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At least 235 records · Page 13

Design, Formalization, and Verification of Decision Making for Intelligent Systems

The development of autonomous systems requires a rigorous process that can guarantee a system’s reliability in critical applications. At its core, an autonomous system bases its behavior on a well-defined decision making system. In this paper, we present a methodological basis for the design, formalization and formal verification of Decision Making systems for autonomous agents. The approach is generally applicable to operational objectives that can be functionally decomposed and subsequently represented as Hierarchical Finite State Machines. As a case study, we present the application of this method to implement a Decision Making model in Simulink. Furthermore, we present how we use NASA’s FRET tool to write requirements in structured natural language and generate formal specifications that can be automatically digested by NASA’s CoCoSim tool. Finally, we present how, by leveraging CoCoSim, we perform formal verification against the Simulink model and present analysis results.

Model-based development↗

Design, Formalization, and Verification of Decision Making for Intelligent Systems

The development of autonomous systems requires a rigorous process that can guarantee a system’s reliability in critical applications. At its core, an autonomous system bases its behavior on a well-defined decision making system. In this paper, we present a methodological basis for the design, formalization and formal verification of Decision Making systems for autonomous agents. The approach is generally applicable to operational objectives that can be functionally decomposed and subsequently represented as Hierarchical Finite State Machines. As a case study, we present the application of this method to implement a Decision Making model in Simulink. Furthermore, we present how we use NASA’s FRET tool to write requirements in structured natural language and generate formal specifications that can be automatically digested by NASA’s CoCoSim tool. Finally, we present how, by leveraging CoCoSim, we perform formal verification against the Simulink model and present analysis results.

Model-based development↗

Measuring the Performance and Intelligence of Systems: Proceedings of the 2002 PerMIS Workshop

Contents include the following: Performance Metrics; Performance of Multiple Agents; Performance of Mobility Systems; Performance of Planning Systems; General Discussion Panel 1; Uncertainty of Representation I; Performance of Robots in Hazardous Domains; Modeling Intelligence; Modeling of Mind; Measuring Intelligence; Grouping: A Core Procedure of Intelligence; Uncertainty in Representation II; Towards Universal Planning/Control Systems.

Messina, E. R.↗

Serious Gaming for Building a Basis of Certification via Trust and Trustworthiness of Autonomous Systems

Autonomous systems governed by a variety of adaptive and nondeterministic algorithms are being planned for inclusion into safety-critical environments, such as unmanned aircraft and space systems in both civilian and military applications. However, until autonomous systems are proven and perceived to be capable and resilient in the face of unanticipated conditions, humans will be reluctant or unable to delegate authority, remaining in control aided by machine-based information and decision support. Proving capability, or trustworthiness, is a necessary component of certification. Perceived capability is a component of trust. Trustworthiness is an attribute of a cyber-physical system that requires context-driven metrics to prove and certify. Trust is an attribute of the agents participating in the system and is gained over time and multiple interactions through trustworthy behavior and transparency. Historically, artificial intelligence and machine learning systems provide answers without explanation - without a rationale or insight into the machine “thinking”. In order to function as trusted teammates, machines must be able to explain their decisions and actions. This transparency is a product of both content and communication. NASA’s Autonomy Teaming & TRAjectories for Complex Trusted Operational Reliability (ATTRACTOR) project seeks to build a basis for certification of autonomous systems via establishing metrics for trustworthiness and trust in multi-agent team interactions, using AI (Artificial Intelligence) explainability and persistent modeling and simulation, in the context of mission planning and execution, with analyzable trajectories. Inspired by Massively Multiplayer Online Role Playing Games (MMORPG) and Serious Gaming, the proposed ATTRACTOR modeling and simulation environment is similar to online gaming environments in which player (aka agent) participants interact with each other, affect their environment, and expect the simulation to persist and change regardless of any individual agent’s active participation. This persistent simulation environment will accommodate individual agents, groups of self-organizing agents, and large-scale infrastructure behavior. The effects of the emerging adaptation and coevolution can be observed and measured to building a basis of measurable trustworthiness and trust, toward certification of safety-critical autonomous systems.

