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At least 199 records · Page 11

Using Collective Intelligence to Route Internet Traffic

A Collective Intelligence (COIN) is a community of interacting reinforcement learning (RL) algorithms designed so that their collective behavior maximizes a global utility function. We introduce the theory of COINs, then present experiments using that theory to design COINs to control internet traffic routing. These experiments indicate that COINs outperform previous RL-based systems for such routing that have previously been investigated.

Wolpert, David H.↗

Scheduling the NASA Deep Space Network with Deep Reinforcement Learning

With three complexes spread evenly across the Earth, NASA’s Deep Space Network (DSN) is the primary means of communications as well as a significant scientific instrument for dozens of active missions around the world. A rapidly rising number of spacecraft and increasingly complex scientific instruments with higher bandwidth requirements have resulted in demand that exceeds the network’s capacity across its 12 antennae. The existing DSN scheduling process operates on a rolling weekly basis and is time-consuming; for a given week, generation of the final baseline schedule of spacecraft tracking passes takes roughly 5 months from the initial requirements submission deadline, with several weeks of peer-to-peer negotiations in between. This paper proposes a deep reinforcement learning (RL) approach to generate candidate DSN schedules from mission requests and spacecraft ephemeris data with demonstrated capability to address real-world operational constraints. A deep RL agent is developed that takes mission requests for a given week as input, and interacts with a DSN scheduling environment to allocate tracks such that its reward signal is maximized. A comparison is made between an agent trained using Proximal Policy Optimization and its random, untrained counterpart. The results represent a proof-of-concept that, given a well-shaped reward signal, a deep RL agent can learn the complex heuristics used by experts to schedule the DSN. A trained agent can potentially be used to generate candidate schedules to bootstrap the scheduling process and thus reduce the turnaround cycle for DSN scheduling.

Wilson, Brian↗

SatNet: A Benchmark for Satellite Scheduling Optimization

Satellites provide essential services such as networking and weather tracking, and the number of near-earth and deep space satellites are expected to grow rapidly in the coming years. Communications with terrestrial ground stations is one of the critical functionalities of any space mission. Satellite scheduling is a problem that has been scientifically investigated since the 1970s. A central aspect of this problem is the need to consider resource contention and satellite visibility constraints as they require line of sight. Due to the combinatorial nature of the problem, prior solutions such as linear programs and evolutionary algorithms require extensive compute capabilities to output a feasible schedule for each scenario. Machine learning based scheduling can provide an alternative solution by training a model with historical data and generating a schedule quickly with model inference. We present SatNet, a benchmark for satellite scheduling optimization based on historical data from the NASA Deep Space Network. We propose formulation of the satellite scheduling problem as a Markov Decision Process and use reinforcement learning (RL) policies to generate schedules. The nature of constraints imposed by SatNet differ from other combinatorial optimization problems such as vehicle routing studied in prior literature. Our initial results indicate that RL is an alternative optimization approach that can generate candidate solutions of comparable quality to existing state-of-the-practice results. However, we also find that RL policies overfit to the training dataset and do not generalize well to new data, thereby necessitating continued research on reusable and generalizable agents.

Wilson, Brian↗

SoMoGym: A Toolkit for Developing and Evaluating Controllers and Reinforcement Learning Algorithms for Soft Robots

Soft robotsoffer a host of benefits over traditional rigid robots, including inherent compliance that lets them passively adapt to variable environments and operate safely around humans and fragile objects. However, that same compliance makes it hard to use model-based methods in planning tasks requiring high precision or complex actuation sequences. Reinforcement learning (RL) can potentially find effective control policies, but training RL using physical soft robots is often infeasible, and training using simulations has had a high barrier to adoption. To accelerate research in control and RL for soft robotic systems, we introduce SoMoGym ( So ft Mo tion Gym ), a software toolkit that facilitates training and evaluating controllers for continuum robots. SoMoGym provides a set of benchmark tasks in which soft robots interact with various objects and environments. It allows evaluation of performance on these tasks for controllers of interest, and enables the use of RL to generate new controllers. Custom environments and robots can likewise be added easily. We provide and evaluate baseline RL policies for each of the benchmark tasks. These results show that SoMoGym enables the use of RL for continuum robots, a class of robots not covered by existing benchmarks, giving them the capability to autonomously solve tasks that were previously unattainable.

