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At least 235 records · Page 13

Reconfigurable Very Long Instruction Word (VLIW) Processor

Future NASA missions will depend on radiation-hardened, power-efficient processing systems-on-a-chip (SOCs) that consist of a range of processor cores custom tailored for space applications. Aries Design Automation, LLC, has developed a processing SOC that is optimized for software-defined radio (SDR) uses. The innovation implements the Institute of Electrical and Electronics Engineers (IEEE) RazorII voltage management technique, a microarchitectural mechanism that allows processor cores to self-monitor, self-analyze, and selfheal after timing errors, regardless of their cause (e.g., radiation; chip aging; variations in the voltage, frequency, temperature, or manufacturing process). This highly automated SOC can also execute legacy PowerPC 750 binary code instruction set architecture (ISA), which is used in the flight-control computers of many previous NASA space missions. In developing this innovation, Aries Design Automation has made significant contributions to the fields of formal verification of complex pipelined microprocessors and Boolean satisfiability (SAT) and has developed highly efficient electronic design automation tools that hold promise for future developments.

Velev, Miroslav N.↗

Software To Secure Distributed Propulsion Simulations

Distributed-object computing systems are presented with many security threats, including network eavesdropping, message tampering, and communications middleware masquerading. NASA Glenn Research Center, and its industry partners, has taken an active role in mitigating the security threats associated with developing and operating their proprietary aerospace propulsion simulations. In particular, they are developing a collaborative Common Object Request Broker Architecture (CORBA) Security (CORBASec) test bed to secure their distributed aerospace propulsion simulations. Glenn has been working with its aerospace propulsion industry partners to deploy the Numerical Propulsion System Simulation (NPSS) object-based technology. NPSS is a program focused on reducing the cost and time in developing aerospace propulsion engines

Blaser, Tammy M.↗

XMOS XC-2 Development Board for Mechanical Control and Data Collection

The scanning microwave limb sounder (SMLS) will use technological improvements in low-noise mixers to provide precise data on the Earth s atmospheric composition with high spatial resolution. This project focuses on the design and implementation of a realtime control system needed for airborne engineering tests of the SMLS. The system must coordinate the actuation of optical components using four motors with encoder readback, while collecting synchronized telemetric data from a GPS receiver and 3-axis gyrometric system. A graphical user interface for testing the control system was also designed using Python. Although the system could have been implemented with an FPGA(fieldprogrammable gate array)-based setup, a processor development kit manufactured by XMOS was chosen. The XMOS architecture allows parallel execution of multiple tasks on separate threads, making it ideal for this application. It is easily programmed using XC (a subset of C). The necessary communication interfaces were implemented in software, including Ethernet, with significant cost and time reduction compared to an FPGA-based approach. A simple approach to control the chopper, calibration mirror, and gimbal for the airborne SMLS was needed. The XMOS board allows for multiple threads and real-time data acquisition. The XC-2 development kit is an attractive choice for synchronized, real-time, event-driven applications. The XMOS is based on the transputer microprocessor architecture developed for parallel computing, which is being revamped in this new platform. The XMOS device has multiple cores capable of running parallel applications on separate threads. The threads communicate with each other via user-defined channels capable of transmitting data within the device. XMOS provides a C-based development environment using XC, which eliminates the need for custom tool kits associated with FPGA programming. The XC-2 has four cores and necessary hardware for Ethernet I/O.

Jarnot, Robert F.↗

Real-time control for manufacturing space shuttle main engines: Work in progress

During the manufacture of space-based assemblies such as Space Shuttle Main Engines, flexibility is required due to the high-cost and low-volume nature of the end products. Various systems have been developed pursuing the goal of adaptive, flexible manufacturing for several space applications, including an Advanced Robotic Welding System for the manufacture of complex components of the Space Shuttle Main Engines. The Advanced Robotic Welding System (AROWS) is an on-going joint effort, funded by NASA, between NASA/Marshall Space Flight Center, and two divisions of Rockwell International: Rocketdyne and the Science Center. AROWS includes two levels of flexible control of both motion and process parameters: Off-line programming using both geometric and weld-process data bases, and real-time control incorporating multiple sensors during weld execution. Both control systems were implemented using conventional hardware and software architectures. The feasibility of enhancing the real-time control system using the problem-solving architecture of Schemer is investigated and described.

