NASA NTRS · 19950013340
Simulation in a dynamic prototyping environment: Petri nets or rules?
Abstract
An evaluation of a prototyped user interface is best supported by a simulation of the system. A simulation allows for dynamic evaluation of the interface rather than just a static evaluation of the screen's appearance. This allows potential users to evaluate both the look (in terms of the screen layout, color, objects, etc.) and feel (in terms of operations and actions which need to be performed) of a system's interface. Because of the need to provide dynamic evaluation of an interface, there must be support for producing active simulations. The high-fidelity training simulators are normally delivered too late to be effectively used in prototyping the displays. Therefore, it is important to build a low fidelity simulator, so that the iterative cycle of refining the human computer interface based upon a user's interactions can proceed early in software development.
Keep this discovery
Explore connections, maps & timelines
Moore, Loretta A., Price, Shannon W., Hale, Joseph P.. 1994-11-01. Simulation in a dynamic prototyping environment: Petri nets or rules?. https://ntrs.nasa.gov/citations/19950013340
Cite the original work for its findings. Save a collection to share your selection of sources.