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Development of Fast Algorithms Using Recursion, Nesting and Iterations for Computational Electromagnetics

In the first phase of our work, we have concentrated on laying the foundation to develop fast algorithms, including the use of recursive structure like the recursive aggregate interaction matrix algorithm (RAIMA), the nested equivalence principle algorithm (NEPAL), the ray-propagation fast multipole algorithm (RPFMA), and the multi-level fast multipole algorithm (MLFMA). We have also investigated the use of curvilinear patches to build a basic method of moments code where these acceleration techniques can be used later. In the second phase, which is mainly reported on here, we have concentrated on implementing three-dimensional NEPAL on a massively parallel machine, the Connection Machine CM-5, and have been able to obtain some 3D scattering results. In order to understand the parallelization of codes on the Connection Machine, we have also studied the parallelization of 3D finite-difference time-domain (FDTD) code with PML material absorbing boundary condition (ABC). We found that simple algorithms like the FDTD with material ABC can be parallelized very well allowing us to solve within a minute a problem of over a million nodes. In addition, we have studied the use of the fast multipole method and the ray-propagation fast multipole algorithm to expedite matrix-vector multiplication in a conjugate-gradient solution to integral equations of scattering. We find that these methods are faster than LU decomposition for one incident angle, but are slower than LU decomposition when many incident angles are needed as in the monostatic RCS calculations.

Chew, W. C.

SeaWiFS Technical Report Series: The SeaWiFS CZCS-Type Pigment Algorithm - Volume 29

The Sea-viewing Wide Field-of-view Sensor (SeaWiFS) mission will provide operational ocean color that will be superior to the previous Coastal Zone Color Sensor (CZCS) proof-of-concept mission. An algorithm is needed that exploits the full functionality of SeaWiFS whilst remaining compatible in concept with algorithms used for the CZCS. This document describes the theoretical rationale of radiance band-ratio methods for determining chlorophyll-a and other important biogeochemical parameters, and their implementation for the SeaWIFS mission. Pigment interrelationships are examined to explain the success of the CZCS algorithms. In the context where chlorophyll-a absorbs only weakly at 520 nm, the success of the 520 nm to 550 nm CZCS band ratio needs to be explained. This is explained by showing that in pigment data from a range of oceanic provinces chlorophyll-a (absorbing at less than 490 nm), carotenoids (absorbing at greater than 460 nm), and total pigment are highly correlated. Correlations within pigment groups particularly photoprotectant and photosynthetic carotenoids are less robust. The sources of variability in optical data are examined using the NIMBUS Experiment Team (NET) bio-optical data set and bio-optical model. In both the model and NET data, the majority of the variance in the optical data is attributed to variability in pigment (chlorophyll-a), and total particulates, with less than 5% of the variability resulting from pigment assemblage. The relationships between band ratios and chlorophyll is examined analytically, and a new formulation based on a dual hyperbolic model is suggested which gives a better calibration curve than the conventional log-log linear regression fit. The new calibration curve shows the 490:555 ratio is the best single-band ratio and is the recommended CZCS-type pigment algorithm. Using both the model and NET data, a number of multiband algorithms are developed; the best of which is an algorithm based on the 443:555 and 490:555 ratios. From model data, the form of potential algorithms for other products, such as total particulates and dissolved organic matter (DOM), are suggested.

Hooker, Stanford B.

A Real-Time Algorithm for Integrating Differential Satellite and Inertial Navigation Information During Helicopter Approach

A real-time, high-rate precision navigation Kalman filter algorithm is developed and analyzed. This navigation algorithm blends various navigation data collected during terminal area approach of an instrumented helicopter. Navigation data collected include helicopter position and velocity from a global position system in differential mode (DGPS) as well as helicopter velocity and attitude from an inertial navigation system (INS). The goal of the navigation algorithm is to increase the DGPS accuracy while producing navigational data at the 64 Hertz INS update rate. It is important to note that while the data was post flight processed, the navigation algorithm was designed for real-time analysis. The design of the navigation algorithm resulted in a nine-state Kalman filter. The Kalman filter's state matrix contains position, velocity, and velocity bias components. The filter updates positional readings with DGPS position, INS velocity, and velocity bias information. In addition, the filter incorporates a sporadic data rejection scheme. This relatively simple model met and exceeded the ten meter absolute positional requirement. The navigation algorithm results were compared with truth data derived from a laser tracker. The helicopter flight profile included terminal glideslope angles of 3, 6, and 9 degrees. Two flight segments extracted during each terminal approach were used to evaluate the navigation algorithm. The first segment recorded small dynamic maneuver in the lateral plane while motion in file vertical plane was recorded by the second segment. The longitudinal, lateral, and vertical averaged positional accuracies for all three glideslope approaches are as follows (mean +/- two standard deviations in meters): longitudinal (-0.03 +/- 1.41), lateral (-1.29 +/- 2.36), and vertical (-0.76 +/- 2.05).