Ruokangas, Corinne C.↗

Case Study of the Space Shuttle Cockpit Avionics Upgrade Software

The purpose of the Space Shuttle Cockpit Avionics Upgrade project was to reduce crew workload and improve situational awareness. The upgrade was to augment the Shuttle avionics system with new hardware and software. An early version of this system was used to gather human factor statistics in the Space Shuttle Motion Simulator of the Johnson Space Center for one month by multiple teams of astronauts. The results were compiled by NASA Ames Research Center and it was was determined that the system provided a better than expected increase in situational awareness and reduction in crew workload. Even with all of the benefits nf the system, NASA cancelled the project towards the end of the development cycle. A major success of this project was the validation of the hardware architecture and software design. This was significant because the project incorporated new technology and approaches for the development of human rated space software. This paper serves as a case study to document knowledge gained and techniques that can be applied for future space avionics development efforts. The major technological advances were the use of reflective memory concepts for data acquisition and the incorporation of Commercial off the Shelf (COTS) products in a human rated space avionics system. The infused COTS products included a real time operating system, a resident linker and loader, a display generation tool set, and a network data manager. Some of the successful design concepts were the engineering of identical outputs in multiple avionics boxes using an event driven approach and inter-computer communication, a reconfigurable data acquisition engine, the use of a dynamic bus bandwidth allocation algorithm. Other significant experiences captured were the use of prototyping to reduce risk, and the correct balance between Object Oriented and Functional based programming.

Ferguson, Roscoe C.↗

Design and Implementation of a Mechanical Control System for the Scanning Microwave Limb Sounder

The Scanning Microwave Limb Sounder (SMLS) will use technological improvements in low noise mixers to provide precise data on the Earth's atmospheric composition with high spatial resolution. This project focuses on the design and implementation of a real time control system needed for airborne engineering tests of the SMLS. The system must coordinate the actuation of optical components using four motors with encoder readback, while collecting synchronized telemetric data from a GPS receiver and 3-axis gyrometric system. A graphical user interface for testing the control system was also designed using Python. Although the system could have been implemented with a FPGA-based setup, we chose to use a low cost processor development kit manufactured by XMOS. The XMOS architecture allows parallel execution of multiple tasks on separate threads-making it ideal for this application and is easily programmed using XC (a subset of C). The necessary communication interfaces were implemented in software, including Ethernet, with significant cost and time reduction compared to an FPGA-based approach. For these reasons, the XMOS technology is an attractive, cost effective, alternative to FPGA-based technologies for this design and similar rapid prototyping projects.

Mars Science Laboratory Robotics↗

A Distributed Hierarchical Framework for Autonomous Spacecraft Control

Future human space missions for exploring beyond low Earth orbit are in the conceptual design stage. One such mission describes a habitat in cis-lunar orbit that is visited by crew periodically, others describe missions to Mars. These missions have one important thing in common: the need for autonomy on the spacecraft. This need stems from the latency and bandwidth constraints on communications between the vehicle and ground control. A variable amount of autonomy may be necessary whether the spacecraft has crew on board or not. Spacecraft are complex systems that are engineered as a collection of subsystems. These subsystems work together to control the overall state of the spacecraft. As such, solutions that increase the autonomy of the spacecraft (called autonomous functions) should respect both the independence and interconnectedness of the spacecraft subsystems. This distributed and hierarchical approach to system monitoring and control is a key idea in the Modular Autonomous Systems Technology (MAST) framework. The MAST framework enables a component-based architecture that provides interfaces and structure to developing autonomous technologies. The framework enforces a distributed, hierarchical architecture for autonomous control systems across subsystems, systems, elements, and vehicles. An example autonomous system was implemented in this framework and tested using realistic spacecraft software and hardware simulations. This paper will discuss the framework, tests conducted, results, and future work.

