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At least 181 records · Page 10

Optimal cooperative control synthesis of active displays

A technique is developed that is intended to provide a systematic approach to synthesizing display augmentation for optimal manual control in complex, closed-loop tasks. A cooperative control synthesis technique, previously developed to design pilot-optimal control augmentation for the plant, is extended to incorporate the simultaneous design of performance enhancing displays. The technique utilizes an optimal control model of the man in the loop. It is applied to the design of a quickening control law for a display and a simple K/s(2) plant, and then to an F-15 type aircraft in a multi-channel task. Utilizing the closed loop modeling and analysis procedures, the results from the display design algorithm are evaluated and an analytical validation is performed. Experimental validation is recommended for future efforts.

Garg, S.↗

Optimal cooperative control synthesis of active displays

A technique is developed that is intended to provide a systematic approach to synthesizing display augmentation for optimal manual control in complex, closed-loop tasks. A cooperative control synthesis technique, previously developed to design pilot-optimal control augmentation for the plant, is extended to incorporate the simultaneous design of performance enhancing displays. The technique utilizes an optimal control model of the man in the loop. It is applied to the design of a quickening control law for a display and a simple K/(s squared) plant, and then to an F-15 type aircraft in a multichannel task. Utilizing the closed-loop modeling and analysis procedures, the results from the display design algorithm are evaluated and an analytical validation is performed. Experimental validation is recommended for future efforts.

Gary, Sanjay↗

Predictive nosepointing and flightpath displays for air-to-air combat

As part of the High-Angle-of-Attack Technology Program (HATP), two integrated pictorial displays have been developed for piloted simulation evaluations and, ultimately, for flight testing on board the F/A-18 High Alpha Research Vehicle (HARV). The first concept is a nosepointing display which illustrates the range of control the pilot has over the aircraft nose. The second concept is a predictive flightpath display that allows the pilot to see how his current control inputs will affect his aircraft's future position and orientation. The development of both display concepts will be discussed, as well as the results from a piloted simulation experiment in which pilots viewed the flightpath display in a wide-field-of-view Helmet-Mounted Display (HMD) while engaged in an air-combat situation.

Viken, Sally A.↗

Design and Development of Functionally Effective Human-Machine Interfaces for Firing Room Displays

This project involves creating software for support equipment used on the Space l aunch System (SLS). The goal is to create applications and displays that will be used to remotely operate equipment from the firing room and will continue to support the SLS launch vehicle to the extent of its program. These displays include design practices that help to convey information effectively, such as minimizing distractions at normal operating state and displaying intentional distractions during a warning or alarm state. The general practice for creating an operator display is to reduce the detail of unimportant aspects of the display and promote focus on data and dynamic information. These practices include using minimalist design, using muted tones for background colors, using a standard font at a readable text size, displaying alarms visible for Immediate attention, grouping data logically, and displaying data appropriately varying on the type of data. Users of these displays are more likely to stay focused on operating for longer periods by using design practices that reduce eye strain and fatigue. Effective operator displays will improve safety by reducing human errors during operation, which will help prevent catastrophic accidents. This report entails the details of my work on developing remote displays for the Hypergolics ground system. Before developing a prototype display, the design and requirements of the system are outlined and compiled into a document. Then each subsystem has schematic representations drawn tha.t meet the specifications detailed in the document. The schematics are then used as the outline to create display representations of each subsystem. Each display is first tested individually. Then the displays are integrated with a prototype of the master system, and they are tested in a simulated environment then retested in the real environment. Extensive testing is important to ensure the displays function reliably as intended.

Cho, Henry↗

Procedural error monitoring and smart checklists

Human beings make and usually detect errors routinely. The same mental processes that allow humans to cope with novel problems can also lead to error. Bill Rouse has argued that errors are not inherently bad but their consequences may be. He proposes the development of error-tolerant systems that detect errors and take steps to prevent the consequences of the error from occurring. Research should be done on self and automatic detection of random and unanticipated errors. For self detection, displays should be developed that make the consequences of errors immediately apparent. For example, electronic map displays graphically show the consequences of horizontal flight plan entry errors. Vertical profile displays should be developed to make apparent vertical flight planning errors. Other concepts such as energy circles could also help the crew detect gross flight planning errors. For automatic detection, systems should be developed that can track pilot activity, infer pilot intent and inform the crew of potential errors before their consequences are realized. Systems that perform a reasonableness check on flight plan modifications by checking route length and magnitude of course changes are simple examples. Another example would be a system that checked the aircraft's planned altitude against a data base of world terrain elevations. Information is given in viewgraph form.

