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At least 289 records · Page 16

Visualization and Analysis of Near Real-Time Global Cloud Composites (GCC): Integration in a Geospatial Web Mapping Application

The NASA Langley Satellite ClOud and Radiation Property retrieval System (SatCORPS) team provides tools for retrieving cloud information from operational and research meteorological imager data. LEO and GEO satellite imagers are used for fusing hourly mosaics which create the Global Cloud Composite (GCC). The GCC provides global cloud products with a low latency which can help satisfy the growing needs of the research, modeling and business communities. The Esri ArcGIS system is used to transform the GCC data into Analysis Ready Data (ARD) which can be utilized for a variety of visualization and analysis activities in support of weather diagnoses/forecasting, Earth Sciences remote sensing applications, and disaster management. Additionally, the data is enabled as ArcGIS Image Services and Open Geospatial Consortium (OGC) Web Mapping/Coverage Services to be consumed via API within a web mapping application. We will present a preview of the new interactive SatCORPS GCC web mapping application and its capabilities in allowing users to access and use GIS data within it.

Web Mapping Application↗

Research through simulation

The design of the computer operating system at Langley Research Center allows for concurrent support of time-critical simulations and background analytical computing on the same machine. Signal path interconnections between computing hardware and flight simulation hardware is provided to allow up to six simulation programs to be in operation at one time. Capabilities and research applications are discussed for the: (1) differential maneuvering simulator; (2) visual motion simulator; (3) terminal configured vehicle simulator; (4) general aviation aircraft simulator; (5) general purpose fixed based simulator; (6) transport simulator; (7) digital fly by wire simulator; (8) general purpose fighter simulator; and (9) the roll-up cockpit. The visual landing display system and graphics display system are described and their simulator support applications are listed.

Copeland, J. L.↗

Evaluation of multichannel Wiener filters applied to fine resolution passive microwave images of first-year sea ice

The effectivity of multichannel Wiener filters to improve images obtained with passive microwave systems was investigated by applying Wiener filters to passive microwave images of first-year sea ice. Four major parameters which define the filter were varied: the lag or pixel offset between the original and the desired scenes, filter length, the number of lines in the filter, and the weight applied to the empirical correlation functions. The effect of each variable on the image quality was assessed by visually comparing the results. It was found that the application of multichannel Wiener theory to passive microwave images of first-year sea ice resulted in visually sharper images with enhanced textural features and less high-frequency noise. However, Wiener filters induced a slight blocky grain to the image and could produce a type of ringing along scan lines traversing sharp intensity contrasts.

Full, William E.↗

Fiber-optic-based laser vapor screen flow visualization system for aerodynamic research in larger scale subsonic and transonic wind tunnels

Laser vapor screen (LVS) flow visualization systems that are fiber-optic based were developed and installed for aerodynamic research in the Langley 8-Foot Transonic Pressure Tunnel and the Langley 7- by 10-Foot High Speed Tunnel. Fiber optics are used to deliver the laser beam through the plenum shell that surrounds the test section of each facility and to the light-sheet-generating optics positioned in the ceiling window of the test section. Water is injected into the wind tunnel diffuser section to increase the relative humidity and promote condensation of the water vapor in the flow field about the model. The condensed water vapor is then illuminated with an intense sheet of laser light to reveal features of the flow field. The plenum shells are optically sealed; therefore, video-based systems are used to observe and document the flow field. Operational experience shows that the fiber-optic-based systems provide safe, reliable, and high-quality off-surface flow visualization in smaller and larger scale subsonic and transonic wind tunnels. The design, the installation, and the application of the Langley Research Center (LaRC) LVS flow visualization systems in larger scale wind tunnels are highlighted. The efficiency of the fiber optic LVS systems and their insensitivity to wind tunnel vibration, the tunnel operating temperature and pressure variations, and the airborne contaminants are discussed.