Hoang, Ty

Trellises and Trellis-Based Decoding Algorithms for Linear Block Codes: A Recursive Maximum Likelihood Decoding - Part 3

The Viterbi algorithm is indeed a very simple and efficient method of implementing the maximum likelihood decoding. However, if we take advantage of the structural properties in a trellis section, other efficient trellis-based decoding algorithms can be devised. Recently, an efficient trellis-based recursive maximum likelihood decoding (RMLD) algorithm for linear block codes has been proposed. This algorithm is more efficient than the conventional Viterbi algorithm in both computation and hardware requirements. Most importantly, the implementation of this algorithm does not require the construction of the entire code trellis, only some special one-section trellises of relatively small state and branch complexities are needed for constructing path (or branch) metric tables recursively. At the end, there is only one table which contains only the most likely code-word and its metric for a given received sequence r = (r(sub 1), r(sub 2),...,r(sub n)). This algorithm basically uses the divide and conquer strategy. Furthermore, it allows parallel/pipeline processing of received sequences to speed up decoding.

Lin, Shu

Automated Development of Accurate Algorithms and Efficient Codes for Computational Aeroacoustics

The simulation of sound generation and propagation in three space dimensions with realistic aircraft components is a very large time dependent computation with fine details. Simulations in open domains with embedded objects require accurate and robust algorithms for propagation, for artificial inflow and outflow boundaries, and for the definition of geometrically complex objects. The development, implementation, and validation of methods for solving these demanding problems is being done to support the NASA pillar goals for reducing aircraft noise levels. Our goal is to provide algorithms which are sufficiently accurate and efficient to produce usable results rapidly enough to allow design engineers to study the effects on sound levels of design changes in propulsion systems, and in the integration of propulsion systems with airframes. There is a lack of design tools for these purposes at this time. Our technical approach to this problem combines the development of new, algorithms with the use of Mathematica and Unix utilities to automate the algorithm development, code implementation, and validation. We use explicit methods to ensure effective implementation by domain decomposition for SPMD parallel computing. There are several orders of magnitude difference in the computational efficiencies of the algorithms which we have considered. We currently have new artificial inflow and outflow boundary conditions that are stable, accurate, and unobtrusive, with implementations that match the accuracy and efficiency of the propagation methods. The artificial numerical boundary treatments have been proven to have solutions which converge to the full open domain problems, so that the error from the boundary treatments can be driven as low as is required. The purpose of this paper is to briefly present a method for developing highly accurate algorithms for computational aeroacoustics, the use of computer automation in this process, and a brief survey of the algorithms that have resulted from this work. A review of computational aeroacoustics has recently been given by Lele.

Goodrich, John W.

Attitude Estimation Signal Processing: A First Report on Possible Algorithms and Their Utility

In this brief effort, time has been of the essence. The data had to be acquired from APL/Lincoln Labs, stored, and sorted out to obtain the pertinent streams. This has been a significant part of this effort and hardware and software problems have been addressed with the appropriate solutions to accomplish this part of the task. Passed this, some basic and important algorithms are utilized to improve the performance of the attitude estimation systems. These algorithms are an essential part of the signal processing for the attitude estimation problem as they are utilized to reduce the amount of the additive/multiplicative noise that in general may or may not change its structure and probability density function, pdf, in time. These algorithms are not currently utilized in the processing of the data, at least, we are not aware of their use in this attitude estimation problem. Some of these algorithms, like the variable thresholding, are new conjectures, but one would expect that someone somewhere must have utilized this kind of scheme before. The variable thresholding idea is a straightforward scheme to use in case of a slowly varying pdf, or statistical moments of the unwanted random process. The algorithms here are kept simple but yet effective for processing the data and removing the unwanted noise. For the most part, these algorithms can be arranged so that their consecutive and orderly execution would complement the preceding algorithm and improve the overall performance of the signal processing chain.

Riasati, Vahid R.

