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At least 199 records · Page 11

A multiloop approach to modeling motion sensor responses

By using a least squares identification algorithm, a multiloop approach is taken to effectively model the response characteristics of the motion sensors. The inputs to the model include the possible sources of information provided to the human via his motion sensing system. One input models the response of the angular acceleration sensors (second derivative of position) and the second input models the response of the linear sensors (sine of position). The third input is the visual display error provided to the human in the closed loop tracking experiment. Data from a roll axis tracking simulation were analyzed. The major source of pilot lead under the motion mode of operation is discussed for control of plants in which motion information improved performance and in which there was no improvement in performance.

Junker, A. M.↗

A measurement technique of time-dependent dielectric breakdown in MOS capacitors

The statistical nature of time-dependent dielectric breakdown characteristics in MOS capacitors was evidenced by testing large numbers of capacitors fabricated on single wafers. A multipoint probe and automatic electronic visual display technique are introduced that will yield statistical results which are necessary for the investigation of temperature, electric field, thermal annealing, and radiation effects in the breakdown characteristics, and an interpretation of the physical mechanisms involved. It is shown that capacitors of area greater than 0.002 sq cm may yield worst-case results, and that a multipoint probe of capacitors of smaller sizes can be used to obtain a profile of nonuniformities in the SiO2 films.

Li, S. P.↗

Plotting max/min data envelopes

Study of maximum and minimum load distributions along structural section is aided by visual display of load distribution data. Maximum/minimum envelope plot program plots these envelopes of the stresses and shear loads at selected points in beam modeled by series of finite elements. Digital output for engineers and management is presented for quick analysis and understanding.

Furuike, T.↗

Flight simulation - A vital and expanding technology in aircraft development

Flight simulation, both ground and in-flight, is experiencing major technological improvement and growth. The increased capabilities are providing new opportunities for support of the aircraft development process. The development of faster digital computers, improved visual displays, better motion systems and increased interest in simulation fidelity has improved the ground simulator to the point where it accomplishes a major portion of the aircraft development before work on the flight article begins. The efficiency of the ground simulator as a forecaster for the flight testing phase is becoming well established. In-flight simulation is properly being used to bridge the gap between the ground simulator and the flight test article. Simulation provides the vital link between analysis, aerodynamic tests, and subsystem tests and the flight test article. This paper describes the latest advances in flight simulation and its increasing role in the aircraft development process.

Reynolds, P. A.↗

Handling qualities of aircraft in the presence of simulated turbulence

A previous paper (1977) has presented results from flight simulator experiments on instrument-flight-rule handling-quality studies of a STOL-type aircraft in the presence of various models of simulated turbulence (Gaussian, modified Gaussian, Rayleigh, and variable length and intensity, VLI). In this paper, additional results are presented for flight simulator experiments on visual-flight-rule approach landings of a STOL-type aircraft. Pilot opinion ratings of the landing approach with visual display are analyzed to determine the most realistic turbulence model and to identify the variables that critically affect the handling quality of aircraft in turbulence. It is shown that turbulence simulated by a VLI model adequately match the desired statistical properties of real atmospheric turbulence, and that aircraft handling quality and pilot task performance are critically affected by turbulence. Realistic turbulence models present greater difficulty in controlling the aircraft than a simple Gaussian model.

Jacobson, I. D.↗

Human problem solving performance in a fault diagnosis task

It is proposed that humans in automated systems will be asked to assume the role of troubleshooter or problem solver and that the problems which they will be asked to solve in such systems will not be amenable to rote solution. The design of visual displays for problem solving in such situations is considered, and the results of two experimental investigations of human problem solving performance in the diagnosis of faults in graphically displayed network problems are discussed. The effects of problem size, forced-pacing, computer aiding, and training are considered. Results indicate that human performance deviates from optimality as problem size increases. Forced-pacing appears to cause the human to adopt fairly brute force strategies, as compared to those adopted in self-paced situations. Computer aiding substantially lessens the number of mistaken diagnoses by performing the bookkeeping portions of the task.

Rouse, W. B.↗

Platform motion for fighter simulations

The reported investigation is concerned with aspects of 'realistic' cue generation and evaluation. 'Realistic' cues are defined to mean cues that are representative of an aircraft, that are of sufficient magnitude to be sensed, that are in the proper direction arriving at the proper time, and yet that are within the presentation capabilities of the washout/synergistic platform system. Attention is given to the aircraft mathematical model, computer implementation, cockpit hardware, visual display, the motion system, vertical acceleration, longitudinal acceleration and pitch rate, and lateral acceleration and roll rate. The motion cues for fighter aircraft produced by Langley nonlinear adaptive washout/synergistic motion base system are found to be unacceptable in the roll axis representation. However, a method for producing potentially realistic roll cues is identified.