Gary E Erickson↗

Dynamic Server-Based KML Code Generator Method for Level-of-Detail Traversal of Geospatial Data

Web-based geospatial client applications such as Google Earth and NASA World Wind must listen to data requests, access appropriate stored data, and compile a data response to the requesting client application. This process occurs repeatedly to support multiple client requests and application instances. Newer Web-based geospatial clients also provide user-interactive functionality that is dependent on fast and efficient server responses. With massively large datasets, server-client interaction can become severely impeded because the server must determine the best way to assemble data to meet the client applications request. In client applications such as Google Earth, the user interactively wanders through the data using visually guided panning and zooming actions. With these actions, the client application is continually issuing data requests to the server without knowledge of the server s data structure or extraction/assembly paradigm. A method for efficiently controlling the networked access of a Web-based geospatial browser to server-based datasets in particular, massively sized datasets has been developed. The method specifically uses the Keyhole Markup Language (KML), an Open Geospatial Consortium (OGS) standard used by Google Earth and other KML-compliant geospatial client applications. The innovation is based on establishing a dynamic cascading KML strategy that is initiated by a KML launch file provided by a data server host to a Google Earth or similar KMLcompliant geospatial client application user. Upon execution, the launch KML code issues a request for image data covering an initial geographic region. The server responds with the requested data along with subsequent dynamically generated KML code that directs the client application to make follow-on requests for higher level of detail (LOD) imagery to replace the initial imagery as the user navigates into the dataset. The approach provides an efficient data traversal path and mechanism that can be flexibly established for any dataset regardless of size or other characteristics. The method yields significant improvements in userinteractive geospatial client and data server interaction and associated network bandwidth requirements. The innovation uses a C- or PHP-code-like grammar that provides a high degree of processing flexibility. A set of language lexer and parser elements is provided that offers a complete language grammar for writing and executing language directives. A script is wrapped and passed to the geospatial data server by a client application as a component of a standard KML-compliant statement. The approach provides an efficient means for a geospatial client application to request server preprocessing of data prior to client delivery. Data is structured in a quadtree format. As the user zooms into the dataset, geographic regions are subdivided into four child regions. Conversely, as the user zooms out, four child regions collapse into a single, lower-LOD region. The approach provides an efficient data traversal path and mechanism that can be flexibly established for any dataset regardless of size or other characteristics.

Baxes, Gregory↗

Phylogenetic perspective and the search for life on earth and elsewhere

Any search for microbial life on Mars cannot rely upon cultivation of indigenous organisms. Only a minority of even terrestrial organisms that are observed in mixed, naturally-occurring microbial populations can be cultivated in the laboratory. Consequently, methods are being developed for analyzing the phylogenetic affiliations of the constituents of natural microbial populations without the need for their cultivation. This is more than an exercise in taxonomy, for the extent of phylogenetic relatedness between unknown and known organisms is some measure of the extent of their biochemical commonalities. In one approach, total DNA is isolated from natural microbial populations and 16S rRNA genes are shotgun cloned for rapid sequence determinations and phylogenetic analyses. A second approach employs oligodeoxynucleotide hybridization probes that bind to phylogenetic group-specific sequences in 16S rRNA. Since each actively growing cell contains about 104 ribosomes, the binding of the diagnostic probes to single cells can be visualized by radioactivity or fluorescence. The application of these methods and the use of in situ cultivation techniques is illustrated using submarine hydrothermal vent communities. Recommendations are made regarding planning toward future Mars missions.

Pace, Norman R.↗

A Parallel Rendering Algorithm for MIMD Architectures

Applications such as animation and scientific visualization demand high performance rendering of complex three dimensional scenes. To deliver the necessary rendering rates, highly parallel hardware architectures are required. The challenge is then to design algorithms and software which effectively use the hardware parallelism. A rendering algorithm targeted to distributed memory MIMD architectures is described. For maximum performance, the algorithm exploits both object-level and pixel-level parallelism. The behavior of the algorithm is examined both analytically and experimentally. Its performance for large numbers of processors is found to be limited primarily by communication overheads. An experimental implementation for the Intel iPSC/860 shows increasing performance from 1 to 128 processors across a wide range of scene complexities. It is shown that minimal modifications to the algorithm will adapt it for use on shared memory architectures as well.

Crockett, Thomas W.↗

Video transmission on ATM networks

The broadband integrated services digital network (B-ISDN) is expected to provide high-speed and flexible multimedia applications. Multimedia includes data, graphics, image, voice, and video. Asynchronous transfer mode (ATM) is the adopted transport techniques for B-ISDN and has the potential for providing a more efficient and integrated environment for multimedia. It is believed that most broadband applications will make heavy use of visual information. The prospect of wide spread use of image and video communication has led to interest in coding algorithms for reducing bandwidth requirements and improving image quality. The major results of a study on the bridging of network transmission performance and video coding are: Using two representative video sequences, several video source models are developed. The fitness of these models are validated through the use of statistical tests and network queuing performance. A dual leaky bucket algorithm is proposed as an effective network policing function. The concept of the dual leaky bucket algorithm can be applied to a prioritized coding approach to achieve transmission efficiency. A mapping of the performance/control parameters at the network level into equivalent parameters at the video coding level is developed. Based on that, a complete set of principles for the design of video codecs for network transmission is proposed.