Badger, Julia M.↗

Modeling in the State Flow Environment to Support Launch Vehicle Verification Testing for Mission and Fault Management Algorithms in the NASA Space Launch System

Analysis methods and testing processes are essential activities in the engineering development and verification of the National Aeronautics and Space Administration's (NASA) new Space Launch System (SLS). Central to mission success is reliable verification of the Mission and Fault Management (M&FM) algorithms for the SLS launch vehicle (LV) flight software. This is particularly difficult because M&FM algorithms integrate and operate LV subsystems, which consist of diverse forms of hardware and software themselves, with equally diverse integration from the engineering disciplines of LV subsystems. M&FM operation of SLS requires a changing mix of LV automation. During pre-launch the LV is primarily operated by the Kennedy Space Center (KSC) Ground Systems Development and Operations (GSDO) organization with some LV automation of time-critical functions, and much more autonomous LV operations during ascent that have crucial interactions with the Orion crew capsule, its astronauts, and with mission controllers at the Johnson Space Center. M&FM algorithms must perform all nominal mission commanding via the flight computer to control LV states from pre-launch through disposal and also address failure conditions by initiating autonomous or commanded aborts (crew capsule escape from the failing LV), redundancy management of failing subsystems and components, and safing actions to reduce or prevent threats to ground systems and crew. To address the criticality of the verification testing of these algorithms, the NASA M&FM team has utilized the State Flow environment6 (SFE) with its existing Vehicle Management End-to-End Testbed (VMET) platform which also hosts vendor-supplied physics-based LV subsystem models. The human-derived M&FM algorithms are designed and vetted in Integrated Development Teams composed of design and development disciplines such as Systems Engineering, Flight Software (FSW), Safety and Mission Assurance (S&MA) and major subsystems and vehicle elements such as Main Propulsion Systems (MPS), boosters, avionics, Guidance, Navigation, and Control (GN&C), Thrust Vector Control (TVC), liquid engines, and the astronaut crew office. Since the algorithms are realized using model-based engineering (MBE) methods from a hybrid of the Unified Modeling Language (UML) and Systems Modeling Language (SysML), SFE methods are a natural fit to provide an in depth analysis of the interactive behavior of these algorithms with the SLS LV subsystem models. For this, the M&FM algorithms and the SLS LV subsystem models are modeled using constructs provided by Matlab which also enables modeling of the accompanying interfaces providing greater flexibility for integrated testing and analysis, which helps forecast expected behavior in forward VMET integrated testing activities. In VMET, the M&FM algorithms are prototyped and implemented using the same C++ programming language and similar state machine architectural concepts used by the FSW group. Due to the interactive complexity of the algorithms, VMET testing thus far has verified all the individual M&FM subsystem algorithms with select subsystem vendor models but is steadily progressing to assessing the interactive behavior of these algorithms with LV subsystems, as represented by subsystem models. The novel SFE applications has proven to be useful for quick look analysis into early integrated system behavior and assessment of the M&FM algorithms with the modeled LV subsystems. This early MBE analysis generates vital insight into the integrated system behaviors, algorithm sensitivities, design issues, and has aided in the debugging of the M&FM algorithms well before full testing can begin in more expensive, higher fidelity but more arduous environments such as VMET, FSW testing, and the Systems Integration Lab7 (SIL). SFE has exhibited both expected and unexpected behaviors in nominal and off nominal test cases prior to full VMET testing. In many findings, these behavioral characteristics were used to correct the M&FM algorithms, enable better test coverage, and develop more effective test cases for each of the LV subsystems. This has improved the fidelity of testing and planning for the next generation of M&FM algorithms as the SLS program evolves from non-crewed to crewed flight, impacting subsystem configurations and the M&FM algorithms that control them. SFE analysis has improved robustness and reliability of the M&FM algorithms by revealing implementation errors and documentation inconsistencies. It is also improving planning efficiency for future VMET testing of the M&FM algorithms hosted in the LV flight computers, further reducing risk for the SLS launch infrastructure, the SLS LV, and most importantly the crew.