Moritz A. Graule↗

Flexible Reinforcement Learning Framework for Building Control using EnergyPlus-Modelica Energy Models

In recent years, reinforcement learning (RL) methods have been greatly enhanced by leveraging deep learning approaches. RL methods applied to building control have shown potential in many applications due to their ability to complement or replace conventional methods such as model-based or rule-based controls. However, RL-based building control software is likely tailored either to one target building system or to a specific RL method so that significant additional effort would be required to customize the RL-based controller for use in other building systems or with other RL approaches. Also, RL-based building controls usually depend on building energy simulations to train controllers, so emulating building dynamics (i.e., thermal dynamics and control dynamics) and capturing sub-hourly dynamic profiles are crucial to further the development of effective RL-based building control methods. To address these challenges, we present an open source RL-based control software employing a high-fidelity hybrid EnergyPlus-Modelica building energy model which emulates building dynamics at 1-minute resolution. This software consists of decoupled components (environment, building emulator, control agent, and RL algorithm), which allows for quick prototyping and benchmarking of standard RL algorithms in different systems; for example, a single component can be replaced without revising all of the software. To demonstrate this software framework, we conducted a benchmark study using an EnergyPlus-Modelica building energy model for a Chicago office building with an RL-based controller to dynamically control the chilled water temperature setpoint and the air handling unit supply air temperature setpoint on selected floors.

Lee, Joon-Yong↗

Automated Adversary Emulation for Cyber-Physical Systems via Reinforcement Learning

Adversary emulation is an offensive exercise that provides a comprehensive assessment of a system’s resilience against cyber attacks. However, adversary emulation is typically a manual process, making it costly and hard to deploy in cyber-physical systems (CPS) with complex dynamics, vulnerabilities, and operational uncertainties. In this paper, we develop an automated, domain-aware approach to adversary emulation for CPS. We formulate a Markov Decision Process (MDP) model to determine an optimal attack sequence over a hybrid attack graph with cyber (discrete) and physical (continuous) components and related physical dynamics. We apply model-based and model-free reinforcement learning (RL) methods to solve the discrete-continuous MDP in a tractable fashion. As a baseline, we also develop a greedy attack algorithm and compare it with the RL procedures. We summarize our findings through a numerical study on sensor deception attacks in buildings to compare the performance and solution quality of the proposed algorithms.

Bhattacharya, Arnab↗

Single Episode Policy Transfer in Reinforcement Learning

Transfer and adaptation to new unknown environmental dynamics is a key challenge for reinforcement learning (RL). An even greater challenge is performing near-optimally in a single attempt at test time, possibly without access to dense rewards, which is not addressed by current methods that require multiple experience rollouts for adaptation. To achieve single episode transfer in a family of environments with related dynamics, we propose a general algorithm that optimizes a probe and an inference model to rapidly estimate underlying latent variables of test dynamics, which are then immediately used as input to a universal control policy. This modular approach enables integration of state-of-the-art algorithms for variational inference or RL. Moreover, our approach does not require access to rewards at test time, allowing it to perform in settings where existing adaptive approaches cannot. In diverse experimental domains with a single episode test constraint, we report our method significantly outperforms existing adaptive approaches and shows favorable performance against baselines for robust transfer.