Allen, B. Danette↗

Multiagent Flight Control in Dynamic Environments with Cooperative Coevolutionary Algorithms

Dynamic flight environments in which objectives and environmental features change with respect to time pose a difficult problem with regards to planning optimal flight paths. Path planning methods are typically computationally expensive, and are often difficult to implement in real time if system objectives are changed. This computational problem is compounded when multiple agents are present in the system, as the state and action space grows exponentially. In this work, we use cooperative coevolutionary algorithms in order to develop policies which control agent motion in a dynamic multiagent unmanned aerial system environment such that goals and perceptions change, while ensuring safety constraints are not violated. Rather than replanning new paths when the environment changes, we develop a policy which can map the new environmental features to a trajectory for the agent while ensuring safe and reliable operation, while providing 92% of the theoretically optimal performance

Experimentation↗

Ozone as a laundry agent on orbit and on the ground

Ozone (03), is the strongest commercial oxidizing agent for aqueous systems and may be ideal for space station laundering operations. It can be generated electronically from air in situ. It kills virtually all microorganisms, attacks many organics and inorganics, and breaks down stable ring structures of benzene and related oils when coupled with ultra violet radiation. It cleans and disinfects in cold water without the need for detergent. It leaves no residues. Ozone permits up to 90% wash water recycling and it eliminates wash time, water volume, and recycling problems of a detergent rinse. Ozone is self purging and converts spontaneously to oxygen. It can be rapidly purged by well established catalytic and thermal processes. Scaling of an ozone laundering system for space station may have commercial applications in a consumer model for home use.

Agosto, William N.↗

Scalable Hierarchical Network Management System for Displaying Network Information in Three Dimensions

A network management system has SNMP agents distributed at one or more sites, an input output module at each site, and a server module located at a selected site for communicating with input output modules, each of which is configured for both SNMP and HNMP communications. The server module is configured exclusively for HNMP communications, and it communicates with each input output module according to the HNMP. Non-iconified, informationally complete views are provided of network elements to aid in network management.

George, Jude↗

Verification of Plan Models Using UPPAAL

This paper describes work on the verification of HSTS, the planner and scheduler of the Remote Agent autonomous control system deployed in Deep Space 1 (DS1). The verification is done using UPPAAL, a real time model checking tool. We start by motivating our work in the introduction. Then we give a brief description of HSTS and UPPAAL. After that, we give a mapping of HSTS models into UPPAAL and we present samples of plan model properties one may want to verify. Finally, we conclude with a summary.

Khatib, Lina↗

Applications of Intelligent Tutoring Systems to Human-Robotic Exploration of Mars

Space missions with small crews extending over several years with time-delay preventing normal conversations with people on earth will raise many challenges for training. Of special interest are possible three-year missions to Mars, requiring refresher instruction and learning new skills based on unexpected problems with machines and environmental conditions. For example, the crew will be required to monitor and repair more complex life support systems for air and water recycling than we even know how to build today. Highly educated astronauts, often with several doctorate degrees, require a very different mode of interaction than we have developed for school children or even typical college students. Explanation methods may need to differ-using analogies and techniques from different domains-depending on whether the astronaut is an astrophysicist, a pilot, or a geologist.Virtual reality (e.g., for Hubble repair missions) and "integrated" simulations (involving role-playing and emphasizing failure scenarios) are the most common advanced forms of instruction used in space flight today. The emphasis is on collaborative, embodied interaction with the same workstations and tools used in practice (e.g., a cockpit simulator). Otherwise, computerized instructional technology used by NASA is not model-based or tutorial in nature. This discussion will review some of the key instructional methods used at NASA over the past two decades and consider why ITS methods have not been exploited. Some of the problems and opportunities for training for Mars missions are examined, including how using robots in exploration activities will help but raise new training problems. These ideas will be illustrated with examples from the BrahmsVE system in which a browser- based virtual reality display with avatars allows interacting with a distributed multiagent system, in which agents can be people, robots, or software programs. Using BrahmsVE may provide a way for astronauts to interact with proxies of people who serve as instructional coaches on Mars.