Palmer, Everett↗

Development of preliminary design concept for multifunction display and control system for Orbiter crew station. Task 3: Concept analysis

The access schema developed to access both individual switch functions as well as automated or semiautomated procedures for the orbital maneuvering system and electrical power and distribution and control system discussed and the operation of the system is described. Feasibility tests and analyses used to define display parameters and to select applicable hardware choices for use in such a system are presented and the results are discussed.

Spiger, R. J.↗

SureTrak Probability of Impact Display

The SureTrak Probability of Impact Display software was developed for use during rocket launch operations. The software displays probability of impact information for each ship near the hazardous area during the time immediately preceding the launch of an unguided vehicle. Wallops range safety officers need to be sure that the risk to humans is below a certain threshold during each use of the Wallops Flight Facility Launch Range. Under the variable conditions that can exist at launch time, the decision to launch must be made in a timely manner to ensure a successful mission while not exceeding those risk criteria. Range safety officers need a tool that can give them the needed probability of impact information quickly, and in a format that is clearly understandable. This application is meant to fill that need. The software is a reuse of part of software developed for an earlier project: Ship Surveillance Software System (S4). The S4 project was written in C++ using Microsoft Visual Studio 6. The data structures and dialog templates from it were copied into a new application that calls the implementation of the algorithms from S4 and displays the results as needed. In the S4 software, the list of ships in the area was received from one local radar interface and from operators who entered the ship information manually. The SureTrak Probability of Impact Display application receives ship data from two local radars as well as the SureTrak system, eliminating the need for manual data entry.

Elliott, John↗

Advanced cockpit technology for future civil transport aircraft

A review is presented of advanced cockpit technology for future civil transport aircraft, covering the present state-of-the-art and major technologies, including flat-panel displays, graphics and pictorial displays. Pilot aiding/automation/human-centered design and imaging sensor/flight systems technology (for low-visibility operations) are also presented. NASA Langley Research Center's recent results in pictorial displays and on future developments in large-screen display technologies are discussed. Major characteristics foreseen for the future high-speed civil transport include fault-tolerant digital avionics and controls/displays with extensive human-centered automation, and unusually clean, uncluttered interface with natural crew interaction via touch, voice/tactile means.

Hatfield, Jack J.↗

A helmet mounted display demonstration unit for a Space Station application

Under NASA guidance an advanced development helmet mounted display (HMD) has been designed and fabricated. Delivery has been made of an extravehicular mobility unit (EMU) HMD demonstration unit as an alternative to the current low-resolution, chest-mounted display, and cuff-mounted checklists. Important design goals achieved with this HMD include the use of transmissive liquid display image sources with fairly high resolution (text, graphics, and video compatible), binocular viewing with total image overlap, virtual image projection, low profile packaging, low power design, and demonstration of voice control of the HMD data. Test results showed that the HMD program successfully demonstrated the feasibility of the concept and operated as designed, meeting the necessary program requirements.

Gernux, Carolyn G.↗

SFOF development

Investigating video image display assembly and discernibility of cathode ray tube gray shades for SFOF development

Source record↗

Techniques for optimizing human-machine information transfer related to real-time interactive display systems

In recent years the needs of ground-based researcher-analysts to access real-time engineering data in the form of processed information has expanded rapidly. Fortunately, the capacity to deliver that information has also expanded. The development of advanced display systems is essential to the success of a research test activity. Those developed at the National Aeronautics and Space Administration (NASA), Western Aeronautical Test Range (WATR), range from simple alphanumerics to interactive mapping and graphics. These unique display systems are designed not only to meet basic information display requirements of the user, but also to take advantage of techniques for optimizing information display. Future ground-based display systems will rely heavily not only on new technologies, but also on interaction with the human user and the associated productivity with that interaction. The psychological abilities and limitations of the user will become even more important in defining the difference between a usable and a useful display system. This paper reviews the requirements for development of real-time displays; the psychological aspects of design such as the layout, color selection, real-time response rate, and interactivity of displays; and an analysis of some existing WATR displays.

