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NASA NTRS · 20130008647

Crossing the Virtual World Barrier with OpenAvatar

Abstract

There are multiple standards and formats for 3D models in virtual environments. The problem is that there is no open source platform for generating models out of discrete parts; this results in the process of having to "reinvent the wheel" when new games, virtual worlds and simulations want to enable their users to create their own avatars or easily customize in-world objects. OpenAvatar is designed to provide a framework to allow artists and programmers to create reusable assets which can be used by end users to generate vast numbers of complete models that are unique and functional. OpenAvatar serves as a framework which facilitates the modularization of 3D models allowing parts to be interchanged within a set of logical constraints.

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BibTeXRIS

Joy, Bruce, Kavle, Lori, Tan, Ian. 2012-03-01. Crossing the Virtual World Barrier with OpenAvatar. https://ntrs.nasa.gov/citations/20130008647

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