Trevino, Luis↗

Developing Systems Engineering Skills Through NASA Summer Intern Project

During the Formulation phases of the NASA Project Life Cycle, communication systems engineers are responsible for designing space communication links and analyzing their performance to ensure that the proposed communication architecture is capable of satisfying high-level mission requirements. Senior engineers with extensive experience in communications systems perform these activities. However, the increasing complexity of space systems coupled with the current shortage of communications systems engineers has led to an urgent need for expedited training of new systems engineers. A pilot program, in which college-bound high school and undergraduate students studying various engineering disciplines are immersed in NASA s systems engineering practices, was conceived out of this need. This rapid summerlong training approach is feasible because of the availability of advanced software and technology tools and the students inherent ability to operate such tools. During this pilot internship program, a team of college-level and recently-hired engineers configured and utilized various software applications in the design and analysis of communication links for a plausible lunar sortie mission. The approach taken was to first design the direct-to-Earth communication links for the lunar mission elements, then to design the links between lunar surface and lunar orbital elements. Based on the data obtained from these software applications, an integrated communication system design was realized and the students gained valuable systems engineering knowledge. This paper describes this approach to rapidly training college-bound high school and undergraduate engineering students from various disciplines in NASA s systems engineering practices and tools. A summary of the potential use of NASA s emerging systems engineering internship program in broader applications is also described.

Bhasin, Kul↗

Mechanical System Analysis/Design Tool (MSAT) Quick Guide

MSAT is a unique multi-component multi-disciplinary tool that organizes design analysis tasks around object-oriented representations of configuration components, analysis programs and modules, and data transfer links between them. This creative modular architecture enables rapid generation of input stream for trade-off studies of various engine configurations. The data transfer links automatically transport output from one application as relevant input to the next application once the sequence is set up by the user. The computations are managed via constraint propagation - the constraints supplied by the user as part of any optimization module. The software can be used in the preliminary design stage as well as during the detail design of product development process.

Lee, HauHua↗

System Engineering and Integration of Controls for Advanced Life Support

The Advanced Integration Matrix (AIM) project at the Johnson Space Center (JSC) was chartered to study and solve systems-level integration issues for exploration missions. One of the first issues identified was an inability to conduct trade studies on control system architectures due to the absence of mature evaluation criteria. Such architectures are necessary to enable integration of regenerative life support systems. A team was formed to address issues concerning software and hardware architectures and system controls.. The team has investigated what is required to integrate controls for the types of non-linear dynamic systems encountered in advanced life support. To this end, a water processing bioreactor testbed is being developed which will enable prototyping and testing of integration strategies and technologies. Although systems such as the water bioreactors exhibit the complexities of interactions between control schemes most vividly, it is apparent that this behavior and its attendant risks will manifest itself among any set of interdependent autonomous control systems. A methodology for developing integration requirements for interdependent and autonomous systems is a goal of this team and this testbed. This paper is a high-level summary of the current status of the investigation, the issues encountered, some tentative conclusions, and the direction expected for further research.

Overland, David↗

Formalization and visualization of domain-specific software architectures

This paper describes a domain-specific software design system based on the concepts of software architectures engineering and domain-specific models and languages. In this system, software architectures are used as high level abstractions to formulate a domain-specific software design. The software architecture serves as a framework for composing architectural fragments (e.g., domain objects, system components, and hardware interfaces) that make up the knowledge (or model) base for solving a problem in a particular application area. A corresponding software design is generated by analyzing and describing a system in the context of the software architecture. While the software architecture serves as the framework for the design, this concept is insufficient by itself for supplying the additional details required for a specific design. Additional domain knowledge is still needed to instantiate components of the architecture and develop optimized algorithms for the problem domain. One possible way to obtain the additional details is through the use of domain-specific languages. Thus, the general concept of a software architecture and the specific design details provided by domain-specific languages are combined to create what can be termed a domain-specific software architecture (DSSA).