Chen, Yun-Chung↗

Virtual Reality

This video presentation discusses how virtual reality enables scientists to 'explore' other worlds without leaving the laboratory. The applicability of virtual reality for scientific visualization is also discussed.

Source record↗

Conveying the 3D Shape of Transparent Surfaces Via Texture

Transparency can be a useful device for depicting multiple overlapping surfaces in a single image. The challenge is to render the transparent surfaces in such a way that their three-dimensional shape can be readily understood and their depth distance from underlying structures clearly perceived. This paper describes our investigations into the use of sparsely-distributed discrete, opaque texture as an 'artistic device' for more explicitly indicating the relative depth of a transparent surface and for communicating the essential features of its 3D shape in an intuitively meaningful and minimally occluding way. The driving application for this work is the visualization of layered surfaces in radiation therapy treatment planning data, and the technique is illustrated on transparent isointensity surfaces of radiation dose. We describe the perceptual motivation and artistic inspiration for defining a stroke texture that is locally oriented in the direction of greatest normal curvature (and in which individual strokes are of a length proportional to the magnitude of the curvature in the direction they indicate), and discuss several alternative methods for applying this texture to isointensity surfaces defined in a volume. We propose an experimental paradigm for objectively measuring observers' ability to judge the shape and depth of a layered transparent surface, in the course of a task relevant to the needs of radiotherapy treatment planning, and use this paradigm to evaluate the practical effectiveness of our approach through a controlled observer experiment based on images generated from actual clinical data.

Interrante, Victoria↗

Illustrating Surface Shape in Volume Data via Principal Direction-Driven 3D Line Integral Convolution

The three-dimensional shape and relative depth of a smoothly curving layered transparent surface may be communicated particularly effectively when the surface is artistically enhanced with sparsely distributed opaque detail. This paper describes how the set of principal directions and principal curvatures specified by local geometric operators can be understood to define a natural 'flow' over the surface of an object, and can be used to guide the placement of the lines of a stroke texture that seeks to represent 3D shape information in a perceptually intuitive way. The driving application for this work is the visualization of layered isovalue surfaces in volume data, where the particular identity of an individual surface is not generally known a priori and observers will typically wish to view a variety of different level surfaces from the same distribution, superimposed over underlying opaque structures. By advecting an evenly distributed set of tiny opaque particles, and the empty space between them, via 3D line integral convolution through the vector field defined by the principal directions and principal curvatures of the level surfaces passing through each gridpoint of a 3D volume, it is possible to generate a single scan-converted solid stroke texture that may intuitively represent the essential shape information of any level surface in the volume. To generate longer strokes over more highly curved areas, where the directional information is both most stable and most relevant, and to simultaneously downplay the visual impact of directional information in the flatter regions, one may dynamically redefine the length of the filter kernel according to the magnitude of the maximum principal curvature of the level surface at the point around which it is applied.

Interrante, Victoria↗

The Use of ATLAS Data to Quantify Surface Radiative Budget Alteration Through Urbanization for San Juan, Puerto Rico.

The additional heating of the air over the city is the result of the replacement of naturally vegetated surfaces with those composed of asphalt, concrete, rooftops and other manmade materials. The temperatures of these artificial surfaces can be 20 to 40 0 C higher than vegetated surfaces. Materials such as asphalt store much of the sun s energy and remains hot long after sunset. This produces a dome of elevated air temperatures 5 to 8 C greater over the city, compared to the air temperatures over adjacent rural areas. This effect is called the "urban heat island". Urban landscapes are a complex mixture of vegetated and nonvegetated surfaces. It is difficult to take enough temperature measurements over a large city area to characterize the complexity of urban radiant surface temperature variability. However, the use of remotely sensed thermal data from airborne scanners are ideal for the task. The NASA Airborne Thermal and Land Applications Sensor (ATLAS) operates in the visual and IR bands was used in February 2004 to collect data from San Juan, Puerto Rico with the main objective of investigating the Urban Heat Island (UHI) in tropical cities. In this presentation we will examine the techniques of analyzing remotely sensed data for measuring the effect of various urban surfaces on their contribution to the urban heat island effect. Results from data collected from other US cities of Sacramento, Salt Lake City and Baton Rouge will be used to compare the "urban fabric" among the cities.

