NASA NTRS ยท 20130008659
Innovating Training through Immersive Environments: Generation Y, Exploratory Learning, and Serious Games
Abstract
Over the next decade, those entering Service and Joint Staff positions within the military will come from a different generation than the current leadership. They will come from Generation Y and have differing preferences for learning. Immersive learning environments like serious games and virtual world initiatives can complement traditional training methods to provide a better overall training program for staffs. Generation Y members desire learning methods which are relevant and interactive, regardless of whether they are delivered over the internet or in person. This paper focuses on a project undertaken to assess alternative training methods to teach special operations staffs. It provides a summary of the needs analysis used to consider alternatives and to better posture the Department of Defense for future training development.
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Gendron, Gerald. 2012-03-01. Innovating Training through Immersive Environments: Generation Y, Exploratory Learning, and Serious Games. https://ntrs.nasa.gov/citations/20130008659
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