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At least 307 records · Page 17

Sampling and noise in vision networks

This research is part of the Human Interface Research Branch-Vision Group's program to develop computable models of biological solutions to general vision system problems. Two problem areas are addressed: effects of discrete sampling by receptors, and effects of visual system noise.

Ahumada, Albert J., Jr.↗

Ames vision group research overview

A major goal of the reseach group is to develop mathematical and computational models of early human vision. These models are valuable in the prediction of human performance, in the design of visual coding schemes and displays, and in robotic vision. To date researchers have models of retinal sampling, spatial processing in visual cortex, contrast sensitivity, and motion processing. Based on their models of early human vision, researchers developed several schemes for efficient coding and compression of monochrome and color images. These are pyramid schemes that decompose the image into features that vary in location, size, orientation, and phase. To determine the perceptual fidelity of these codes, researchers developed novel human testing methods that have received considerable attention in the research community. Researchers constructed models of human visual motion processing based on physiological and psychophysical data, and have tested these models through simulation and human experiments. They also explored the application of these biological algorithms to applications in automated guidance of rotorcraft and autonomous landing of spacecraft. Researchers developed networks for inhomogeneous image sampling, for pyramid coding of images, for automatic geometrical correction of disordered samples, and for removal of motion artifacts from unstable cameras.

Watson, Andrew B.↗

The Vision Machines

The thoughts of computer scientists at LeRC on the direction that computer development is taking and future implications are explored. Experts discuss the coming information superhighway and technologies such as fiber optics and neural networks. The impact of future computers on education, laboratory research, telecommunications, and science visualization.

Source record↗

Synthetic Vision Systems - Operational Considerations Simulation Experiment

Synthetic vision is a computer-generated image of the external scene topography that is generated from aircraft attitude, high-precision navigation information, and data of the terrain, obstacles, cultural features, and other required flight information. A synthetic vision system (SVS) enhances this basic functionality with real-time integrity to ensure the validity of the databases, perform obstacle detection and independent navigation accuracy verification, and provide traffic surveillance. Over the last five years, NASA and its industry partners have developed and deployed SVS technologies for commercial, business, and general aviation aircraft which have been shown to provide significant improvements in terrain awareness and reductions in the potential for Controlled-Flight-Into-Terrain incidents/accidents compared to current generation cockpit technologies. It has been hypothesized that SVS displays can greatly improve the safety and operational flexibility of flight in Instrument Meteorological Conditions (IMC) to a level comparable to clear-day Visual Meteorological Conditions (VMC), regardless of actual weather conditions or time of day. An experiment was conducted to evaluate SVS and SVS-related technologies as well as the influence of where the information is provided to the pilot (e.g., on a Head-Up or Head-Down Display) for consideration in defining landing minima based upon aircraft and airport equipage. The "operational considerations" evaluated under this effort included reduced visibility, decision altitudes, and airport equipage requirements, such as approach lighting systems, for SVS-equipped aircraft. Subjective results from the present study suggest that synthetic vision imagery on both head-up and head-down displays may offer benefits in situation awareness; workload; and approach and landing performance in the visibility levels, approach lighting systems, and decision altitudes tested.

Kramer, Lynda J.↗

Intelligent systems technology infrastructure for integrated systems

A system infrastructure must be properly designed and integrated from the conceptual development phase to accommodate evolutionary intelligent technologies. Several technology development activities were identified that may have application to rendezvous and capture systems. Optical correlators in conjunction with fuzzy logic control might be used for the identification, tracking, and capture of either cooperative or non-cooperative targets without the intensive computational requirements associated with vision processing. A hybrid digital/analog system was developed and tested with a robotic arm. An aircraft refueling application demonstration is planned within two years. Initially this demonstration will be ground based with a follow-on air based demonstration. System dependability measurement and modeling techniques are being developed for fault management applications. This involves usage of incremental solution/evaluation techniques and modularized systems to facilitate reuse and to take advantage of natural partitions in system models. Though not yet commercially available and currently subject to accuracy limitations, technology is being developed to perform optical matrix operations to enhance computational speed. Optical terrain recognition using camera image sequencing processed with optical correlators is being developed to determine position and velocity in support of lander guidance. The system is planned for testing in conjunction with Dryden Flight Research Facility. Advanced architecture technology is defining open architecture design constraints, test bed concepts (processors, multiple hardware/software and multi-dimensional user support, knowledge/tool sharing infrastructure), and software engineering interface issues.

