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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 199 records · Page 11

Spacecraft Conceptual Design for the 8-Meter Advanced Technology Large Aperture Space Telescope (ATLAST)

The Advanced Concepts Office at Marshall Space Flight Center completed a brief spacecraft design study for the 8-meter monolithic Advanced Technology Large Aperture Space Telescope (ATLAST-8m). This spacecraft concept provides all power, communication, telemetry, avionics, guidance and control, and thermal control for the observatory, and inserts the observatory into a halo orbit about the second Sun-Earth Lagrange point. The multidisciplinary design team created a simple spacecraft design that enables component and science instrument servicing, employs articulating solar panels for help with momentum management, and provides precise pointing control while at the same time fast slewing for the observatory.

Hopkins, Randall C.↗

The Environmental Design of Spacecraft

This paper discusses environmental design philosophies and the importance of environmental testing in the design of spacecraft, with a detailed discussion of the actual environmental testing of one of the mechanisms of PIONEER IV.

Comuntzis, M. G.↗

Designing a micro-spacecraft

Planetary spacecraft design could move toward less complex probes which would cost less then previous highly instrumented missions. The goal then becomes to fly more frequent missions and use commercial, proven hardware to ameliorate development costs. A commonality would be kept in place from spacecraft to spacecraft, with upgrades being introduced only to meet specific objectives or take advantage of advances in commercial hardware. Mission costs are in large part determined by spacecraft mass, so instrumentation must be miniaturized, i.e., the concept of a micro-satellite. A design study for the Cosimi project, which would feature placing a spacecraft on the far side of the solar corona to broadcast radio signals to earth, demonstrates the feasibility of a 20 cm diam rocket and integrated instruments for performing low-cost solar physics experiments. It is concluded, however, that current program start-ups will continue to maximize the mass and instrumentation of spacecraft.

Burke, J. D.↗

Risk Evaluation in the Pre-Phase A Conceptual Design of Spacecraft

Typically, the most important decisions in the design of a spacecraft are made in the earliest stages of its conceptual design the Pre-Phase A stages. It is in these stages that the greatest number of design alternatives is considered, and the greatest number of alternatives is rejected. The focus of Pre-Phase A conceptual development is on the evaluation and comparison of whole concepts and the larger-scale systems comprising those concepts. This comparison typically uses general Figures of Merit (FOMs) to quantify the comparative benefits of designs and alternative design features. Along with mass, performance, and cost, risk should be one of the major FOMs in evaluating design decisions during the conceptual design phases. However, risk is often given inadequate consideration in conceptual design practice. The reasons frequently given for this lack of attention to risk include: inadequate mission definition, lack of rigorous design requirements in early concept phases, lack of fidelity in risk assessment methods, and under-evaluation of risk as a viable FOM for design evaluation. In this paper, the role of risk evaluation in early conceptual design is discussed. The various requirements of a viable risk evaluation tool at the Pre-Phase A level are considered in light of the needs of a typical spacecraft design study. A technique for risk identification and evaluation is presented. The application of the risk identification and evaluation approach to the conceptual design process is discussed. Finally, a computational tool for risk profiling is presented and applied to assess the risk for an existing Pre-Phase A proposal. The resulting profile is compared to the risks identified for the proposal by other means.

Fabisinski, Leo L., III↗

NASA 4005: The LEO Spacecraft Charging Design Standard

Power systems with voltages higher than about 55 volts may charge in Low Earth Orbit (LEO) enough to cause destructive arcing. The NASA 4005 LEO Spacecraft Charging Design Standard will help spacecraft designers prevent arcing and other deleterious effects on LEO spacecraft. The appendices, based on the popular LEO Spacecraft Charging Design Guidelines by Ferguson and Hillard, serve as a useful information handbook to explain and accompany the standard.

Ferguson, Dale C.↗

NASA STD-4005: The LEO Spacecraft Charging Design Standard

Power systems with voltages higher than about 55 volts may charge in Low Earth Orbit (LEO) enough to cause destructive arcing. The NASA STD-4005 LEO Spacecraft Charging Design Standard will help spacecraft designers prevent arcing and other deleterious effects on LEO spacecraft. The Appendices, an Information Handbook based on the popular LEO Spacecraft Charging Design Guidelines by Ferguson and Hillard, serve as a useful explanation and accompaniment to the Standard.

Ferguson, Dale C.↗

Overall design concepts.

Manned spacecraft design concepts covering elements in space vehicle system, interrelation of systems and design management

SPACECRAFT DESIGN↗

Spacecraft electronics design for radiation tolerance

Current design practices are described and future trends in spacecraft electronics which are likely to alter traditional approaches are discussed. A summary of radiation effects and radiation tolerance requirements typically levied on spacecraft designs is provided. Methods of dealing with radiation and testability issues are considered.

