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NASA NTRS ยท 19910030233

Line-drawing algorithms for parallel machines

Abstract

The fact that conventional line-drawing algorithms, when applied directly on parallel machines, can lead to very inefficient codes is addressed. It is suggested that instead of modifying an existing algorithm for a parallel machine, a more efficient implementation can be produced by going back to the invariants in the definition. Popular line-drawing algorithms are compared with two alternatives; distance to a line (a point is on the line if sufficiently close to it) and intersection with a line (a point on the line if an intersection point). For massively parallel single-instruction-multiple-data (SIMD) machines (with thousands of processors and up), the alternatives provide viable line-drawing algorithms. Because of the pixel-per-processor mapping, their performance is independent of the line length and orientation.

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BibTeXRIS

Pang, Alex T.. 1990-09-01. Line-drawing algorithms for parallel machines. https://ntrs.nasa.gov/citations/19910030233

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