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At least 253 records · Page 14

Cloud Computing Option for Modeling the Debris Environment

NASA’s Digital Transformation Initiative aims to promote the agency’s adoption of current and evolving digital technologies. Through agency-wide collaboration with other NASA teams, the Office of Safety and Mission Assurance (OSMA) has directed the Orbital Debris Program Office and the Meteoroid Environment Office to integrate cloud computing technologies in their publicly released software models: the Orbital Debris Engineering Model (ORDEM) and the Meteoroid Engineering Model (MEM). Decoupling the user interface from the backend processor was key for the software packages to run on a cloud computing framework. Benefits to this design include horizontal scaling of computing resources, user authentication and authorization, and automated deployment. Both models are hosted on a cloud computing platform supported by the NASA authorized IT security and compliance framework. This paper focuses on the new ORDEM web application, which includes the current features of the publicly released ORDEM software with an upgraded frontend design. The underlying ORDEM processor is run on a cloud container, allowing the user to run multiple spacecraft and telescope/radar mode simulations. Featuresexclusive to the ORDEM web application, such as importing multiple TLEs, auto-generated plotting, and the ability to check runtime progress are discussed. Comparisons between the current ORDEM software and the web application are summarized.

Andrew Vavrin↗

Cloud Computing Option for Modeling the Debris Environment

NASA’s Digital Transformation Initiative aims to promote the agency’s adoption of current and evolving digital technologies. Through agency-wide collaboration with other NASA teams, the Office of Safety and Mission Assurance (OSMA) has directed the Orbital Debris Program Office and the Meteoroid Environment Office to integrate cloud computing technologies into their publicly released software models: the Orbital Debris Engineering Model (ORDEM) and the Meteoroid Engineering Model (MEM). Decoupling the user interface from the backend processor was key for the software packages to run on a cloud computing framework. Benefits to this design include horizontal scaling of computing resources, user authentication and authorization, and automated deployment. Both models are hosted on a cloud computing platform supported by the NASA authorized IT security and compliance framework. This paper focuses on the new ORDEM web application, which includes the current features of the publicly released ORDEM software with an upgraded frontend design, although parallels between ORDEM and MEM are also discussed. The underlying ORDEM processor is run on a cloud container, allowing the user to run multiple spacecraft and telescope/radar mode simulations. Features exclusive to the ORDEM web application, such as importing multiple TLEs, auto-generated plotting, and the ability to check runtime progress are discussed. Comparisons between the current ORDEM software and the web application are summarized.

Andrew Vavrin↗

A programmable power processor for a 25-kW power module

A discussion of the power processor for an electrical power system for a 25-kW Power Module that could support the Space Shuttle program during the 1980's and 1990's and which could be a stepping stone to future large space power systems is presented. Trades that led to the selection of a microprocessor-controlled power processor are briefly discussed. Emphasis is given to the power processing equipment that uses a microprocessor to provide versatility that allows multiple use and to provide for future growth by reprogramming output voltage to a higher level (to 120 V from 30 V). Efficiency data from a breadboard programmable power processor are presented, and component selection and design considerations are also discussed.

Lanier, R., Jr.↗

Multiple Coarse Grid Multigrid Methods for Solving Elliptic Problems

In this paper we describe some classes of multigrid methods for solving large linear systems arising in the solution by finite difference methods of certain boundary value problems involving Poisson's equation on rectangular regions. If parallel computing systems are used, then with standard multigrid methods many of the processors will be idle when one is working at the coarsest grid levels. We describe the use of Multiple Coarse Grid MultiGrid (MCGMG) methods. Here one first constructs a periodic set of equations corresponding to the given system. One then constructs a set of coarse grids such that for each grid corresponding to the grid size h there are four grids corresponding to the grid size 2*h. Multigrid operations such as restriction of residuals and interpolation of corrections are done in parallel at each grid level. For suitable choices of the multigrid operators the MCGMG method is equivalent to the Parallel Superconvergent MultiGrid (PSMG) method of Frederickson and McBryan. The convergence properties of MCGMG methods can be accurately analyzed using spectral methods.

