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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 235 records · Page 13

Scheduling language and algorithm development study. Appendix: Study approach and activity summary

The approach and organization of the study to develop a high level computer programming language and a program library are presented. The algorithm and problem modeling analyses are summarized. The approach used to identify and specify the capabilities required in the basic language is described. Results of the analyses used to define specifications for the scheduling module library are presented.

Source record↗

V/STOL propulsion control analysis: Phase 2, task 5-9

Typical V/STOL propulsion control requirements were derived for transition between vertical and horizontal flight using the General Electric RALS (Remote Augmented Lift System) concept. Steady-state operating requirements were defined for a typical Vertical-to-Horizontal transition and for a typical Horizontal-to-Vertical transition. Control mode requirements were established and multi-variable regulators developed for individual operating conditions. Proportional/Integral gain schedules were developed and were incorporated into a transition controller with capabilities for mode switching and manipulated variable reassignment. A non-linear component-level transient model of the engine was developed and utilized to provide a preliminary check-out of the controller logic. An inlet and nozzle effects model was developed for subsequent incorporation into the engine model and an aircraft model was developed for preliminary flight transition simulations. A condition monitoring development plan was developed and preliminary design requirements established. The Phase 1 long-range technology plan was refined and restructured toward the development of a real-time high fidelity transient model of a supersonic V/STOL propulsion system and controller for use in a piloted simulation program at NASA-Ames.

Source record↗

Working Notes from the 1992 AAAI Spring Symposium on Practical Approaches to Scheduling and Planning

The symposium presented issues involved in the development of scheduling systems that can deal with resource and time limitations. To qualify, a system must be implemented and tested to some degree on non-trivial problems (ideally, on real-world problems). However, a system need not be fully deployed to qualify. Systems that schedule actions in terms of metric time constraints typically represent and reason about an external numeric clock or calendar and can be contrasted with those systems that represent time purely symbolically. The following topics are discussed: integrating planning and scheduling; integrating symbolic goals and numerical utilities; managing uncertainty; incremental rescheduling; managing limited computation time; anytime scheduling and planning algorithms, systems; dependency analysis and schedule reuse; management of schedule and plan execution; and incorporation of discrete event techniques.

Drummond, Mark↗

Distributed Schemes for Integrated Arrival Departure Surface (IADS) Scheduling

The objective of the NRA is to investigate and develop integrated scheduling solutions for arrival, departure and surface operations. The option year briefing summarizes simulation-based analyses of the departure metering process to investigate strategic queue management strategies and their robustness to uncertainty, assess the impact of delaying departures at their gates on blocking the arrivals destined for the same gates, and evaluate the effects and benefits of relaxing current-day MIT constraints when ATD-2 is in operation.

ATD-2↗

Enhanced Software for Scheduling Space-Shuttle Processing

The Ground Processing Scheduling System (GPSS) computer program is used to develop streamlined schedules for the inspection, repair, and refurbishment of space shuttles at Kennedy Space Center. A scheduling computer program is needed because space-shuttle processing is complex and it is frequently necessary to modify schedules to accommodate unanticipated events, unavailability of specialized personnel, unexpected delays, and the need to repair newly discovered defects. GPSS implements constraint-based scheduling algorithms and provides an interactive scheduling software environment. In response to inputs, GPSS can respond with schedules that are optimized in the sense that they contain minimal violations of constraints while supporting the most effective and efficient utilization of space-shuttle ground processing resources. The present version of GPSS is a product of re-engineering of a prototype version. While the prototype version proved to be valuable and versatile as a scheduling software tool during the first five years, it was characterized by design and algorithmic deficiencies that affected schedule revisions, query capability, task movement, report capability, and overall interface complexity. In addition, the lack of documentation gave rise to difficulties in maintenance and limited both enhanceability and portability. The goal of the GPSS re-engineering project was to upgrade the prototype into a flexible system that supports multiple- flow, multiple-site scheduling and that retains the strengths of the prototype while incorporating improvements in maintainability, enhanceability, and portability.

Barretta, Joseph A.↗

Scheduling For Urban Air Mobility Using Safe Learning

This work considers the scheduling problem for Urban Air Mobility (UAM) vehicles travelling between origin-destination pairs with both hard and soft trip deadlines. Each route is described by a discrete probability distribution over trip completion times (or delay) and over interarrival times of requests (or demand) for the route along with a fixed hard or soft deadline. Soft deadlines carry a cost that is incurred when the deadline is missed. An online, safe scheduler is developed that ensures that hard deadlines are never missed and that average cost of missing soft deadlines is minimized. The system is modelled as a Markov Decision Process (MDP) and safe model based learning is used to find the probabilistic distributions over route delays and demand. Monte Carlo Tree Search (MCTS) Earliest Deadline First (EDF) is used to safely explore the learned models in an online fashion and develop a near-optimal non-preemptive scheduling policy. These results are compared with Value Iteration (VI) and MCTS (Random) scheduling solutions.

