Sphere quadtrees - A new data structure to support the visualization of spherically distributed data
The concept of the sphere quadtree (SQT) is introduced to enable the structuring of spherically distributed data to be consistent with its geometry and facilitate mapping of the data onto a flat file system. The SQT is based on the recursive subdivision of the spherical triangles that result from the projection of the faces of an icosahedron onto a sphere. The SQT concept is insensitive to the distortions that occur far from the equator in spherically distributed data sets. Geographic data can be shown at several levels and at any resolution, allowing a system of referencing between data sets of different resolutions as well as data that are not geographically registered. SQTs are found to facilitate the search for particular spherically distributed data sets and improve the efficiency of surface rendering algorithms.