Xiao, Shengyou↗

Automated target recognition and tracking using an optical pattern recognition neural network

The on-going development of an automatic target recognition and tracking system at the Jet Propulsion Laboratory is presented. This system is an optical pattern recognition neural network (OPRNN) that is an integration of an innovative optical parallel processor and a feature extraction based neural net training algorithm. The parallel optical processor provides high speed and vast parallelism as well as full shift invariance. The neural network algorithm enables simultaneous discrimination of multiple noisy targets in spite of their scales, rotations, perspectives, and various deformations. This fully developed OPRNN system can be effectively utilized for the automated spacecraft recognition and tracking that will lead to success in the Automated Rendezvous and Capture (AR&C) of the unmanned Cargo Transfer Vehicle (CTV). One of the most powerful optical parallel processors for automatic target recognition is the multichannel correlator. With the inherent advantages of parallel processing capability and shift invariance, multiple objects can be simultaneously recognized and tracked using this multichannel correlator. This target tracking capability can be greatly enhanced by utilizing a powerful feature extraction based neural network training algorithm such as the neocognitron. The OPRNN, currently under investigation at JPL, is constructed with an optical multichannel correlator where holographic filters have been prepared using the neocognitron training algorithm. The computation speed of the neocognitron-type OPRNN is up to 10(exp 14) analog connections/sec that enabling the OPRNN to outperform its state-of-the-art electronics counterpart by at least two orders of magnitude.

Chao, Tien-Hsin↗

Implicit schemes and parallel computing in unstructured grid CFD

The development of implicit schemes for obtaining steady state solutions to the Euler and Navier-Stokes equations on unstructured grids is outlined. Applications are presented that compare the convergence characteristics of various implicit methods. Next, the development of explicit and implicit schemes to compute unsteady flows on unstructured grids is discussed. Next, the issues involved in parallelizing finite volume schemes on unstructured meshes in an MIMD (multiple instruction/multiple data stream) fashion are outlined. Techniques for partitioning unstructured grids among processors and for extracting parallelism in explicit and implicit solvers are discussed. Finally, some dynamic load balancing ideas, which are useful in adaptive transient computations, are presented.

Venkatakrishnam, V.↗

An MPA-IO interface to HPSS

This paper describes an implementation of the proposed MPI-IO (Message Passing Interface - Input/Output) standard for parallel I/O. Our system uses third-party transfer to move data over an external network between the processors where it is used and the I/O devices where it resides. Data travels directly from source to destination, without the need for shuffling it among processors or funneling it through a central node. Our distributed server model lets multiple compute nodes share the burden of coordinating data transfers. The system is built on the High Performance Storage System (HPSS), and a prototype version runs on a Meiko CS-2 parallel computer.

Jones, Terry↗

An MPI-IO Interface to HPSS

This paper describes an implementation of the proposed MPI-IO standard for parallel I/O. Our system uses third-party transfer to move data over an external network between the processors where it is used and the I/O devices where it resides. Data travels directly from source to destination, without the need for shuffling it among processors or funneling it through a central node. Our distributed server model lets multiple compute nodes share the burden of coordinating data transfers. The system is built on the High Performance Storage System (HPSS), and a prototype version runs on a Meiko CS-2 parallel computer.

Parallel Processing↗

Hardware/Software Issues for Video Guidance Systems: The Coreco Frame Grabber

The F64 frame grabber is a high performance video image acquisition and processing board utilizing the TMS320C40 and TMS34020 processors. The hardware is designed for the ISA 16 bit bus and supports multiple digital or analog cameras. It has an acquisition rate of 40 million pixels per second, with a variable sampling frequency of 510 kHz to MO MHz. The board has a 4MB frame buffer memory expandable to 32 MB, and has a simultaneous acquisition and processing capability. It supports both VGA and RGB displays, and accepts all analog and digital video input standards.