Parrish, R. V.↗

Directional errors of movements and their correction in a discrete tracking task

Subjects can correct their own errors of movement more quickly than they can react to external stimuli by using three general categories of feedback: (1) knowledge of results, primarily visually mediated; (2) proprioceptive or kinaesthetic such as from muscle spindles and joint receptors, and (3) corollary discharge or efference copy within the central nervous system. The effects of these feedbacks on simple reaction time, choice reaction time, and error correction time were studied in four normal human subjects. The movement used was plantarflexion and dorsiflexion of the ankle joint. The feedback loops were modified, by changing the sign of the visual display to alter the subject's perception of results, and by applying vibration at 100 Hz simultaneously to both the agonist and antagonist muscles of the ankle joint. The central processing was interfered with when the subjects were given moderate doses of alcohol (blood alcohol concentration levels of up to 0.07%). Vibration and alcohol increase both the simple and choice reaction times but not the error correction time.

Jaeger, R. J.↗

Mission environment simulation for Army rotorcraft development: Requirements and capabilities

The rich and varied detail visible in terrain flight must be presented by a wide field-of-view system with much detail and high resolution. The rotary-wing R&D simulator must have great versatility for easy change of cab configurations and the capability to accommodate a two or three man crew. Basic specifications for an adequate visual display were developed and are compared with current and forecasted techniques for image generation and presentation. Results of a study performed to determine the feasibility of meeting these requirements using the current technology of TV camera-model image generation and projected display are discussed and an assessment of the possibility that computer generated imagery can achieve the desired level of detail is presented.

Key, D. L.↗

Use of piloted simulation for studies of fighter departure/spin susceptibility

The NASA-Langley Research Center has incorporated into its stall/spin research program on military airplanes the use of piloted, fixed-base simulation to complement the existing matrix of unique research testing techniques. The piloted simulations of fighter stall/departure flight dynamics are conducted on the Langley Differential Maneuvering Simulator (DMS). The objectives of the simulation research are reviewed. The rationale underlying the simulation methods and procedures used in the evaluation of airplane characteristics is presented. The evaluation steps used to assess fighter stall/departure characteristics are discussed. Simulation results are presented to illustrate the flight dynamics phenomena dealt with. The considerable experience accumulated in the conduct of piloted stall/departure simulation indicates that simulation provides a realistic evaluation of an airplane's maneuverability at high angles of attack and an assessment of the departure and spin susceptibility of the airplane. This realism is obtained by providing the pilot a complete simulation of the airplane and control system which can be flown using a realistic cockpit and visual display in simulations of demanding air combat maneuvering tasks. The use of the piloted simulation methods and procedures described were found very effective in identifying stability and control problem areas and in developing automatic control concepts to alleviate many of these problems. A good level of correlation between simulated flight dynamics and flight test results were obtained over the many fighter configurations studied in the simulator.

Gilbert, W. P.↗

On the design of a postprocessor for a search for extraterrestrial intelligence /SETI/ system

The design of an on-line postprocessor for a search for extraterrestrial intelligence (SETI) system is described. Signal processing tasks of the postprocessor include: (1) analysis of power level, phase coherence, and state of polarization of single-channel signals in a search for significant signals; (2) grouping or aggregation of adjacent channel data, time averaging of data; and (3) the detection of drifting and modulated signals. Control functions include multichannel spectrum analyzer frequency and clock control, system calibration and selfdiagnostic, control of data flow to and from short-term and long-term (archival) memories, and operation of detection subsystems, such as a visual display and a tunable receiver.

Healy, T. J.↗

Potential effects of the introduction of the discrete address beacon system data link on air/ground information transfer problems

This study of Aviation Safety Reporting System reports suggests that benefits should accure from implementation of discrete address beacon system data link. The phase enhanced terminal information system service is expected to provide better terminal information than present systems by improving currency and accuracy. In the exchange of air traffic control messages, discrete address insures that only the intended recipient receives and acts on a specific message. Visual displays and printer copy of messages should mitigate many of the reported problems associated with voice communications. The problems that remain unaffected include error in addressing the intended recipient and messages whose content is wrong but are otherwise correct as to format and reasonableness.

