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NASA NTRS · 19910056870

Defining, modeling, and measuring system lag in virtual environments

Abstract

In such real-time interactive computer environments as those used for virtual environments and simulators, system lag dramatically affects system usability. Attention is presently given to two types of lag: (1) transmission lag time, which is the difference between the moving of a sensing device and that device's motion on a graphic display, and (2) position lag, which is the difference between the actual position of a tracker in motion and the displayed position of a tracker at the same time. A method for measuring these types of lag using a video technique was developed for the NASA-Ames Virtual Interactive Environment Workstation. The position lag can be understood in terms of the transmission lag, so that optimizing a system for small transmission lag will also optimize for small position lag.

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BibTeXRIS

Bryson, Steve, Fisher, Scott S.. 1990-01-01. Defining, modeling, and measuring system lag in virtual environments. https://ntrs.nasa.gov/citations/19910056870

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