A Parallel Compact Multi-Dimensional Numerical Algorithm with Aeroacoustics Applications

In this study we propose a novel method to parallelize high-order compact numerical algorithms for the solution of three-dimensional PDEs (Partial Differential Equations) in a space-time domain. For this numerical integration most of the computer time is spent in computation of spatial derivatives at each stage of the Runge-Kutta temporal update. The most efficient direct method to compute spatial derivatives on a serial computer is a version of Gaussian elimination for narrow linear banded systems known as the Thomas algorithm. In a straightforward pipelined implementation of the Thomas algorithm processors are idle due to the forward and backward recurrences of the Thomas algorithm. To utilize processors during this time, we propose to use them for either non-local data independent computations, solving lines in the next spatial direction, or local data-dependent computations by the Runge-Kutta method. To achieve this goal, control of processor communication and computations by a static schedule is adopted. Thus, our parallel code is driven by a communication and computation schedule instead of the usual "creative, programming" approach. The obtained parallelization speed-up of the novel algorithm is about twice as much as that for the standard pipelined algorithm and close to that for the explicit DRP algorithm.

Povitsky, Alex

Any Two Learning Algorithms Are (Almost) Exactly Identical

This paper shows that if one is provided with a loss function, it can be used in a natural way to specify a distance measure quantifying the similarity of any two supervised learning algorithms, even non-parametric algorithms. Intuitively, this measure gives the fraction of targets and training sets for which the expected performance of the two algorithms differs significantly. Bounds on the value of this distance are calculated for the case of binary outputs and 0-1 loss, indicating that any two learning algorithms are almost exactly identical for such scenarios. As an example, for any two algorithms A and B, even for small input spaces and training sets, for less than 2e(-50) of all targets will the difference between A's and B's generalization performance of exceed 1%. In particular, this is true if B is bagging applied to A, or boosting applied to A. These bounds can be viewed alternatively as telling us, for example, that the simple English phrase 'I expect that algorithm A will generalize from the training set with an accuracy of at least 75% on the rest of the target' conveys 20,000 bytes of information concerning the target. The paper ends by discussing some of the subtleties of extending the distance measure to give a full (non-parametric) differential geometry of the manifold of learning algorithms.

Wolpert, David H.

An Algorithm for Interactive Modeling of Space-Transportation Engine Simulations: A Constraint Satisfaction Approach

In this research we have developed an algorithm for the purpose of constraint processing by utilizing relational algebraic operators. Van Beek and others have investigated in the past this type of constraint processing from within a relational algebraic framework, producing some unique results. Apart from providing new theoretical angles, this approach also gives the opportunity to use the existing efficient implementations of relational database management systems as the underlying data structures for any relevant algorithm. Our algorithm here enhances that framework. The algorithm is quite general in its current form. Weak heuristics (like forward checking) developed within the Constraint-satisfaction problem (CSP) area could be also plugged easily within this algorithm for further enhancements of efficiency. The algorithm as developed here is targeted toward a component-oriented modeling problem that we are currently working on, namely, the problem of interactive modeling for batch-simulation of engineering systems (IMBSES). However, it could be adopted for many other CSP problems as well. The research addresses the algorithm and many aspects of the problem IMBSES that we are currently handling.

Mitra, Debasis

Comparative Analysis of Daytime Fire Detection Algorithms, Using AVHRR Data for the 1995 Fire Season in Canda: Perspective for MODIS

Two fixed-threshold Canada Centre for Remote Sensing and European Space Agency (CCRS and ESA) and three contextual GIGLIO, International Geosphere and Biosphere Project, and Moderate Resolution Imaging Spectroradiometer (GIGLIO, IGBP, and MODIS) algorithms were used for fire detection with Advanced Very High Resolution Radiometer (AVHRR) data acquired over Canada during the 1995 fire season. The CCRS algorithm was developed for the boreal ecosystem, while the other four are for global application. The MODIS algorithm, although developed specifically for use with the MODIS sensor data, was applied to AVHRR in this study for comparative purposes. Fire detection accuracy assessment for the algorithms was based on comparisons with available 1995 burned area ground survey maps covering five Canadian provinces. Overall accuracy estimations in terms of omission (CCRS=46%, ESA=81%, GIGLIO=75%, IGBP=51%, MODIS=81%) and commission (CCRS=0.35%, ESA=0.08%, GIGLIO=0.56%, IGBP=0.75%, MODIS=0.08%) errors over forested areas revealed large differences in performance between the algorithms, with no relevance to type (fixed-threshold or contextual). CCRS performed best in detecting real forest fires, with the least omission error, while ESA and MODIS produced the highest omission error, probably because of their relatively high threshold values designed for global application. The commission error values appear small because the area of pixels falsely identified by each algorithm was expressed as a ratio of the vast unburned forest area. More detailed study shows that most commission errors in all the algorithms were incurred in nonforest agricultural areas, especially on days with very high surface temperatures. The advantage of the high thresholds in ESA and MODIS was that they incurred the least commission errors.

