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At least 199 records · Page 11

Orbiter subsystem hardware/software interaction analysis. Volume 8: AFT reaction control system, part 2

The orbiter subsystems and interfacing program elements which interact with the orbiter computer flight software are analyzed. The failure modes identified in the subsystem/element failure mode and effects analysis are examined. Potential interaction with the software is examined through an evaluation of the software requirements. The analysis is restricted to flight software requirements and excludes utility/checkout software. The results of the hardware/software interaction analysis for the forward reaction control system are presented.

Becker, D. D.↗

Programming Language Software For Graphics Applications

New approach reduces repetitive development of features common to different applications. High-level programming language and interactive environment with access to graphical hardware and software created by adding graphical commands and other constructs to standardized, general-purpose programming language, "Scheme". Designed for use in developing other software incorporating interactive computer-graphics capabilities into application programs. Provides alternative to programming entire applications in C or FORTRAN, specifically ameliorating design and implementation of complex control and data structures typifying applications with interactive graphics. Enables experimental programming and rapid development of prototype software, and yields high-level programs serving as executable versions of software-design documentation.

Beckman, Brian C.↗

Tools to Support Human Factors and Systems Engineering Interactions During Early Analysis

We describe an approach and existing software tool support for effective interactions between human factors engineers and systems engineers in early analysis activities during system acquisition. We examine the tasks performed during this stage, emphasizing those tasks where system engineers and human engineers interact. The Concept of Operations (ConOps) document is an important product during this phase, and particular attention is paid to its influences on subsequent acquisition activities. Understanding this influence helps ConOps authors describe a complete system concept that guides subsequent acquisition activities. We identify commonly used system engineering and human engineering tools and examine how they can support the specific tasks associated with system definition. We identify possible gaps in the support of these tasks, the largest of which appears to be creating the ConOps document itself. Finally, we outline the goals of our future empirical investigations of tools to support system concept definition.

Thronesbery, Carroll↗

Tools to Support Human Factors and Systems Engineering Interactions During Early Analysis

We describe an approach and existing software tool support for effective interactions between human factors engineers and systems engineers in early analysis activities during system acquisition. We examine the tasks performed during this stage, emphasizing those tasks where system engineers and human engineers interact. The Concept of Operations (ConOps) document is an important product during this phase, and particular attention is paid to its influences on subsequent acquisition activities. Understanding this influence helps ConOps authors describe a complete system concept that guides subsequent acquisition activities. We identify commonly used system engineering and human engineering tools and examine how they can support the specific tasks associated with system definition. We identify possible gaps in the support of these tasks, the largest of which appears to be creating the ConOps document itself. Finally, we outline the goals of our future empirical investigations of tools to support system concept definition.

Thronesbery, Carroll↗

Visualizing large data sets in the earth sciences

The authors describe the capabilities of McIDAS, an interactive visualization system that is vastly increasing the ability of earth scientists to manage and analyze data from remote sensing instruments and numerical simulation models. McIDAS provides animated three-dimensionsal images and highly interactive displays. The software can manage, analyze, and visualize large data sets that span many physical variables (such as temperature, pressure, humidity, and wind speed), as well as time and three spatial dimensions. The McIDAS system manages data from at least 100 different sources. The data management tools consist of data structures for storing different data types in files, libraries of routines for accessing these data structures, system commands for performing housekeeping functions on the data files, and reformatting programs for converting external data to the system's data structures. The McIDAS tools for three-dimensional visualization of meteorological data run on an IBM mainframe and can load up to 128-frame animation sequences into the workstations. A highly interactive version of the system can provide an interactive window into data sets containing tens of millions of points produced by numerical models and remote sensing instruments. The visualizations are being used for teaching as well as by scientists.