Rasmussen, Robert D.↗

Neutral buoyancy methodology for studying satellite servicing EVA crewmember interfaces

Current economic constraints indicate the need for incorporating the satellite servicing philosophy of commonality within the design of spacecraft subsytems. This philosophy is essential for conserving resources including hardware/software development and implementation costs, on-orbit and ground-based manpower, crew training/testing time, and documentation. In addition, spacecraft subsystem commonality may be coupled with standardization of operation procedures, and test and verification techniques for spacecraft design. Several spacecraft have adopted this practice, including Hubble Space Telescope, Space Station Freedom, and the Explorer Platform. As these and other programs continue and if effective crew interfaces and procedures are clearly and consistently defined, crew retraining for similar spacecraft subsystems will lessen, and procurement efforts will diminish. A relatively high fidelity zero-gravity simulation using water immersion is available to establish crew interfaces economically. The flexibility and utility of this space simulation medium for planning and assisting on-orbit operations was exemplified by astronaut evaluations of potential EVA electrical connectors. The testing was conducted at a NASA underwater neutral buoyancy training facility.

Barnby, Mary E.↗

Spacecraft Window Design from a Thermal Perspective

This paper gives a rudimentary introduction to spacecraft window design from a thermal engineering perspective. Windows have always been integral parts of all of NASA’s flown, crewed spacecraft missions and will continue to be included on future crewed vehicles. They are part of the primary structure and require high structural reliability. Often neglected by non-thermal engineers, there are important thermal impacts to including windows on a spacecraft design. Thermal radiation from the sun, planetary bodies, or other vehicles can enter the vehicle and heat the interior. Windows can also be heat leaks to space during cold operations. Windows may also serve as part of the vehicle Thermal Protection System for entry vehicles. Like all other parts of the spacecraft, windows must be included in thermal models to predict temperatures; the transparency of pane materials and the addition of coatings increase modeling complexity. Testing of windows is also more complex than typical spacecraft structure due to the uniqueness of each pane (depending on material), transmittance, and the challenge of physically measuring window material temperature during testing.

Cheyn L Worn↗

Spacecraft Window Design From A Thermal Perspective

This paper gives a rudimentary introduction to spacecraft window design from a thermal engineering perspective. Windows have always been integral parts of all of NASA’s flown, crewed spacecraft missions and will continue to be included on future crewed vehicles. They are part of the primary structure and require high structural reliability. Often neglected by non-thermal engineers, there are important thermal impacts to including windows on a spacecraft design. Thermal radiation from the sun, planetary bodies, or other vehicles can enter the vehicle and heat the interior. Windows can also be heat leaks to space during cold operations. Windows may also serve as part of the vehicle Thermal Protection System for entry vehicles. Like all other parts of the spacecraft, windows must be included in thermal models to predict temperatures; the transparency of pane materials and the addition of coatings increase modeling complexity. Testing of windows is also more complex than typical spacecraft structure due to the uniqueness of each pane (depending on material), transmittance, and the challenge of physically measuring window material temperature during testing.

Thermal↗

Inserting New Technologies into Human-Computer Interfaces for Future Lunar and Mars Missions

Plans call for human cislunar operations and lunar surface access, to prepare for eventual Mars missions. NASA will also develop new opportunities in lunar orbit that provide the foundation and act as a gateway for human exploration deeper into the solar system. Current human spaceflight is complex and requires as many as fifty people to support the International Space Station (ISS) Mission Control Center (MCC) in Houston, Texas. These flight controllers in the front and back rooms of the MCC, serve as an extra pair of eyes overseeing the numerous station systems. Deep space missions - to the moon, Mars, and beyond - will be more complex and place challenging mission constraints on the crew. As the round-trip communication delays increase in deep space exploration, more on-board systems autonomy and functionality will be needed to maintain and control the vehicle. These mission constraints will change the Earth-based ground control approach and will demand efficient and effective human-computer interfaces (HCI) to control a highly complex vehicle or habitat system. All of this necessitates a different approach to designing and developing spacecraft and habitats. In the beginning of new human spaceflight programs, focus is typically on launch vehicle and uncrewed spacecraft design and development. The reasoning behind this focus to enable flight testing of an integrated launch vehicle and spacecraft system to ensure it will be safe enough to allow humans on board. This is an essential process for new spacecraft, however, the practical effect is a lack of funding for the spacecraft’s human interfaces development. It can be many years before the human interface development begins, putting it late in the spacecraft lifecycle, when almost all other spacecraft systems and subsystems are already in place. This forces the usage of existing and proven technologies for the HCI interfaces. We posit that putting the human first in a spacecraft design process will yield a more effective spacecraft for exploration and long duration missions. NASA Human Research Program (HRP) has identified inadequate HCI as a risk for future missions. New tools and procedures to aid the crew in operating a complex spacecraft will be required. This paper discusses ongoing activities in the development of the next generation HCI components and systems, and a new approach toward human interfaces for spacecraft.

Salazar, George A.↗

A Web Based Collaborative Design Environment for Spacecraft

In this era of shrinking federal budgets in the USA we need to dramatically improve our efficiency in the spacecraft engineering design process. We have come up with a method which captures much of the experts' expertise in a dataflow design graph: Seamlessly connectable set of local and remote design tools; Seamlessly connectable web based design tools; and Web browser interface to the developing spacecraft design. We have recently completed our first web browser interface and demonstrated its utility in the design of an aeroshell using design tools located at web sites at three NASA facilities. Multiple design engineers and managers are now able to interrogate the design engine simultaneously and find out what the design looks like at any point in the design cycle, what its parameters are, and how it reacts to adverse space environments.

Dunphy, Julia↗