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NASA NTRS · 20190001166

The Regolith Biters: A Divide-And-Conquer Architecture for Sample-Return Missions

Abstract

The collective interaction of simple systems can be leveraged to attain complex goals. Based on this principle, we envision space system architectures where the core functional components are decoupled, autonomous, and cooperative. We aim to pursue this vision in the context of small-body sample-return missions. After all, no experimental study sheds more light into our understanding of the origin and evolution of the Solar System than the analysis of samples from asteroids and comets. We also believe that their study is important from a strategic perspective: meteorite impacts pose a direct and credible threat to life on Earth, and the development of contingency small-body deflection missions presupposes some knowledge of the target body. The current architectural paradigm for sample-return missions is centered around a design where spacecraft and sampling device are merged into a single, complex system. We argue that this monolithic approach couples the navigation and sample-collection problems, making both more difficult. In contrast, we propose a decoupled system based on the coordinated interaction between a spacecraft and a collective of small, simple devices - the Regolith Biters (RBs). A spacecraft carrying a number of RBs would travel to the vicinity of a small body. From a favorable vantage point, and while remaining within a safe distance in a non-colliding trajectory, it would release the RBs towards the target body. Upon encountering the body, they would bite the regolith (thus retaining a sample), and eject back to orbit. The spacecraft, being endowed with appropriate navigation and tracking capabilities, would rendezvous with and collect those RBs within its reach, and bring them back to Earth. Separating the navigation and sampling concerns removes the need for proximity operations with the small body-the stage in current architectures that carries the most challenges and risks. Eliminating the need for proximity operations brings back to the discussion the exploration of exciting prospects, like highly active comets, fast-rotating bodies, and binary systems. Distributing the sampling problem among a collective of agents provides the opportunity to sample multiple regions in a single mission. It also provides robustness to various environmental conditions, and may enable the distributed, in situ characterization of the body. In the search for reliability, current architectures rely on complexity: an elaborate system should succeed at once. We rely on numbers: a given agent may fail at any stage, but success is attained by the collective.

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BibTeXRIS

Arrieta, Juan, Smith, Jonathon, Richardson, Eric. 2013-07-09. The Regolith Biters: A Divide-And-Conquer Architecture for Sample-Return Missions. https://ntrs.nasa.gov/citations/20190001166

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