DOE OSTI · 1440623
Interactive Machine Learning at Scale with CHISSL
Abstract
We demonstrate CHISSL, a scalable client-server system for real-time interactive machine learning. Our system is capa- ble of incorporating user feedback incrementally and imme- diately without a structured or pre-defined prediction task. Computation is partitioned between a lightweight web-client and a heavyweight server. The server relies on representation learning and agglomerative clustering to learn a dendrogram, a hierarchical approximation of a representation space. The client uses only this dendrogram to incorporate user feedback into the model via transduction. Distances and predictions for each unlabeled instance are updated incrementally and deter- ministically, with O(n) space and time complexity. Our al- gorithm is implemented in a functional prototype, designed to be easy to use by non-experts. The prototype organizes the large amounts of data into recommendations. This allows the user to interact with actual instances by dragging and drop- ping to provide feedback in an intuitive manner. We applied CHISSL to several domains including cyber, social media, and geo-temporal analysis.
Keep this discovery
Explore connections, maps & timelines
Arendt, Dustin L., Grace, Emily A., Volkova, Svitlana. 2018-02-07. Interactive Machine Learning at Scale with CHISSL. https://www.osti.gov/biblio/1440623
Cite the original work for its findings. Save a collection to share your selection of sources.