Clancey, William J.↗

Engineering Ultimate Self-Protection in Autonomic Agents for Space Exploration Missions

NASA's Exploration Initiative (EI) will push space exploration missions to the limit. Future missions will be required to be self-managing as well as self-directed, in order to meet the challenges of human and robotic space exploration. We discuss security and self protection in autonomic agent based-systems, and propose the ultimate self-protection mechanism for such systems-self-destruction. Like other metaphors in Autonomic Computing, this is inspired by biological systems, and is the analog of biological apoptosis. Finally, we discus the role it might play in future NASA space exploration missions.

Sterritt, Roy↗

Control Algorithms and Simulated Environment Developed and Tested for Multiagent Robotics for Autonomous Inspection of Propulsion Systems

The NASA Glenn Research Center and academic partners are developing advanced multiagent robotic control algorithms that will enable the autonomous inspection and repair of future propulsion systems. In this application, on-wing engine inspections will be performed autonomously by large groups of cooperative miniature robots that will traverse the surfaces of engine components to search for damage. The eventual goal is to replace manual engine inspections that require expensive and time-consuming full engine teardowns and allow the early detection of problems that would otherwise result in catastrophic component failures. As a preliminary step toward the long-term realization of a practical working system, researchers are developing the technology to implement a proof-of-concept testbed demonstration. In a multiagent system, the individual agents are generally programmed with relatively simple controllers that define a limited set of behaviors. However, these behaviors are designed in such a way that, through the localized interaction among individual agents and between the agents and the environment, they result in self-organized, emergent group behavior that can solve a given complex problem, such as cooperative inspection. One advantage to the multiagent approach is that it allows for robustness and fault tolerance through redundancy in task handling. In addition, the relatively simple agent controllers demand minimal computational capability, which in turn allows for greater miniaturization of the robotic agents.

Wong, Edmond↗

Design-based mission operation

This paper describes the four phases of the VML addressing a major challenge per phase, mission model framework, virtual phototyping, agent-based mission system integration, and virtual mission operation.

Virtual Mission VML↗

OTF Proof of Concept: CCSDS Mission Operations Alert Services

Conclusions: Use of multiple vendor frameworks within a component creates thread lockups and fragility conflicts over the control of the main thread. Avoid closed vendor messaging frameworks. The MAL layer does isolate the data elements from the messaging framework but application work dispatch is heavily dominated by the framework chosen. API Language is a major factor in implementation. Message APIs with timeouts seem unavoidable in some environments (GUI). Language environment needs to support callbacks (or threads) from the messaging framework to deal with pub/sub management messages and status. Statusing of application communications demand a local broker agent per physical system or else the use of the AMSstyle registrar heartbeat.

Reynolds, Walt↗

Software for Sharing and Management of Information

DIAMS is a set of computer programs that implements a system of collaborative agents that serve multiple, geographically distributed users communicating via the Internet. DIAMS provides a user interface as a Java applet that runs on each user s computer and that works within the context of the user s Internet-browser software. DIAMS helps all its users to manage, gain access to, share, and exchange information in databases that they maintain on their computers. One of the DIAMS agents is a personal agent that helps its owner find information most relevant to current needs. It provides software tools and utilities for users to manage their information repositories with dynamic organization and virtual views. Capabilities for generating flexible hierarchical displays are integrated with capabilities for indexed- query searching to support effective access to information. Automatic indexing methods are employed to support users queries and communication between agents. The catalog of a repository is kept in object-oriented storage to facilitate sharing of information. Collaboration between users is aided by matchmaker agents and by automated exchange of information. The matchmaker agents are designed to establish connections between users who have similar interests and expertise.

Chen, James R.↗

Simulation and Control Lab Development for Power and Energy Management for NASA Manned Deep Space Missions

The development of distributed hierarchical and agent-based control systems will allow for reliable autonomous energy management and power distribution for on-orbit missions. Power is one of the most critical systems on board a space vehicle, requiring quick response time when a fault or emergency is identified. As NASAs missions with human presence extend beyond low earth orbit autonomous control of vehicle power systems will be necessary and will need to reliably function for long periods of time. In the design of autonomous electrical power control systems there is a need to dynamically simulate and verify the EPS controller functionality prior to use on-orbit. This paper presents the work at NASA Glenn Research Center in Cleveland, Ohio where the development of a controls laboratory is being completed that will be utilized to demonstrate advanced prototype EPS controllers for space, aeronautical and terrestrial applications. The control laboratory hardware, software and application of an autonomous controller for demonstration with the ISS electrical power system is the subject of this paper.