Hibbard, William↗

High resolution ultrasonic spectroscopy system for nondestructive evaluation

With increased demand for high resolution ultrasonic evaluation, computer based systems or work stations become essential. The ultrasonic spectroscopy method of nondestructive evaluation (NDE) was used to develop a high resolution ultrasonic inspection system supported by modern signal processing, pattern recognition, and neural network technologies. The basic system which was completed consists of a 386/20 MHz PC (IBM AT compatible), a pulser/receiver, a digital oscilloscope with serial and parallel communications to the computer, an immersion tank with motor control of X-Y axis movement, and the supporting software package, IUNDE, for interactive ultrasonic evaluation. Although the hardware components are commercially available, the software development is entirely original. By integrating signal processing, pattern recognition, maximum entropy spectral analysis, and artificial neural network functions into the system, many NDE tasks can be performed. The high resolution graphics capability provides visualization of complex NDE problems. The phase 3 efforts involve intensive marketing of the software package and collaborative work with industrial sectors.

Chen, C. H.↗

Engineering studies of vectorcardiographs in blood pressure measuring systems

The following projects involving cardiovascular instrumentation were conducted: (1) the development and fabrication of a three-dimensional display measurement system for vectorcardiograms, (2) the development and fabrication of a cardiovascular monitoring system to noninvasively monitor beat-by-beat the blood pressure and heart rate using aortic pulse wave velocity, (3) the development of software for an interactive system to analyze systolic time interval data, and (4) the development of microprocessor-based physiologic instrumentation, focussing initially on EKG rhythm analysis. Brief descriptions of these projects were given.

Mark, R. G.↗

Novel applications of the NASA/GSFC Viterbi decoder hardware simulator

The NASA/GSFC developed an all digital, real time, programmable Viterbi decoder simulator operating at rates up to 6 Msps. With this simulator, the bit error rate (BER) performance of convolutionally encoded/Viterbi decoded Shuttle-TDRSS return link channels under pulsed radio frequency interference (RFI) conditions has been predicted. The principles of the simulator are described with special emphasis on the channel simulator and the essential interaction between CLASS software and the simulator. The sensitivity of coded BER as function of several illustrative RFI parameters is discussed for two typical Shuttle-TDRSS return link configurations.

Walvis, D. J. M.↗

AOIPS/2 - An interactive system to process, analyze, and display meteorological data sets for nowcasting

A description of AOIPS/2, an interactive hardware and software system to process, integrate, and display meteorological data is presented. The AOIPS/2 objectives and functional specifications are given. The hardware system architecture and work stations and the software architecture and special features are described. A summary is given of the software system and its main menu.

Hasler, A. F.↗

Efficient utilization of graphics technology for space animation

Efficient utilization of computer graphics technology has become a major investment in the work of aerospace engineers and mission designers. These new tools are having a significant impact in the development and analysis of complex tasks and procedures which must be prepared prior to actual space flight. Design and implementation of useful methods in applying these tools has evolved into a complex interaction of hardware, software, network, video and various user interfaces. Because few people can understand every aspect of this broad mix of technology, many specialists are required to build, train, maintain and adapt these tools to changing user needs. Researchers have set out to create systems where an engineering designer can easily work to achieve goals with a minimum of technological distraction. This was accomplished with high-performance flight simulation visual systems and supercomputer computational horsepower. Control throughout the creative process is judiciously applied while maintaining generality and ease of use to accommodate a wide variety of engineering needs.

Panos, Gregory Peter↗

Computer-Aided Software Engineering - An approach to real-time software development

A new software engineering discipline is Computer-Aided Software Engineering (CASE), a technology aimed at automating the software development process. This paper explores the development of CASE technology, particularly in the area of real-time/scientific/engineering software, and a history of CASE is given. The proposed software development environment for the Advanced Launch System (ALS CASE) is described as an example of an advanced software development system for real-time/scientific/engineering (RT/SE) software. The Automated Programming Subsystem of ALS CASE automatically generates executable code and corresponding documentation from a suitably formatted specification of the software requirements. Software requirements are interactively specified in the form of engineering block diagrams. Several demonstrations of the Automated Programming Subsystem are discussed.

