NASA NTRS · 19940000202
Video Game Adapts To Brain Waves
Abstract
Electronic training system based on video game developed to help children afflicted with attention-deficit disorder (ADD) learn to prolong their attention spans. Uses combination of electroencephalography (EEG) and adaptive control to encourage attentiveness. Monitors trainee's brain-wave activity: if EEG signal indicates attention is waning, system increases difficulty of game, forcing trainee to devote more attention to it. Game designed to make trainees want to win and, in so doing, learn to pay attention for longer times.
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Pope, Alan T., Bogart, Edward H.. 1994-04-01. Video Game Adapts To Brain Waves. https://ntrs.nasa.gov/citations/19940000202
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