Ichoku, Charles

Description of a Normal-Force In-Situ Turbulence Algorithm for Airplanes

A normal-force in-situ turbulence algorithm for potential use on commercial airliners is described. The algorithm can produce information that can be used to predict hazardous accelerations of airplanes or to aid meteorologists in forecasting weather patterns. The algorithm uses normal acceleration and other measures of the airplane state to approximate the vertical gust velocity. That is, the fundamental, yet simple, relationship between normal acceleration and the change in normal force coefficient is exploited to produce an estimate of the vertical gust velocity. This simple approach is robust and produces a time history of the vertical gust velocity that would be intuitively useful to pilots. With proper processing, the time history can be transformed into the eddy dissipation rate that would be useful to meteorologists. Flight data for a simplified research implementation of the algorithm are presented for a severe turbulence encounter of the NASA ARIES Boeing 757 research airplane. The results indicate that the algorithm has potential for producing accurate in-situ turbulence measurements. However, more extensive tests and analysis are needed with an operational implementation of the algorithm to make comparisons with other algorithms or methods.

Stewart, Eric C.

Review of TRMM/GPM Rainfall Algorithm Validation

A review is presented concerning current progress on evaluation and validation of standard Tropical Rainfall Measuring Mission (TRMM) precipitation retrieval algorithms and the prospects for implementing an improved validation research program for the next generation Global Precipitation Measurement (GPM) Mission. All standard TRMM algorithms are physical in design, and are thus based on fundamental principles of microwave radiative transfer and its interaction with semi-detailed cloud microphysical constituents. They are evaluated for consistency and degree of equivalence with one another, as well as intercompared to radar-retrieved rainfall at TRMM's four main ground validation sites. Similarities and differences are interpreted in the context of the radiative and microphysical assumptions underpinning the algorithms. Results indicate that the current accuracies of the TRMM Version 6 algorithms are approximately 15% at zonal-averaged / monthly scales with precisions of approximately 25% for full resolution / instantaneous rain rate estimates (i.e., level 2 retrievals). Strengths and weaknesses of the TRMM validation approach are summarized. Because the dew of convergence of level 2 TRMM algorithms is being used as a guide for setting validation requirements for the GPM mission, it is important that the GPM algorithm validation program be improved to ensure concomitant improvement in the standard GPM retrieval algorithms. An overview of the GPM Mission's validation plan is provided including a description of a new type of physical validation model using an analytic 3-dimensional radiative transfer model.

Smith, Eric A.