42 ENGINEERING↗

The Effect of Antagonistic Behavior in Reinforcement Learning

The significant achievements of deep reinforcement learning (RL) have motivated researchers to also investigate its shortcomings. Such work has shown that typical methods in deep RL tend to produce brittle policies that overfit to the training environment. In this paper, we introduce the notion of purely antagonistic behavior in value-based agents, where the objective is not to maximize reward but to minimize the victim’s value over time. This notion is motivated by the scenario in which an antagonistic human architect, without access to the environment’s reward function, wants to build an RL agent that can impede another well-trained RL victim agent. First, we formalize a notion of antagonistic behavior in RL. Then, we provide experiments that show how a purely antagonistic agent performs compared to a well-trained victim that learns directly from the game’s rewards. Our results suggest that if one’s goal is to find vulnerabilities in well-trained agents, direct access to the environment’s rewards is not necessary, and antagonistic behavior can be measured independently from environment wins and losses.

Fujimoto, Ted C.↗

Learning infinite-horizon average-reward restless multi-action bandits via index awareness

We consider the online restless bandits with average-reward and multiple actions, where the state of each arm evolves according to a Markov decision process (MDP), and the reward of pulling an arm depends on both the current state of the corresponding MDP and the action taken. Since finding the optimal control is typically intractable for restless bandits, existing learning algorithms are often computationally expensive or with a regret bound that is exponential in the number of arms and states. In this paper, we advocate \textit{index-aware reinforcement learning} (RL) solutions to design RL algorithms operating on a much smaller dimensional subspace by exploiting the inherent structure in restless bandits. Specifically, we first propose novel index policies to address dimensionality concerns, which are provably optimal. We then leverage the indices to develop two low-complexity index-aware RL algorithms, namely, (i) GM-R2MAB, which has access to a generative model; and (ii) UC-R2MAB, which learns the model using an upper confidence style online exploitation method. We prove that both algorithms achieve a sub-linear regret that is only polynomial in the number of arms and states. A key differentiator between our algorithms and existing ones stems from the fact that our RL algorithms contain a novel exploitation that leverages our proposed provably optimal index policies for decision-makings.

Xiong, Guojun↗

Self-Driving Telescopes: Autonomous Scheduling of Astronomical Observation Campaigns with Offline Reinforcement Learning

Modern astronomical experiments are designed to achieve multiple scientific goals, from studies of galaxy evolution to cosmic acceleration. These goals require data of many different classes of night-sky objects, each of which has a particular set of observational needs. These observational needs are typically in strong competition with one another. This poses a challenging multi-objective optimization problem that remains unsolved. The effectiveness of Reinforcement Learning (RL) as a valuable paradigm for training autonomous systems has been well-demonstrated, and it may provide the basis for self-driving telescopes capable of optimizing the scheduling for astronomy campaigns. Simulated datasets containing examples of interactions between a telescope and a discrete set of sky locations on the celestial sphere can be used to train an RL model to sequentially gather data from these several locations to maximize a cumulative reward as a measure of the quality of the data gathered. We use simulated data to test and compare multiple implementations of a Deep Q-Network (DQN) for the task of optimizing the schedule of observations from the Stone Edge Observatory (SEO). We combine multiple improvements on the DQN and adjustments to the dataset, showing that DQNs can achieve an average reward of 87%+-6% of the maximum achievable reward in each state on the test set. This is the first comparison of offline RL algorithms for a particular astronomical challenge and the first open-source framework for performing such a comparison and assessment task.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Beyond PID Controllers: PPO with Neuralized PID Policy for Proton Beam Intensity Control in Mu2e