Bales, John W.↗

Tools for Analysis and Visualization of Large Time-Varying CFD Data Sets

In the second year, we continued to built upon and improve our scanline-based direct volume renderer that we developed in the first year of this grant. This extremely general rendering approach can handle regular or irregular grids, including overlapping multiple grids, and polygon mesh surfaces. It runs in parallel on multi-processors. It can also be used in conjunction with a k-d tree hierarchy, where approximate models and error terms are stored in the nodes of the tree, and approximate fast renderings can be created. We have extended our software to handle time-varying data where the data changes but the grid does not. We are now working on extending it to handle more general time-varying data. We have also developed a new extension of our direct volume renderer that uses automatic decimation of the 3D grid, as opposed to an explicit hierarchy. We explored this alternative approach as being more appropriate for very large data sets, where the extra expense of a tree may be unacceptable. We also describe a new approach to direct volume rendering using hardware 3D textures and incorporates lighting effects. Volume rendering using hardware 3D textures is extremely fast, and machines capable of using this technique are becoming more moderately priced. While this technique, at present, is limited to use with regular grids, we are pursuing possible algorithms extending the approach to more general grid types. We have also begun to explore a new method for determining the accuracy of approximate models based on the light field method described at ACM SIGGRAPH '96. In our initial implementation, we automatically image the volume from 32 equi-distant positions on the surface of an enclosing tessellated sphere. We then calculate differences between these images under different conditions of volume approximation or decimation. We are studying whether this will give a quantitative measure of the effects of approximation. We have created new tools for exploring the differences between images produced by various rendering methods. Images created by our software can be stored in the SGI RGB format. Our idtools software reads in pair of images and compares them using various metrics. The differences of the images using the RGB, HSV, and HSL color models can be calculated and shown. We can also calculate the auto-correlation function and the Fourier transform of the image and image differences. We will explore how these image differences compare in order to find useful metrics for quantifying the success of various visualization approaches. In general, progress was consistent with our research plan for the second year of the grant.

Wilhelms, Jane↗

Applications of Digital Image Processing 11

A new technique, digital image velocimetry, is proposed for the measurement of instantaneous velocity fields of time dependent flows. A time sequence of single-exposure images of seed particles are captured with a high-speed camera, and a finite number of the single-exposure images are sampled within a prescribed period in time. The sampled images are then digitized on an image processor, enhanced, and superimposed to construct an image which is equivalent to a multiple exposure image used in both laser speckle velocimetry and particle image velocimetry. The superimposed image and a single-exposure Image are digitally Fourier transformed for extraction of information on the velocity field. A great enhancement of the dynamic range of the velocity measurement is accomplished through the new technique by manipulating the Fourier transform of both the single-exposure image and the superimposed image. Also the direction of the velocity vector is unequivocally determined. With the use of a high-speed video camera, the whole process from image acquisition to velocity determination can be carried out electronically; thus this technique can be developed into a real-time capability.

Cho, Y. -C.↗

Design and Implementation of a Mechanical Control System for the Scanning Microwave Limb Sounder

The Scanning Microwave Limb Sounder (SMLS) will use technological improvements in low noise mixers to provide precise data on the Earth's atmospheric composition with high spatial resolution. This project focuses on the design and implementation of a real time control system needed for airborne engineering tests of the SMLS. The system must coordinate the actuation of optical components using four motors with encoder readback, while collecting synchronized telemetric data from a GPS receiver and 3-axis gyrometric system. A graphical user interface for testing the control system was also designed using Python. Although the system could have been implemented with a FPGA-based setup, we chose to use a low cost processor development kit manufactured by XMOS. The XMOS architecture allows parallel execution of multiple tasks on separate threads-making it ideal for this application and is easily programmed using XC (a subset of C). The necessary communication interfaces were implemented in software, including Ethernet, with significant cost and time reduction compared to an FPGA-based approach. For these reasons, the XMOS technology is an attractive, cost effective, alternative to FPGA-based technologies for this design and similar rapid prototyping projects.

Mars Science Laboratory Robotics↗

Clementine Sensor Processing System

The design of the DSPSE Satellite Controller (DSC) is baselined as a single-string satellite controller. The DSC performs two main functions: health and maintenance of the spacecraft; and image capture, storage, and playback. The DSC contains two processors: a radiation-hardened Mil-Std-1750, and a commercial R3000. The Mil-Std-1750 processor performs all housekeeping operations, while the R3000 is mainly used to perform the image processing functions associated with the navigation functions, as well as performing various experiments. The DSC also contains a data handling unit (DHU) used to interface to various spacecraft imaging sensors and to capture, compress, and store selected images onto the solid-state data recorder. The development of the DSC evolved from several key requirements; the DSPSE satellite was to do the following: (1) have a radiation-hardened spacecraft control system and be immune to single-event upsets (SEU's); (2) use an R3000-based processor to run the star tracker software that was developed by SDIO (due to schedule and cost constraints, there was no time to port the software to a radiation-hardened processor); and (3) fly a commercial processor to verify its suitability for use in a space environment. In order to enhance the DSC reliability, the system was designed with multiple processing paths. These multiple processing paths provide for greater tolerance to various component failures. The DSC was designed so that all housekeeping processing functions are performed by either the Mil-Std-1750 processor or the R3000 processor. The image capture and storage is performed either by the DHU or the R3000 processor.

