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NASA NTRS · 20210005696

Adventures in parallel processing : entry, descent and landing simulation for the Genesis and Stardust Missions

Abstract

This paper will describe the Entry, Descent and Landing simulation tradeoffs and techniques that were used to provide the data required for an approval to proceed with entry. This approval had to be made during the critical time following the last maneuver that targeted entry and the next maneuver that prevented the main spacecraft from reentering

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BibTeXRIS

Desai, Prasun N., Lyons, Daniel T.. 2005-08-08. Adventures in parallel processing : entry, descent and landing simulation for the Genesis and Stardust Missions. https://ntrs.nasa.gov/citations/20210005696

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