NASA NTRS ยท 19870009389
GTOSS: Generalized Tethered Object Simulation System
Abstract
GTOSS represents a tether analysis complex which is described by addressing its family of modules. TOSS is a portable software subsystem specifically designed to be introduced into the environment of any existing vehicle dynamics simulation to add the capability of simulating multiple interacting objects (via multiple tethers). These objects may interact with each other as well as with the vehicle into whose environment TOSS is introduced. GTOSS is a stand alone tethered system analysis program, representing an example of TOSS having been married to a host simulation. RTOSS is the Results Data Base (RDB) subsystem designed to archive TOSS simulation results for future display processing. DTOSS is a display post processors designed to utilize the RDB. DTOSS extracts data from the RDB for multi-page printed time history displays. CTOSS is similar to DTOSS, but is designed to create ASCII plot files. The same time history data formats provided for DTOSS (for printing) are available via CTOSS for plotting. How these and other modules interact with each other is discussed.
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Lang, David D.. 1987-02-01. GTOSS: Generalized Tethered Object Simulation System. https://ntrs.nasa.gov/citations/19870009389
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