Application of Simulated Annealing and Related Algorithms to TWTA Design

Simulated Annealing (SA) is a stochastic optimization algorithm used to search for global minima in complex design surfaces where exhaustive searches are not computationally feasible. The algorithm is derived by simulating the annealing process, whereby a solid is heated to a liquid state and then cooled slowly to reach thermodynamic equilibrium at each temperature. The idea is that atoms in the solid continually bond and re-bond at various quantum energy levels, and with sufficient cooling time they will rearrange at the minimum energy state to form a perfect crystal. The distribution of energy levels is given by the Boltzmann distribution: as temperature drops, the probability of the presence of high-energy bonds decreases. In searching for an optimal design, local minima and discontinuities are often present in a design surface. SA presents a distinct advantage over other optimization algorithms in its ability to escape from these local minima. Just as high-energy atomic configurations are visited in the actual annealing process in order to eventually reach the minimum energy state, in SA highly non-optimal configurations are visited in order to find otherwise inaccessible global minima. The SA algorithm produces a Markov chain of points in the design space at each temperature, with a monotonically decreasing temperature. A random point is started upon, and the objective function is evaluated at that point. A stochastic perturbation is then made to the parameters of the point to arrive at a proposed new point in the design space, at which the objection function is evaluated as well. If the change in objective function values (Delta)E is negative, the proposed new point is accepted. If (Delta)E is positive, the proposed new point is accepted according to the Metropolis criterion: rho((Delta)f) = exp((-Delta)E/T), where T is the temperature for the current Markov chain. The process then repeats for the remainder of the Markov chain, after which the temperature is decremented and the process repeats. Eventually (and hopefully), a near-globally optimal solution is attained as T approaches zero. Several exciting variants of SA have recently emerged, including Discrete-State Simulated Annealing (DSSA) and Simulated Tempering (ST). The DSSA algorithm takes the thermodynamic analogy one step further by categorizing objective function evaluations into discrete states. In doing so, many of the case-specific problems associated with fine-tuning the SA algorithm can be avoided; for example, theoretical approximations for the initial and final temperature can be derived independently of the case. In this manner, DSSA provides a scheme that is more robust with respect to widely differing design surfaces. ST differs from SA in that the temperature T becomes an additional random variable in the optimization. The system is also kept in equilibrium as the temperature changes, as opposed to the system being driven out of equilibrium as temperature changes in SA. ST is designed to overcome obstacles in design surfaces where numerous local minima are separated by high barriers. These algorithms are incorporated into the optimal design of the traveling-wave tube amplifier (TWTA). The area under scrutiny is the collector, in which it would be ideal to use negative potential to decelerate the spent electron beam to zero kinetic energy just as it reaches the collector surface. In reality this is not plausible due to a number of physical limitations, including repulsion and differing levels of kinetic energy among individual electrons. Instead, the collector is designed with multiple stages depressed below ground potential. The design of this multiple-stage collector is the optimization problem of interest. One remaining problem in SA and DSSA is the difficulty in determining when equilibrium has been reached so that the current Markov chain can be terminated. It has been suggested in recent literature that simulating the thermodynamic properties opecific heat, entropy, and internal energy from the Boltzmann distribution can provide good indicators of having reached equilibrium at a certain temperature. These properties are tested for their efficacy and implemented in SA and DSSA code with respect to TWTA collector optimization.

Radke, Eric M.

Development and Testing of Data Mining Algorithms for Earth Observation

The new algorithms developed under this project included a principled procedure for classification of objects, events or circumstances according to a target variable when a very large number of potential predictor variables is available but the number of cases that can be used for training a classifier is relatively small. These "high dimensional" problems require finding a minimal set of variables -called the Markov Blanket-- sufficient for predicting the value of the target variable. An algorithm, the Markov Blanket Fan Search, was developed, implemented and tested on both simulated and real data in conjunction with a graphical model classifier, which was also implemented. Another algorithm developed and implemented in TETRAD IV for time series elaborated on work by C. Granger and N. Swanson, which in turn exploited some of our earlier work. The algorithms in question learn a linear time series model from data. Given such a time series, the simultaneous residual covariances, after factoring out time dependencies, may provide information about causal processes that occur more rapidly than the time series representation allow, so called simultaneous or contemporaneous causal processes. Working with A. Monetta, a graduate student from Italy, we produced the correct statistics for estimating the contemporaneous causal structure from time series data using the TETRAD IV suite of algorithms. Two economists, David Bessler and Kevin Hoover, have independently published applications using TETRAD style algorithms to the same purpose. These implementations and algorithmic developments were separately used in two kinds of studies of climate data: Short time series of geographically proximate climate variables predicting agricultural effects in California, and longer duration climate measurements of temperature teleconnections.

Glymour, Clark

At-Least Version of the Generalized Minimum Spanning Tree Problem: Optimization Through Ant Colony System and Genetic Algorithms

The At-Least version of the Generalized Minimum Spanning Tree Problem (L-GMST) is a problem in which the optimal solution connects all defined clusters of nodes in a given network at a minimum cost. The L-GMST is NPHard; therefore, metaheuristic algorithms have been used to find reasonable solutions to the problem as opposed to computationally feasible exact algorithms, which many believe do not exist for such a problem. One such metaheuristic uses a swarm-intelligent Ant Colony System (ACS) algorithm, in which agents converge on a solution through the weighing of local heuristics, such as the shortest available path and the number of agents that recently used a given path. However, in a network using a solution derived from the ACS algorithm, some nodes may move around to different clusters and cause small changes in the network makeup. Rerunning the algorithm from the start would be somewhat inefficient due to the significance of the changes, so a genetic algorithm based on the top few solutions found in the ACS algorithm is proposed to quickly and efficiently adapt the network to these small changes.

Janich, Karl W.

