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NASA NTRS · 19940029115

A rapid algorithm for realistic human reaching and its use in a virtual reality system

Abstract

The Graphics Analysis Facility (GRAF) at JSC has developed a rapid algorithm for computing realistic human reaching. The algorithm was applied to GRAF's anthropometrically correct human model and used in a 3D computer graphics system and a virtual reality system. The nature of the algorithm and its uses are discussed.

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BibTeXRIS

Aldridge, Ann, Pandya, Abhilash, Goldsby, Michael, Maida, James. 1994-01-01. A rapid algorithm for realistic human reaching and its use in a virtual reality system. https://ntrs.nasa.gov/citations/19940029115

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