Lum, Henry↗

Computer interfaces for the visually impaired

Information access via computer terminals extends to blind and low vision persons employed in many technical and nontechnical disciplines. Two aspects are detailed of providing computer technology for persons with a vision related handicap. First, research into the most effective means of integrating existing adaptive technologies into information systems was made. This was conducted to integrate off the shelf products with adaptive equipment for cohesive integrated information processing systems. Details are included that describe the type of functionality required in software to facilitate its incorporation into a speech and/or braille system. The second aspect is research into providing audible and tactile interfaces to graphics based interfaces. Parameters are included for the design and development of the Mercator Project. The project will develop a prototype system for audible access to graphics based interfaces. The system is being built within the public domain architecture of X windows to show that it is possible to provide access to text based applications within a graphical environment. This information will be valuable to suppliers to ADP equipment since new legislation requires manufacturers to provide electronic access to the visually impaired.

Higgins, Gerry↗

Autonomous Mobile Platform for Research in Cooperative Robotics

This paper describes the design and development of a platform for research in cooperative mobile robotics. The structure and mechanics of the vehicles are based on R/C cars. The vehicle is rendered mobile by a DC motor and servo motor. The perception of the robot's environment is achieved using IR sensors and a central vision system. A laptop computer processes images from a CCD camera located above the testing area to determine the position of objects in sight. This information is sent to each robot via RF modem. Each robot is operated by a Motorola 68HC11E micro-controller, and all actions of the robots are realized through the connections of IR sensors, modem, and motors. The intelligent behavior of each robot is based on a hierarchical fuzzy-rule based approach.

Daemi, Ali↗

Using Relative Position and Temporal Judgments to Assess the Effects of Texture and Field of View on Spatial Awareness for Synthetic Vision Systems Displays

Synthetic Vision Systems (SVS) depict computer generated views of terrain surrounding an aircraft. In the assessment of textures and field of view (FOV) for SVS, no studies have directly measured the 3 levels of spatial awareness: identification of terrain, its relative spatial location, and its relative temporal location. This work introduced spatial awareness measures and used them to evaluate texture and FOV in SVS displays. Eighteen pilots made 4 judgments (relative angle, distance, height, and abeam time) regarding the location of terrain points displayed in 112 5-second, non-interactive simulations of a SVS heads down display. Texture produced significant main effects and trends for the magnitude of error in the relative distance, angle, and abeam time judgments. FOV was significant for the directional magnitude of error in the relative distance, angle, and height judgments. Pilots also provided subjective terrain awareness ratings that were compared with the judgment based measures. The study found that elevation fishnet, photo fishnet, and photo elevation fishnet textures best supported spatial awareness for both the judgments and the subjective awareness measures.

Bolton, Matthew L.↗

3-D sensing with polar exponential sensor arrays

The present computations for three-dimensional vision involve, in such cases as those of scaling for perspective and optic flow, their reduction to additive operations by the implicit logarithmic transformation of image coordinates. Expressions for such computations are derived and applied to illustrative examples of sensor design. The advantages of polar exponential arrays over X-Y rasters for binocular vision are noted to encompass the inference of range and three-dimensional position from local image velocity without knowledge of pixel location, provided that the relative velocity of the target and sensor are known by some other means.

Weiman, Carl F. R.↗

NASA Advanced Computing Environment for Science and Engineering

Vision: To reach for new heights and reveal the unknown so that what we do and learn will benefit all humankind. Mission: To pioneer the future in space exploration, scientific discovery, and aeronautics research. Aeronautics Research (ARMD): Pioneer and prove new flight technologies for safer, more secure, efficient, and environmental friendly air transportation. Human Exploration and Operations (HEOMD): Focus on ISS operations; and develop new spacecraft and other capabilities for affordable, sustainable exploration beyond low Earth orbit. Science (SCMD): Explore the Earth, solar system, and universe beyond; chart best route for discovery; and reap the benefits of Earth and space exploration for society. Space Technology (STMD): Rapidly develop, demonstrate, and infuse revolutionary, high-payoff technologies through collaborative partnerships, expanding the boundaries of aerospace enterprise.

