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NASA NTRS ยท 19940010069

Transform coding for space applications

Abstract

Data compression coding requirements for aerospace applications differ somewhat from the compression requirements for entertainment systems. On the one hand, entertainment applications are bit rate driven with the goal of getting the best quality possible with a given bandwidth. Science applications are quality driven with the goal of getting the lowest bit rate for a given level of reconstruction quality. In the past, the required quality level has been nothing less than perfect allowing only the use of lossless compression methods (if that). With the advent of better, faster, cheaper missions, an opportunity has arisen for lossy data compression methods to find a use in science applications as requirements for perfect quality reconstruction runs into cost constraints. This paper presents a review of the data compression problem from the space application perspective. Transform coding techniques are described and some simple, integer transforms are presented. The application of these transforms to space-based data compression problems is discussed. Integer transforms have an advantage over conventional transforms in computational complexity. Space applications are different from broadcast or entertainment in that it is desirable to have a simple encoder (in space) and tolerate a more complicated decoder (on the ground) rather than vice versa. Energy compaction with new transforms are compared with the Walsh-Hadamard (WHT), Discrete Cosine (DCT), and Integer Cosine (ICT) transforms.

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BibTeXRIS

Glover, Daniel. 1993-10-01. Transform coding for space applications. https://ntrs.nasa.gov/citations/19940010069

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