Space Flight↗

Collective Intelligence

Many systems of self-interested agents have an associated performance criterion that rates the dynamic behavior of the overall system. This chapter presents an introduction to the science of such systems. Formally, collectives are defined as any system having the following two characteristics: First, the system must contain one or more agents each of which we view as trying to maximize an associated private utility; second, the system must have an associated world utility function that rates the possible behaviors of that overall system. In practice, collectives are often very large, distributed, and support little, if any, centralized communication and control, although those characteristics are not part of their formal definition. A naturally occurring example of a collective is a human economy. One can identify the agents and their private utilities as the human individuals in the economy and the associated personal rewards they are each trying to maximize. One could then identify the world utility as the time average of the gross domestic product. ("World utility" per se is not a construction internal to a human economy, but rather something defined from the outside.) To achieve high world utility it is necessary to avoid having the agents work at cross-purposes lest phenomena like liquidity traps or the Tragedy of the Commons (TOC) occur, in which agents' individually pursuing their private utilities lowers world utility. The obvious way to avoid such phenomena is by modifying the agents utility functions to be "aligned" with the world utility. This can be done via punitive legislation. A real-world example of an attempt to do this was the creation of antitrust regulations designed to prevent monopolistic practices.

Wolpert, David H.↗

Development and Qualification of Alternate Blowing Agents for Space Shuttle External Tank Thermal Protection System

The Aerospace industry has a long history of using low density polyurethane and polyurethane-modified isocyanurate foam systems as lightweight, low cost, easily processed cryogenic Thermal Protection Systems (TPS) for ascent vehicles. The Thermal Protection System of the Space Shuttle External Tank (ET) is required so that quality liquid cryogenic propellant can be supplied to the Orbiter main engines and to protect the metal structure of the tanks from becoming too hot from aerodynamic heating, hence preventing premature break-up of the tank. These foams are all blown with CFC-1 I blowing agent which has been identified by the Environmental Protection Agency (EPA) as an ozone depleting substance. CFCs will not be manufactured after 1995, Consequently, alternate blowing agent substances must be identified and implemented to assure continued ET manufacture and delivery. This paper describes the various testing performed to select and qualify HCFC-1 41 b as a near term drop-in replacement for CFC-11. Although originally intended to be a one for one substitution in the formulation, several technical issues were identified regarding material performance and processability which required both formulation changes and special processing considerations to overcome. In order to evaluate these material changes, each material was subjected to various tests to qualify them to meet the various loads imposed on them during long term storage, pre-launch operations, launch, separation and re-entry. Each material was tested for structural, thermal, aeroshear, and stress/strain loads for the various flight environments each encounters. Details of the development and qualification program and the resolution of specific problems are discussed in this paper.

Williams, Charles W.↗

An Evolvable Multi-Agent Approach to Space Operations Engineering

A complex system of spacecraft and ground tracking stations, as well as a constellation of satellites or spacecraft, has to be able to reliably withstand sudden environment changes, resource fluctuations, dynamic resource configuration, limited communication bandwidth, etc., while maintaining the consistency of the system as a whole. It is not known in advance when a change in the environment might occur or when a particular exchange will happen. A higher degree of sophistication for the communication mechanisms between different parts of the system is required. The actual behavior has to be determined while the system is performing and the course of action can be decided at the individual level. Under such circumstances, the solution will highly benefit from increased on-board and on the ground adaptability and autonomy. An evolvable architecture based on intelligent agents that communicate and cooperate with each other can offer advantages in this direction. This paper presents an architecture of an evolvable agent-based system (software and software/hardware hybrids) as well as some plans for further implementation.

Mandutianu, Sanda↗