Feldstein, A. A.↗

Unsupervised Framework to Monitor Lake Dynamics

A method of reducing processing time when assigning geographic areas to land cover labels using satellite sensor values includes a processor receiving a feature value for each pixel in a time series of frames of satellite sensor values, each frame containing multiple pixels and each frame covering a same geographic location. For each sub-area of the geographic location, the sub-area is assigned to one of at least three land cover labels. The processor determines a fraction function for a first sub-area assigned to a first land cover label. The sub-areas that were assigned to the first land cover label are reassigned to one of the second land cover label and the third land cover label based on the fraction functions of the sub-areas.

Boriah, Shyam↗

From neural-based object recognition toward microelectronic eyes

Engineering neural network systems are best known for their abilities to adapt to the changing characteristics of the surrounding environment by adjusting system parameter values during the learning process. Rapid advances in analog current-mode design techniques have made possible the implementation of major neural network functions in custom VLSI chips. An electrically programmable analog synapse cell with large dynamic range can be realized in a compact silicon area. New designs of the synapse cells, neurons, and analog processor are presented. A synapse cell based on Gilbert multiplier structure can perform the linear multiplication for back-propagation networks. A double differential-pair synapse cell can perform the Gaussian function for radial-basis network. The synapse cells can be biased in the strong inversion region for high-speed operation or biased in the subthreshold region for low-power operation. The voltage gain of the sigmoid-function neurons is externally adjustable which greatly facilitates the search of optimal solutions in certain networks. Various building blocks can be intelligently connected to form useful industrial applications. Efficient data communication is a key system-level design issue for large-scale networks. We also present analog neural processors based on perceptron architecture and Hopfield network for communication applications. Biologically inspired neural networks have played an important role towards the creation of powerful intelligent machines. Accuracy, limitations, and prospects of analog current-mode design of the biologically inspired vision processing chips and cellular neural network chips are key design issues.

Sheu, Bing J.↗

A generic fine-grained parallel C

With the present availability of parallel processors of vastly different architectures, there is a need for a common language interface to multiple types of machines. The parallel C compiler, currently under development, is intended to be such a language. This language is based on the belief that an algorithm designed around fine-grained parallelism can be mapped relatively easily to different parallel architectures, since a large percentage of the parallelism has been identified. The compiler generates a FORTH-like machine-independent intermediate code. A machine-dependent translator will reside on each machine to generate the appropriate executable code, taking advantage of the particular architectures. The goal of this project is to allow a user to run the same program on such machines as the Massively Parallel Processor, the CRAY, the Connection Machine, and the CYBER 205 as well as serial machines such as VAXes, Macintoshes and Sun workstations.

Hamet, L.↗

Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids

A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Rendering is done in software, eliminating the need for special graphics hardware, as well as any artifacts associated with graphics hardware. Images of volumes with about one million cells can be produced in one to several minutes on a workstation with a 150 MHz processor. A significant advantage of this method for applications such as computational fluid dynamics is that it can process multiple intersecting grids. Such grids present problems for most current volume rendering techniques. Also, the wide range of cell sizes (by a factor of 10,000 or more), which is typical of such applications, does not present difficulties, as it does for many techniques. A spatial hierarchical organization makes it possible to access data from a restricted region efficiently. The tree has greater depth in regions of greater detail, determined by the number of cells in the region. It also makes it possible to render useful 'preview' images very quickly (about one second for one-million-cell grids) by displaying each region associated with a tree node as one cell. Previews show enough detail to navigate effectively in very large data sets. The algorithmic techniques include use of a kappa-d tree, with prefix-order partitioning of triangles, to reduce the number of primitives that must be processed for one rendering, coarse-grain parallelism for a shared-memory MIMD architecture, a new perspective transformation that achieves greater numerical accuracy, and a scanline algorithm with depth sorting and a new clipping technique.

Wilhelms, Jane↗