Search NASAโŒ• Search

NASA NTRS ยท 19910070033

A concurrent distributed system for aircraft tactical decision generation

Abstract

A research program investigating the use of AI techniques to aid in the development of a tactical decision generator (TDG) for within visual range (WVR) air combat engagements is discussed. The application of AI programming and problem-solving methods in the development and implementation of a concurrent version of the computerized logic for air-to-air warfare simulations (CLAWS) program, a second-generation TDG, is presented. Concurrent computing environments and programming approaches are discussed, and the design and performance of prototype concurrent TDG system (Cube CLAWS) are presented. It is concluded that the Cube CLAWS has provided a useful testbed to evaluate the development of a distributed blackboard system. The project has shown that the complexity of developing specialized software on a distributed, message-passing architecture such as the Hypercube is not overwhelming, and that reasonable speedups and processor efficiency can be achieved by a distributed blackboard system. The project has also highlighted some of the costs of using a distributed approach to designing a blackboard system.

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Mcmanus, John W.. 1990-01-01. A concurrent distributed system for aircraft tactical decision generation. https://ntrs.nasa.gov/citations/19910070033

Cite the original work for its findings. Save a collection to share your selection of sources.