Walker, Carrie K.↗

An architectural approach to create self organizing control systems for practical autonomous robots

For practical industrial applications, the development of trainable robots is an important and immediate objective. Therefore, the developing of flexible intelligence directly applicable to training is emphasized. It is generally agreed upon by the AI community that the fusion of expert systems, neural networks, and conventionally programmed modules (e.g., a trajectory generator) is promising in the quest for autonomous robotic intelligence. Autonomous robot development is hindered by integration and architectural problems. Some obstacles towards the construction of more general robot control systems are as follows: (1) Growth problem; (2) Software generation; (3) Interaction with environment; (4) Reliability; and (5) Resource limitation. Neural networks can be successfully applied to some of these problems. However, current implementations of neural networks are hampered by the resource limitation problem and must be trained extensively to produce computationally accurate output. A generalization of conventional neural nets is proposed, and an architecture is offered in an attempt to address the above problems.

Greiner, Helen↗

Grid generation requirements at Marshall Space Flight Center

These viewgraphs present three examples of structural grid generation from MSFC analysts. The propulsion systems components include high performance requirements and multi-curved surfaces. Grid generation or finite element meshing for structural and thermal analysis models is currently accomplished using interactive graphics based software on personal workstations.

Larry Kiefling↗

Object-oriented approach for gas turbine engine simulation

An object-oriented gas turbine engine simulation program was developed. This program is a prototype for a more complete, commercial grade engine performance program now being proposed as part of the Numerical Propulsion System Simulator (NPSS). This report discusses architectural issues of this complex software system and the lessons learned from developing the prototype code. The prototype code is a fully functional, general purpose engine simulation program, however, only the component models necessary to model a transient compressor test rig have been written. The production system will be capable of steady state and transient modeling of almost any turbine engine configuration. Chief among the architectural considerations for this code was the framework in which the various software modules will interact. These modules include the equation solver, simulation code, data model, event handler, and user interface. Also documented in this report is the component based design of the simulation module and the inter-component communication paradigm. Object class hierarchies for some of the code modules are given.

Curlett, Brian P.↗

Using Computers in Fluids Engineering Education

Three approaches for using computers to improve basic fluids engineering education are presented. The use of computational fluid dynamics solutions to fundamental flow problems is discussed. The use of interactive, highly graphical software which operates on either a modern workstation or personal computer is highlighted. And finally, the development of 'textbooks' and teaching aids which are used and distributed on the World Wide Web is described. Arguments for and against this technology as applied to undergraduate education are also discussed.

Benson, Thomas J.↗

Rocket Noise Prediction Program

A comprehensive, automated, and user-friendly software program was developed to predict the noise and ignition over-pressure environment generated during the launch of a rocket. The software allows for interactive modification of various parameters affecting the generated noise environment. Predictions can be made for different launch scenarios and a variety of vehicle and launch mount configurations. Moreover, predictions can be made for both near-field and far-field locations on the ground and any position on the vehicle. Multiple engine and fuel combinations can be addressed, and duct geometry can be incorporated efficiently. Applications in structural design are addressed.

Margasahayam, Ravi↗

End-to-End Data System Architecture for the Space Station Biological Research Project

The Space Station Biological Research Project (SSBRP) Is developing hardware referred to as the "facility" for providing life sciences research capability on the International Space Station. This hardware includes several biological specimen habitats, habitat holding racks, a centrifuge and a glovebox. An SSBRP end to end data system architecture has been developed to allow command and control of the facility from the ground, either with crew assistance or autonomously. The data system will be capable of handling commands, sensor data, and video from multiple cameras. The data will traverse through several onboard and ground networks and processing entities including the SSBRP and Space Station onboard and ground data systems. A large number of onboard and ground (,entities of the data system are being developed by the Space Station Program, other NASA centers and the International Partners. The SSBRP part of the system which includes the habitats, holding racks, and the ground operations center, User Operations Facility (UOF) will be developed by a multitude of geographically distributed development organizations. The SSBRP has the responsibility to define the end to end data and communications systems to make the interfaces manageable and verifiable with multiple contractors with widely varying development constraints and schedules. This paper provides an overview of the SSBRP end-to-end data system. Specifically, it describes the hardware, software and functional interactions of individual systems, and interface requirements among various entities of the end-to-end system.

Mian, Arshad↗