Bailor, Paul D.↗

Lighting Automation - Flying an Earthlike Habitat

Currently, spacecraft lighting systems are not demonstrating innovations in automation due to perceived costs in designing circuitry for the communication and automation of lights. The majority of spacecraft lighting systems employ lamps or zone specific manual switches and dimmers. This type of 'hardwired' solution does not easily convert to automation. With advances in solid state lighting, the potential to enhance a spacecraft habitat is lost if the communication and automation problem is not tackled. If we are to build long duration environments, which provide earth-like habitats, minimize crew time, and optimize spacecraft power reserves, innovation in lighting automation is a must. This project researched the use of the DMX512 communication protocol originally developed for high channel count lighting systems. DMX512 is an internationally governed, industry-accepted, lighting communication protocol with wide industry support. The lighting industry markets a wealth of hardware and software that utilizes DMX512, and there may be incentive to space certify the system. Our goal in this research is to enable the development of automated spacecraft habitats for long duration missions. To transform how spacecraft lighting environments are automated, our project conducted a variety of tests to determine a potential scope of capability. We investigated utilization and application of an industry accepted lighting control protocol, DMX512 by showcasing how the lighting system could help conserve power, assist with lighting countermeasures, and utilize spatial body tracking. We hope evaluation and the demonstrations we built will inspire other NASA engineers, architects and researchers to consider employing DMX512 "smart lighting" capabilities into their system architecture. By using DMX512 we will prove the 'wheel' does not need to be reinvented in terms of smart lighting and future spacecraft can use a standard lighting protocol to produce an effective, optimized and potentially earthlike habitat.

Clark, Tori A.↗

Lighting Automation Flying an Earthlike Habitat

Currently, spacecraft lighting systems are not demonstrating innovations in automation due to perceived costs in designing circuitry for the communication and automation of lights. The majority of spacecraft lighting systems employ lamps or zone specific manual switches and dimmers. This type of 'hardwired' solution does not easily convert to automation. With advances in solid state lighting, the potential to enhance a spacecraft habitat is lost if the communication and automation problem is not tackled. If we are to build long duration environments, which provide earth-like habitats, minimize crew time, and optimize spacecraft power reserves, innovation in lighting automation is a must. This project researched the use of the DMX512 communication protocol originally developed for high channel count lighting systems. DMX512 is an internationally governed, industry-accepted, lighting communication protocol with wide industry support. The lighting industry markets a wealth of hardware and software that utilizes DMX512, and there may be incentive to space certify the system. Our goal in this research is to enable the development of automated spacecraft habitats for long duration missions. To transform how spacecraft lighting environments are automated, our project conducted a variety of tests to determine a potential scope of capability. We investigated utilization and application of an industry accepted lighting control protocol, DMX512 by showcasing how the lighting system could help conserve power, assist with lighting countermeasures, and utilize spatial body tracking. We hope evaluation and the demonstrations we built will inspire other NASA engineers, architects and researchers to consider employing DMX512 "smart lighting" capabilities into their system architecture. By using DMX512 we will prove the 'wheel' does not need to be reinvented in terms of smart lighting and future spacecraft can use a standard lighting protocol to produce an effective, optimized and potentially earthlike habitat.

Clark, Toni A.↗

An Overview of Starfish: A Table-Centric Tool for Interactive Synthesis

Engineering is an interactive process that requires intelligent interaction at many levels. My thesis [1] advances an engineering discipline for high-level synthesis and architectural decomposition that integrates perspicuous representation, designer interaction, and mathematical rigor. Starfish, the software prototype for the design method, implements a table-centric transformation system for reorganizing control-dominated system expressions into high-level architectures. Based on the digital design derivation (DDD) system a designer-guided synthesis technique that applies correctness preserving transformations to synchronous data flow specifications expressed as co- recursive stream equations Starfish enhances user interaction and extends the reachable design space by incorporating four innovations: behavior tables, serialization tables, data refinement, and operator retiming. Behavior tables express systems of co-recursive stream equations as a table of guarded signal updates. Developers and users of the DDD system used manually constructed behavior tables to help them decide which transformations to apply and how to specify them. These design exercises produced several formally constructed hardware implementations: the FM9001 microprocessor, an SECD machine for evaluating LISP, and the SchemEngine, garbage collected machine for interpreting a byte-code representation of compiled Scheme programs. Bose and Tuna, two of DDD s developers, have subsequently commercialized the design derivation methodology at Derivation Systems, Inc. (DSI). DSI has formally derived and validated PCI bus interfaces and a Java byte-code processor; they further executed a contract to prototype SPIDER-NASA's ultra-reliable communications bus. To date, most derivations from DDD and DRS have targeted hardware due to its synchronous design paradigm. However, Starfish expressions are independent of the synchronization mechanism; there is no commitment to hardware or globally broadcast clocks. Though software back-ends for design derivation are limited to the DDD stream-interpreter, targeting synchronous or real-time software is not substantively different from targeting hardware.