Luvall, Jeffrey C.↗

Analysis of The Surface Radiative Budget Using ATLAS Data for San Juan, Puerto Rico

The additional beating of the air over the city is the result of the replacement of naturally vegetated surfaces with those composed of asphalt, concrete, rooftops and other man-made materials. The temperatures of these artificial surfaces can be 20 to 40 C higher than vegetated surfaces. This produces a dome of elevated air temperatures 5 to 8 C greater over the city, compared to the air temperatures over adjacent rural areas. Urban landscapes are a complex mixture of vegetated and nonvegetated surfaces. It is difficult to take enough temperature measurements over a large city area to characterize the complexity of urban radiant surface temperature variability. The NASA Airborne Thermal and Land Applications Sensor (ATLAS) operates in the visual and IR bands was used in February 2004 to collect data from San Juan, Puerto Rico with the main objective of investigating the Urban Heat Island (UHI) in tropical cities.

Luvall, Jeffrey C.↗

Classification Experiments on Real-World Texture

Many papers have been published concerning the analysis of visual texture and yet, very few application domains use texture for image classification. A possible reason for this low transfer of the technology is the lack of experience and testing in real-world imagery. In this paper, we assess the performance of texture-based classification methods on a number of real-world images relevant to autonomous navigation on cross-country terrain and to autonomous geology. Texture analysis will form part of the closed loop that allows a robotic system to navigate autonomously. We have implemented two different classifiers on features extracted by Gabor filter banks. The first classifier models feature distributions for each texture class using a mixture of Gaussians. Classification is performed using Maximum Likelihood. The second classifier represents local statistics using marginal histograms of the features over a region centered on the pixel to be classified. We measure system performance by comparison to ground truth image labels.

image segmentation↗

The Use of ATLAS Data to Quantify Surface Radiative Budgets in Four US Cities

The additional heating of the air over the city is the result of the replacement of naturally vegetated surfaces with those composed of asphalt, concrete, rooftops and other manmade materials. The temperatures of these artificial surfaces can be 20 to 40 C higher than vegetated surfaces. This produces a dome of elevated air temperatures 5 to 8 C greater over the city, compared to the air temperatures over adjacent rural areas. This effect is called the "urban heat island". Urban landscapes are a complex mixture of vegetated and non-vegetated surfaces. It is difficult to take enough temperature measurements over a large city area to. The use of remotely sensed data from airborne scanners is ideal to characterize the complexity of urban albedo and radiant surface temperatures. The National Aeronautics and Space Administration (NASA) Airborne Thermal and Land Applications Sensor (ATLAS) operates in the visual and IR bands was used to collect data from Salt Lake City, UT, Sacramento, CA, Baton Rouge, LA. And San Juan, Puerto Rico with the main objective of investigating the Urban Heat Island (UHI). In this presentation we will examine the techniques of analyzing remotely sensed data for measuring the effect of various urban surfaces on their contribution to the urban heat island effect.

Luvall, Jeffrey↗

Prioritizing Scientific Data for Transmission

A software system has been developed for prioritizing newly acquired geological data onboard a planetary rover. The system has been designed to enable efficient use of limited communication resources by transmitting the data likely to have the most scientific value. This software operates onboard a rover by analyzing collected data, identifying potential scientific targets, and then using that information to prioritize data for transmission to Earth. Currently, the system is focused on the analysis of acquired images, although the general techniques are applicable to a wide range of data modalities. Image prioritization is performed using two main steps. In the first step, the software detects features of interest from each image. In its current application, the system is focused on visual properties of rocks. Thus, rocks are located in each image and rock properties, such as shape, texture, and albedo, are extracted from the identified rocks. In the second step, the features extracted from a group of images are used to prioritize the images using three different methods: (1) identification of key target signature (finding specific rock features the scientist has identified as important), (2) novelty detection (finding rocks we haven t seen before), and (3) representative rock sampling (finding the most average sample of each rock type). These methods use techniques such as K-means unsupervised clustering and a discrimination-based kernel classifier to rank images based on their interest level.

Castano, Rebecca↗

Special Issue of Selected Papers from Visualization and Data Analysis 2011

This special issue features the best papers that were selected from the 18th SPIE Conference on Visualization and Data Analysis (VDA 2011). This annual conference is a major international forum for researchers and practitioners interested in data visualization and analytics research, development, and applications. VDA 2011 received 42 high-quality submissions from around the world. Twenty-four papers were selected for full conference papers. The top five papers have been expanded and reviewed for this special issue.

Kao, David L.↗