DOE OSTI · 1035177
A fast and memory-sparing probabilistic selection algorithm for the GPU
Abstract
A fast and memory-sparing probabilistic top-N selection algorithm is implemented on the GPU. This probabilistic algorithm gives a deterministic result and always terminates. The use of randomization reduces the amount of data that needs heavy processing, and so reduces both the memory requirements and the average time required for the algorithm. This algorithm is well-suited to more general parallel processors with multiple layers of memory hierarchy. Probabilistic Las Vegas algorithms of this kind are a form of stochastic optimization and can be especially useful for processors having a limited amount of fast memory available.
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Monroe, Laura M, Wendelberger, Joanne, Michalak, Sarah. 2010-09-29. A fast and memory-sparing probabilistic selection algorithm for the GPU. https://www.osti.gov/biblio/1035177
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