Tsow, Alex↗

Ring Buffered Network Bus

This report describes the research effort to demonstrate the integration of a data sharing technology, Ring Buffered Network Bus, in development by Dryden Flight Research Center, with an engine simulation application, the Java Gas Turbine Simulator, in development at the University of Toledo under a grant from the Glenn Research Center. The objective of this task was to examine the application of the RBNB technologies as a key component in the data sharing, health monitoring and system wide modeling elements of the NASA Aviation Safety Program (AVSP) [Golding, 1997]. System-wide monitoring and modeling of aircraft and air safety systems will require access to all data sources which are relative factors when monitoring or modeling the national airspace such as radar, weather, aircraft performance, engine performance, schedule and planning, airport configuration, flight operations, etc. The data sharing portion of the overall AVSP program is responsible for providing the hardware and software architecture to access and distribute data, including real-time flight operations data, among all of the AVSP elements. The integration of an engine code capable of numerically "flying" through recorded flight paths and weather data using a software tool that allows for distributed access of data to this engine code demonstrates initial steps toward building a system capable of monitoring and modeling the National Airspace.

Source record↗

Defining a Space Mission Architectural Framework: Guiding Robotic Space Mission Design and Development at NASA Goddard Spaceflight Center

Modern Systems Engineering activities for robotic science missions face increased complexity due to evolving measurement requirements, increased collaboration amongst stakeholders and increased collaboration between human and robotic systems. While NASA has employed standard process frameworks for project management and systems engineering for years, it has not yet established an architecture framework (AF) by which its mission systems are described. While an architecture framework is not a necessary component of an organization's operations, the value of a specified AF greatly enhances an organization's ability to define systems consistently and aid in communication across project and organizational boundaries. The current effort identifies an approach to establishing a Space Mission Architecture Framework (SMAF), an AF with roots in ISO 42010 (Systems and Software Engineering-Architecture Description), NASA Procedural Requirements (NPR) 7120.5 (NASA Space Flight Program and Project Management Requirements) and 7123.1B (NASA Systems Engineering Processes and Requirements). The heart of the AF lies in its viewpoints and work products, artifacts that represent a set of information from the viewpoint of a particular stakeholder. This effort articulates the needs, goals and objectives that the SMAF addresses, as well as the approach to creating the framework and establishing the various work products. A full set of work products, sufficient to satisfy the Mission System reporting requirements of NPR 7120/7123 at Key Decision Point (KDP) A is identified in this paper.

Architecture↗

Building distributed rule-based systems using the AI Bus

The AI Bus software architecture was designed to support the construction of large-scale, production-quality applications in areas of high technology flux, running heterogeneous distributed environments, utilizing a mix of knowledge-based and conventional components. These goals led to its current development as a layered, object-oriented library for cooperative systems. This paper describes the concepts and design of the AI Bus and its implementation status as a library of reusable and customizable objects, structured by layers from operating system interfaces up to high-level knowledge-based agents. Each agent is a semi-autonomous process with specialized expertise, and consists of a number of knowledge sources (a knowledge base and inference engine). Inter-agent communication mechanisms are based on blackboards and Actors-style acquaintances. As a conservative first implementation, we used C++ on top of Unix, and wrapped an embedded Clips with methods for the knowledge source class. This involved designing standard protocols for communication and functions which use these protocols in rules. Embedding several CLIPS objects within a single process was an unexpected problem because of global variables, whose solution involved constructing and recompiling a C++ version of CLIPS. We are currently working on a more radical approach to incorporating CLIPS, by separating out its pattern matcher, rule and fact representations and other components as true object oriented modules.

Schultz, Roger D.↗