We introduce a novel Proximal Policy Optimization (PPO) algorithm aimed at addressing the challenge of maintaining a uniform proton beam intensity delivery in the Muon to Electron Conversion Experiment (Mu2e) at Fermi National Accelerator Laboratory (Fermilab). Our primary objective is to regulate the spill process to ensure a consistent intensity profile, with the ultimate goal of creating an automated controller capable of providing real-time feedback and calibration of the Spill Regulation System (SRS) parameters on a millisecond timescale. We treat the Mu2e accelerator system as a Markov Decision Process suitable for Reinforcement Learning (RL), utilizing PPO to reduce bias and enhance training stability. A key innovation in our approach is the integration of a neuralized Proportional-Integral-Derivative (PID) controller into the policy function, resulting in a significant improvement in the Spill Duty Factor (SDF) by 13.6%, surpassing the performance of the current PID controller baseline by an additional 1.6%. This paper presents the preliminary offline results based on a differentiable simulator of the Mu2e accelerator. It paves the groundwork for real-time implementations and applications, representing a crucial step towards automated proton beam intensity control for the Mu2e experiment.

43 PARTICLE ACCELERATORS↗

Extreme Risk Mitigation in Reinforcement Learning using Extreme Value Theory

Risk-sensitive reinforcement learning (RL) has garnered significant attention in recent years due to the growing interest in deploying RL agents in real-world scenarios. A critical aspect of risk awareness involves modelling highly rare risk events (rewards) that could potentially lead to catastrophic outcomes. These infrequent occurrences present a formidable challenge for data-driven methods aiming to capture such risky events accurately. While risk-aware RL techniques do exist, they suffer from high variance estimation due to the inherent data scarcity. Our work proposes to enhance the resilience of RL agents when faced with very rare and risky events by focusing on refining the predictions of the extreme values predicted by the state-action value distribution. To achieve this, we formulate the extreme values of the state-action value function distribution as parameterized distributions, drawing inspiration from the principles of extreme value theory (EVT). We propose an extreme value theory based actor-critic approach, namely, Extreme Valued Actor-Critic (EVAC) which effectively addresses the issue of infrequent occurrence by leveraging EVT-based parameterization. Importantly, we theoretically demonstrate the advantages of employing these parameterized distributions in contrast to other risk-averse algorithms. Our evaluations show that the proposed method outperforms other risk averse RL algorithms on a diverse range of benchmark tasks, each encompassing distinct risk scenarios.

Wang, Yu↗

LC-Opt: Benchmarking Reinforcement Learning and Agentic AI for End-to-End Liquid Cooling Optimization in Data Centers

Liquid cooling is critical for thermal management in high-density data centers with the rising AI workloads. However, machine learning-based controllers are essential to unlock greater energy efficiency and reliability, promoting sustainability. We present LC-Opt, a Sustainable Liquid Cooling (LC) benchmark environment, for reinforcement learning (RL) control strategies in energy-efficient liquid cooling of high-performance computing (HPC) systems. Built on the baseline of a high-fidelity digital twin of Oak Ridge National Lab's Frontier Supercomputer cooling system, LC-Opt provides detailed Modelica-based end-to-end models spanning site-level cooling towers to data center cabinets and server blade groups. RL agents optimize critical thermal controls like liquid supply temperature, flow rate, and granular valve actuation at the IT cabinet level, as well as cooling tower (CT) setpoints through a Gymnasium interface, with dynamic changes in workloads. This environment creates a multi-objective real-time optimization challenge balancing local thermal regulation and global energy efficiency, and also supports additional components like a heat recovery unit (HRU). We benchmark centralized and decentralized multi-agent RL approaches, demonstrate policy distillation into decision and regression trees for interpretable control, and explore LLM-based methods that explain control actions in natural language through an agentic mesh architecture designed to foster user trust and simplify system management. LC-Opt democratizes access to detailed, customizable liquid cooling models, enabling the ML community, operators, and vendors to develop sustainable data center liquid cooling control solutions.