Urban Air Mobility↗

Scheduling for Urban Air Mobility using Safe Learning

This work considers the scheduling problem for Urban Air Mobility (UAM) vehicles travelling between origin-destination pairs with both hard and soft trip deadlines. Each route is described by a discrete probability distribution over trip completion times (or delay) and over interarrival times of requests (or demand) for the route along with a fixed hard or soft deadline. Soft deadlines carry a cost that is incurred when the deadline is missed. An online, safe scheduler is developed that ensures that hard deadlines are never missed and that average cost of missing soft deadlines is minimized. The system is modelled as a Markov Decision Process (MDP) and safe model based learning is used to find the probabilistic distributions over route delays and demand. Monte Carlo Tree Search (MCTS) Earliest Deadline First (EDF) is used to safely explore the learned models in an online fashion and develop a near-optimal non-preemptive scheduling policy. These results are compared with Value Iteration (VI) and MCTS (Random) scheduling solutions.

Urban Air Mobility↗

Development of a Pioneer Venus expert scheduling system

An Expert System has been developed to perform a substantial part of the science planning for NASA's Pioneer Venus spacecraft. The program performs functions that have been traditionally performed by operations personnel ('orbit builders'), and attempts to directly duplicate their methods and techniques. Output from the program is formatted to correspond to the previously hand-generated worksheets, in order to ease program validation as well as operator acceptance. Pioneer Venus mission operations are described in detail followed by a description of the expert system implementation.

Rosenthal, Donald A.↗

What is the Role of Usability and Trust in Autonomy?

Usability encompasses learnability, efficiency, memorability, effectiveness, and satisfaction. NASA’s standards for usability acceptance criteria focus on interfaces that help operators achieve their tasks efficiently, effectively, and with satisfaction. However, discussions on usability, especially regarding future highly automated and autonomous systems, rarely include trust. As NASA plans for long-duration exploration missions, it envisions astronauts operating more independently from Mission Control on Earth. This independence will drive the development of these highly automated and autonomous systems that astronauts will use daily. To prepare for this future, our team has developed a scheduling and execution software tool that facilitates self-scheduling, allowing astronauts to independently manage their own schedule without Mission Control’s involvement. Over many years, we have developed, matured, and evaluated our software tool in extreme environments, prioritizing user-centered design and high usability. These evaluations have included multiple campaigns in NASA analogs, including NEEMO, BASALT, and HERA, as well as technology demonstrations onboard the International Space Station. Our recent research on software interfaces for future astronaut autonomy revealed a strong correlation between usability and trust measures. In a controlled lab experiment, we asked novice users to perform a complex scheduling task, during which the software immediately validated the schedule’s constraints and checked for violations. We collected usability (User Experience Questionnaire, UEQ) and trust (Trust in Automated Systems scale, TAS) measures; significant, strong, and moderate correlations emerged between several of the UEQ metrics and TAS. These results support the argument for investing in usability early to enable and sustain trust in highly automated and autonomous systems.

usability↗

OMP-26 - An interactive scheduling tool for the 26 meter subnetwork

Operations Mission Planner for the 26 Meter (26M) Antenna Subnetwork (OMP-26) is an interactive scheduling tool developed by the Jet Propulsion Laboratory (JPL) to assist in allocating the Deep Space Network (DSN) 26M antennas to support Earth-orbiting Spacecraft (SC). Prior to integrating OMP-26 into the 26M scheduling arena, the text-based, labor-intensive task lacked the sufficient means to support the 1992 mission support increase. Therefore, JPL developed the OMP-26 interactive scheduling tool to automate the time consuming tasks of the existing, manual scheduling process. OMP-26 has addressed the scheduling dilemma by assisting schedulers to identify and resolve conflicts more quickly through its graphical display features and constraint-checking editing capability. Although OMP-26 has reduced the scheduler's existing workload by easing the identification and resolution of conflicts, it will not meet the needs of another mission support increase to occur by 1995. Therefore, future plans for OMP-26 involve transitioning from a solely interactive scheduling tool to one that is highly automated and more powerful.

Rosas, Jody L.↗

Spike: AI scheduling for Hubble Space Telescope after 18 months of orbital operations

This paper is a progress report on the Spike scheduling system, developed by the Space Telescope Science Institute for long-term scheduling of Hubble Space Telescope (HST) observations. Spike is an activity-based scheduler which exploits artificial intelligence (AI) techniques for constraint representation and for scheduling search. The system has been in operational use since shortly after HST launch in April 1990. Spike was adopted for several other satellite scheduling problems; of particular interest was the demonstration that the Spike framework is sufficiently flexible to handle both long-term and short-term scheduling, on timescales of years down to minutes or less. We describe the recent progress made in scheduling search techniques, the lessons learned from early HST operations, and the application of Spike to other problem domains. We also describe plans for the future evolution of the system.

Johnston, Mark D.↗

An extended abstract: A heuristic repair method for constraint-satisfaction and scheduling problems

The work described in this paper was inspired by a surprisingly effective neural network developed for scheduling astronomical observations on the Hubble Space Telescope. Our heuristic constraint satisfaction problem (CSP) method was distilled from an analysis of the network. In the process of carrying out the analysis, we discovered that the effectiveness of the network has little to do with its connectionist implementation. Furthermore, the ideas employed in the network can be implemented very efficiently within a symbolic CSP framework. The symbolic implementation is extremely simple. It also has the advantage that several different search strategies can be employed, although we have found that hill-climbing methods are particularly well-suited for the applications that we have investigated. We begin the paper with a brief review of the neural network. Following this, we describe our symbolic method for heuristic repair.

Minton, Steven↗