for interactive computer systems

This paper describes the use of a technique called 'paper simulation' in the analysis of user requirements for interactive computer systems. In a paper simulation, the user solves problems with the aid of a 'computer', as in normal man-in-the-loop simulation. In this procedure, though, the computer does not exist, but is simulated by the experimenters. This allows simulated problem solving early in the design effort, and allows the properties and degree of structure of the system and its dialogue to be varied. The technique, and a method of analyzing the results, are illustrated with examples from a recent paper simulation exercise involving a Space Shuttle flight design task

Ramsey, H. R.

Man-machine interface analysis of the flight design system

The objective of the current effort was to perform a broad analysis of the human factors issues involved in the design of the Flight Design System (FDS). The analysis was intended to include characteristics of the system itself, such as: (1) basic structure and functional capabilities of FDS; (2) user backgrounds, capabilities, and possible modes of use; (3) FDS interactive dialogue, problem solving aids; (4) system data management capabilities; and to include, as well, such system related matters as: (1) flight design team structure; (2) roles of technicians; (3) user training; and (4) methods of evaluating system performance. Wherever possible, specific recommendations are made. In other cases, the issues which seem most important are identified. In some cases, additional analyses or experiments which might provide resolution are suggested.

Ramsey, H. R.

Scheduling language and algorithm development study. Volume 2: Use of the basic language and module library

The capabilities of the specified scheduling language and the program module library are outlined. The summary is written with the potential user in mind and, therefore, provides maximum insight on how the capabilities will be helpful in writing scheduling programs. Simple examples and illustrations are provided to assist the potential user in applying the capabilities of his problem.

Chamberlain, R. A.