Granaas, Michael M.↗

A near-real-time full-parallax holographic display for remote operations

A near real-time, full parallax holographic display system was developed that has the potential to provide a 3-D display for remote handling operations in hazardous environments. The major components of the system consist of a stack of three spatial light modulators which serves as the object source of the hologram; a near real-time holographic recording material (such as thermoplastic and photopolymer); and an optical system for relaying SLM images to the holographic recording material and to the observer for viewing.

Iavecchia, Helene P.↗

Timing considerations of Helmet Mounted Display performance

The Helmet Mounted Display (HMD) system developed in our lab should be a useful teleoperator systems display if it increases operator performance of the desired task; it can, however, introduce degradation in performance due to display update rate constraints and communication delays. Display update rates are slowed by communication bandwidth and/or computational power limitations. We used simulated 3D tracking and pick-and-place tasks to characterize performance levels for a range of update rates. Initial experiments with 3D tracking indicate that performance levels plateau at an update rate between 10 and 20 Hz. We have found that using the HMD with delay decreases performance as delay increases.

Tharp, Gregory↗

Cockpit Displays for Enhancing Terminal-Area Situational Awareness and Runway Safety

HUD and PFD displays have been developed to enhance situational awareness and improve runway safety. These displays were designed to seamlessly transition through all phases of flight providing guidance and information to the pilot. This report describes the background of the Langley Research Center (LaRC) HUD and PFD work, the steps required to integrate the displays with those of other LaRC programs, the display characteristics of the several operational modes and the transitional logic governing the transition between displays.

Hyer, Paul V.↗

The Development of a User Inclusion Strategy for CLCS Display Design

This report summarizes a ten week effort to evaluate the software development process in the Checkout and Launch Control System (CLCS) for the presence of user inclusion in the design operation. A background is presented that highlights the value of achieving usability through user inclusion, progress-to-date is described, and future work is suggested so that a user inclusive design environment can be accomplished.

Jacko, Julie A.↗

Adaptation of a Control Center Development Environment for Industrial Process Control

In the control center, raw telemetry data is received for storage, display, and analysis. This raw data must be combined and manipulated in various ways by mathematical computations to facilitate analysis, provide diversified fault detection mechanisms, and enhance display readability. A development tool called the Graphical Computation Builder (GCB) has been implemented which provides flight controllers with the capability to implement computations for use in the control center. The GCB provides a language that contains both general programming constructs and language elements specifically tailored for the control center environment. The GCB concept allows staff who are not skilled in computer programming to author and maintain computer programs. The GCB user is isolated from the details of external subsystem interfaces and has access to high-level functions such as matrix operators, trigonometric functions, and unit conversion macros. The GCB provides a high level of feedback during computation development that improves upon the often cryptic errors produced by computer language compilers. An equivalent need can be identified in the industrial data acquisition and process control domain: that of an integrated graphical development tool tailored to the application to hide the operating system, computer language, and data acquisition interface details. The GCB features a modular design which makes it suitable for technology transfer without significant rework. Control center-specific language elements can be replaced by elements specific to industrial process control.

Killough, Ronnie L.↗

A helmet mounted display to adapt the telerobotic environment to human vision

A Helmet Mounted Display system has been developed. It provides the capability to display stereo images with the viewpoint tied to subjects' head orientation. The type of display might be useful in a telerobotic environment provided the correct operating parameters are known. The effects of update frequency were tested using a 3D tracking task. The effects of blur were tested using both tracking and pick-and-place tasks. For both, researchers found that operator performance can be degraded if the correct parameters are not used. Researchers are also using the display to explore the use of head movements as part of gaze as subjects search their visual field for target objects.

Tharp, Gregory↗