Plasmapause Equatorial Shape Determination via the Minimum L Algorithm: Description and Evaluation

Algorithms for determination of the equatorial shape of the plasmapause using NASA IMAGE Extreme Ultraviolet (EUV) imagery are considered. Focus is on the Minimum L Algorithm, which operates without human intervention given a single EUV image in which the plasmasphere silhouette boundary has been identified. For each line of sight (LOS) through pixels on the plasmasphere silhouette boundary, the algorithm first finds all magnetic dipole field lines intersected by the LOS and then returns as the plasmasphere's boundary the field line with the minimum L value. An analysis of the reasonableness, applicability, and accuracy of the algorithm is presented, and it is contrasted with the well-known Edge Algorithm [Roelof and Skinner, 2000]. A revised version of the Edge Algorithm is also introduced. Application of all three algorithms to real EUV imagery is demonstrated.

Wang, Cuilan

High-Performance Algorithm for Solving the Diagnosis Problem

An improved method of model-based diagnosis of a complex engineering system is embodied in an algorithm that involves considerably less computation than do prior such algorithms. This method and algorithm are based largely on developments reported in several NASA Tech Briefs articles: The Complexity of the Diagnosis Problem (NPO-30315), Vol. 26, No. 4 (April 2002), page 20; Fast Algorithms for Model-Based Diagnosis (NPO-30582), Vol. 29, No. 3 (March 2005), page 69; Two Methods of Efficient Solution of the Hitting-Set Problem (NPO-30584), Vol. 29, No. 3 (March 2005), page 73; and Efficient Model-Based Diagnosis Engine (NPO-40544), on the following page. Some background information from the cited articles is prerequisite to a meaningful summary of the innovative aspects of the present method and algorithm. In model-based diagnosis, the function of each component and the relationships among all the components of the engineering system to be diagnosed are represented as a logical system denoted the system description (SD). Hence, the expected normal behavior of the engineering system is the set of logical consequences of the SD. Faulty components lead to inconsistencies between the observed behaviors of the system and the SD. Diagnosis the task of finding faulty components is reduced to finding those components, the abnormalities of which could explain all the inconsistencies. The solution of the diagnosis problem should be a minimal diagnosis, which is a minimal set of faulty components. The calculation of a minimal diagnosis is inherently a hard problem, the solution of which requires amounts of computation time and memory that increase exponentially with the number of components of the engineering system. Among the developments to reduce the computational burden, as reported in the cited articles, is the mapping of the diagnosis problem onto the integer-programming (IP) problem. This mapping makes it possible to utilize a variety of algorithms developed previously for IP to solve the diagnosis problem. In the IP approach, the diagnosis problem can be formulated as a linear integer optimization problem, which can be solved by use of well-developed integer-programming algorithms. This concludes the background information.

Fijany, Amir

Preliminary Development and Evaluation of Lightning Jump Algorithms for the Real-Time Detection of Severe Weather

Previous studies have demonstrated that rapid increases in total lightning activity (intracloud + cloud-to-ground) are often observed tens of minutes in advance of the occurrence of severe weather at the ground. These rapid increases in lightning activity have been termed "lightning jumps." Herein, we document a positive correlation between lightning jumps and the manifestation of severe weather in thunderstorms occurring across the Tennessee Valley and Washington D.C. A total of 107 thunderstorms were examined in this study, with 69 of the 107 thunderstorms falling into the category of non-severe, and 38 into the category of severe. From the dataset of 69 isolated non-severe thunderstorms, an average peak 1 minute flash rate of 10 flashes/min was determined. A variety of severe thunderstorm types were examined for this study including an MCS, MCV, tornadic outer rainbands of tropical remnants, supercells, and pulse severe thunderstorms. Of the 107 thunderstorms, 85 thunderstorms (47 non-severe, 38 severe) from the Tennessee Valley and Washington D.C tested 6 lightning jump algorithm configurations (Gatlin, Gatlin 45, 2(sigma), 3(sigma), Threshold 10, and Threshold 8). Performance metrics for each algorithm were then calculated, yielding encouraging results from the limited sample of 85 thunderstorms. The 2(sigma) lightning jump algorithm had a high probability of detection (POD; 87%), a modest false alarm rate (FAR; 33%), and a solid Heidke Skill Score (HSS; 0.75). A second and more simplistic lightning jump algorithm named the Threshold 8 lightning jump algorithm also shows promise, with a POD of 81% and a FAR of 41%. Average lead times to severe weather occurrence for these two algorithms were 23 minutes and 20 minutes, respectively. The overall goal of this study is to advance the development of an operationally-applicable jump algorithm that can be used with either total lightning observations made from the ground, or in the near future from space using the GOES-R Geostationary Lightning Mapper.

Schultz, Christopher J.