Grayson, R. L.↗

Some effects of Field Of View (FOV) and target size on lateral tracking at hover

An exploratory flight-simulator experiment examined the gross effects of several factors potentially important to the design of a visual display system for aiding VTOL pilots in the difficult task of landing on a small sea-control ship. Field of view (FOV) and target size were the primary variables examined for a lateral tracking task in a full motion 5 degree-of-freedom hover simulation. The mean absolute value of tracking error was used to measure tracking performance, and cross spectral transfer function analysis was performed to determine the pilot's ability to generate good open-loop transfer function characteristics as a function of the experimental variables. It was found that FOV and target size can have a large effect on the pilot's ability to generate open-loop gain, and on his tracking performance.

Breul, H. T.↗

Potential Role of Land Use and Land Cover Information in Powerplant Siting: Example of Three Mile Island

Selecting a site for a nuclear powerplant can be helped by digitizing land use and land cover data, population data, and other pertinent data sets, and then placing them in a geographic information system. Such a system begins with a set of standardized maps for location reference and then provides for retrieval and analysis of spatial data keyed to the maps. This makes possible thematic mapping by computer, or interactive visual display for decisionmaking. It also permits correlating land use area measurements with census and other data (such as fallout dosages), and the updating of all data sets. The system is thus a tool for dealing with resource management problems and for analyzing the interaction between people and their environment. An explanation of a computer-plotted map of land use and cover for Three Mile Island and vicinity is given.

Wray, J. R.↗

Unmanned Vehicle Systems Experiences at the Dryden Flight Research Facility

An overview is presented of the remotely piloted research vehicle (RPRV) activities at the NASA Dryden Flight Research Facility from their beginning to the present. The development of RPRV's as flight test tools is discussed, and system configuration is presented. Solutions derived from human factors experience related to flight activities and pilot responses have contributed to overall system capability. The development and use of visual displays, which are a critical feature of successful RPRV flights, are discussed as well as directions for future RPRV efforts.

Terrence W Rezek↗

An investigation of motion base cueing and G-seat cueing on pilot performance in a simulator

The effect of G-seat cueing (GSC) and motion-base cueing (MBC) on performance of a pursuit-tracking task is studied using the visual motion simulator (VMS) at Langley Research Center. The G-seat, the six-degree-of-freedom synergistic platform motion system, the visual display, the cockpit hardware, and the F-16 aircraft mathematical model are characterized. Each of 8 active F-15 pilots performed the 2-min-43-sec task 10 times for each experimental mode: no cue, GSC, MBC, and GSC + MBC; the results were analyzed statistically in terms of the RMS values of vertical and lateral tracking error. It is shown that lateral error is significantly reduced by either GSC or MBC, and that the combination of cues produces a further, significant decrease. Vertical error is significantly decreased by GSC with or without MBC, whereas MBC effects vary for different pilots. The pattern of these findings is roughly duplicated in measurements of stick force applied for roll and pitch correction.

Mckissick, B. T.↗

A real-time, portable, microcomputer-based jet engine simulator

Modern piloted flight simulators require detailed models of many aircraft components, such as the airframe, propulsion system, flight deck controls and instrumentation, as well as motion drive and visual display systems. The amount of computing power necessary to implement these systems can exceed that offered by dedicated mainframe computers. One approach to this problem is through the use of distributed computing, where parts of the simulation are assigned to computing subsystems, such as microcomputers. One such subsystem, such as microcomputers. One such subsystem, a real-time, portable, microcomputer-based jet engine simulator, is described in this paper. The simulator will be used at the NASA Ames Vertical Motion Simulator facility to perform calculations previously done on the facility's mainframe computer. The mainframe will continue to do all other system calculations and will interface to the engine simulator through analog I/0. The engine simulator hardware includes a 16-bit microcomputer and floating-point coprocessor. There is an 8 channel analog input board and an 8 channel analog output board. A model of a small turboshaft engine/control is coded in floating-point FORTRAN. The FORTRAN code and a data monitoring program run under the control of an assembly language real-time executive. The monitoring program allows the user to isplay and/or modify simulator variables on-line through a data terminal. A dual disk drive system is used for mass storage of programs and data. The CP/M-86 operating system provides file management and overall system control. The frame time for the simulator is 30 milliseconds, which includes all analog I/0 operations.

Blech, R. A.↗