DOE OSTI · 1484673
GPGPU Enabled Adaptive Volume Visualization Using Commodity Game Engines
Abstract
The amount of data produced by researchers in fields like nuclear engineering, materials science, and medicine has dramatically increased in recent years. There is a growing need to analyze and visualize this data in order to derive new insights. However, creating a visualization of data that is many gigabytes in size in real time is a difficult task since most graphics processing units (GPUs) are unable to hold this much data at one time. In order to alleviate this issue, an adaptive volume visualizer has been developed that is capable of rendering large scale datasets with high levels of detail at interactive framerates.
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Sterbentz, Marko. 2018-08-09. GPGPU Enabled Adaptive Volume Visualization Using Commodity Game Engines. https://www.osti.gov/biblio/1484673
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