Naug, Avisek [Hewlett Packard Enterprise]↗

Intern Poster Session 08/13: Autonomous Nuclear Robotics: Applications in nuclear waste inspection and hot cell experiments

The nuclear industry is experiencing renewed interest in autonomous robotics, yet most deployed systems remain teleoperated with limited autonomy. This work presents two contributions toward fully autonomous nuclear robotic systems: autonomous waste inspection at the Hanford Site and an autonomous hot cell laboratory framework. Inspections of Hanford's underground waste storage tanks are performed manually at significant cost and personnel exposure. We developed a reinforcement-learning (RL) training pipeline for a custom-built inspection arm. In parallel, we are designing an autonomous laboratory framework for post-irradiation examination in hot cells at the Specimen Preparation Laboratory (SPL) that integrates computer vision, task and motion planning, hardware execution, and operator-in-the-loop control. These systems demonstrate a path toward safer, more efficient nuclear operations by reducing human exposure while maintaining rigorous human oversight at critical decision points.

11 - NUCLEAR FUEL CYCLE AND FUEL MATERIALS↗

"Reinforcement Learning Based Oscillation Dampening: Scaling up Single-Agent RL algorithms to a 100 AV highway field operational test"

In this article, we explore the technical details of the reinforcement learning (RL) algorithms that were deployed in the largest field test of automated vehicles designed to smooth traffic flow in history as of 2023, uncovering the challenges and breakthroughs that come with developing RL controllers for automated vehicles. We delve into the fundamental concepts behind RL algorithms and their application in the context of self-driving cars, discussing the developmental process from simulation to deployment in detail, from designing simulators to reward function shaping. We present the results in both simulation and deployment, discussing the flow-smoothing benefits of the RL controller. From understanding the basics of Markov decision processes to exploring advanced techniques such as deep RL, our article offers a comprehensive overview and deep dive of the theoretical foundations and practical implementations driving this rapidly evolving field. We also showcase real-world case studies and alternative research projects that highlight the impact of RL controllers in revolutionizing autonomous driving. From tackling complex urban environments to dealing with unpredictable traffic scenarios, these intelligent controllers are pushing the boundaries of what automated vehicles can achieve. Furthermore, we examine the safety considerations and hardware-focused technical details surrounding deployment of RL controllers into automated vehicles. As these algorithms learn and evolve through interactions with the environment, ensuring their behavior aligns with safety standards becomes crucial. We explore the methodologies and frameworks being developed to address these challenges, emphasizing the importance of building reliable control systems for automated vehicles.

Jang, Kathy↗

Multi-task deep reinforcement learning for intelligent multi-zone residential HVAC control

In this short communication, a data-driven deep reinforcement learning (deep RL) method is applied to minimize HVAC users’ energy consumption costs while maintaining users’ comfort. The applied deep RL method's efficiency is enhanced by conducting multi-task learning that can achieve an economic control strategy for a multi-zone residential HVAC system in both cooling and heating scenarios. The applied multi-task deep RL method is compared with a rule-based benchmark case and a single-task deep deterministic policy gradient algorithm to verify its effective and generalized application in optimizing HVAC operation.

32 ENERGY CONSERVATION, CONSUMPTION, AND UTILIZATI↗

From Sim to Real: A Pipeline for Training and Deploying Traffic Smoothing Cruise Controllers

Designing and validating controllers for connected and automated vehicles to enhance traffic flow presents significant challenges, from the complexity of replicating real-world stop-and-go traffic dynamics in simulation, to the intricacies involved in transitioning from simulation to actual deployment. In this work, we present a full pipeline from data collection to controller deployment. Specifically, we collect 772 km of driving data from the I-24 in Tennessee, and use it to build a one-lane simulator, placing simulated vehicles behind real-world trajectories. Using policy-gradient methods with an asymmetric critic, we improve fuel efficiency by over 10% when simulating congested scenarios. Our comprehensive approach includes reinforcement learning for controller training, software verification, hardware validation and setup, and navigating various sim-to-real challenges. Furthermore, we analyze the controller's behavior and wave-smoothing properties, and deploy it on four Toyota Rav4’s in a real-world validation experiment on the I-24. Lastly, we release the driving dataset, the simulator and the trained controller, to enable future benchmarking and controller design.

42 ENGINEERING↗