Biswas, Rupak↗

Automated Counting of Particles To Quantify Cleanliness

A machine vision system, similar to systems used in microbiological laboratories to count cultured microbes, has been proposed for quantifying the cleanliness of nominally precisely cleaned hardware by counting residual contaminant particles. The system would include a microscope equipped with an electronic camera and circuitry to digitize the camera output, a personal computer programmed with machine-vision and interface software, and digital storage media. A filter pad, through which had been aspirated solvent from rinsing the hardware in question, would be placed on the microscope stage. A high-resolution image of the filter pad would be recorded. The computer would analyze the image and present a histogram of sizes of particles on the filter. On the basis of the histogram and a measure of the desired level of cleanliness, the hardware would be accepted or rejected. If the hardware were accepted, the image would be saved, along with other information, as a quality record. If the hardware were rejected, the histogram and ancillary information would be recorded for analysis of trends. The software would perceive particles that are too large or too numerous to meet a specified particle-distribution profile. Anomalous particles or fibrous material would be flagged for inspection.

Rhode, James↗

Psychophysical Calibration of Mobile Touch-Screens for Vision Testing in the Field

The now ubiquitous nature of touch-screen displays in cell phones and tablet computers makes them an attractive option for vision testing outside of the laboratory or clinic. Accurate measurement of parameters such as contrast sensitivity, however, requires precise control of absolute and relative screen luminances. The nonlinearity of the display response (gamma) can be measured or checked using a minimum motion technique similar to that developed by Anstis and Cavanagh (1983) for the determination of isoluminance. While the relative luminances of the color primaries vary between subjects (due to factors such as individual differences in pre-retinal pigment densities), the gamma nonlinearity can be checked in the lab using a photometer. Here we compare results obtained using the psychophysical method with physical measurements for a number of different devices. In addition, we present a novel physical method using the device's built-in front-facing camera in conjunction with a mirror to jointly calibrate the camera and display. A high degree of consistency between devices is found, but some departures from ideal performance are observed. In spite of this, the effects of calibration errors and display artifacts on estimates of contrast sensitivity are found to be small.

gamma correction↗

Optical information processing at NASA Ames Research Center

The combination of analog optical processors with digital electronic systems offers the potential of tera-OPS computational performance, while often requiring less power and weight relative to all-digital systems. NASA is working to develop and demonstrate optical processing techniques for on-board, real time science and mission applications. Current research areas and applications under investigation include optical matrix processing for space structure vibration control and the analysis of Space Shuttle Main Engine plume spectra, optical correlation-based autonomous vision for robotic vehicles, analog computation for robotic path planning, free-space optical interconnections for information transfer within digital electronic computers, and multiplexed arrays of fiber optic interferometric sensors for acoustic and vibration measurements.

Reid, Max B.↗

An application of microprocessors to a Mars Roving Vehicle

This paper presents an approach to a microprocessor based computing system for a Mars Roving Vehicle. This represents a practical example in that it combines a breadboard robot (the Rover) with a distributed microprocessor computing system, both of which are under development at JPL and are being considered for a 1984 Mars Rover Mission. A summary of the Rover functions is presented, along with an approach of applying distributed computers. The Rover is then partitioned into its main subsystems (executive, locomotion, manipulation, and vision) and subsystem and system interfaces established. Computing requirements are discussed and a system diagram developed.

Dobrotin, B. M.↗

The program of the Techniques Development Laboratory in aviation weather forecasting

Some operational and experimental products developed for aviation weather forecasting are briefly described. Experimental products include surface dew point, obstructions to vision, boundary layer model, computer-worded terminal forecasts, terminal alerting procedure, generalized equivalent Markov, and radar forecasts (0-2 hours).

Klein, W. H.↗

An integrated dexterous robotic testbed for space applications

An integrated dexterous robotic system was developed as a testbed to evaluate various robotics technologies for advanced space applications. The system configuration consisted of a Utah/MIT Dexterous Hand, a PUMA 562 arm, a stereo vision system, and a multiprocessing computer control system. In addition to these major subsystems, a proximity sensing system was integrated with the Utah/MIT Hand to provide capability for non-contact sensing of a nearby object. A high-speed fiber-optic link was used to transmit digitized proximity sensor signals back to the multiprocessing control system. The hardware system was designed to satisfy the requirements for both teleoperated and autonomous operations. The software system was designed to exploit parallel processing capability, pursue functional modularity, incorporate artificial intelligence for robot control, allow high-level symbolic robot commands, maximize reusable code, minimize compilation requirements, and provide an interactive application development and debugging environment for the end users. An overview is presented of the system hardware and software configurations, and implementation is discussed of subsystem functions.

Li, Larry C.↗

Color Helmet Mounted Display System with Real Time Computer Generated and Video Imagery for In-Flight Simulation

NASA Ames Research Center and the US Army are developing the Rotorcraft Aircrew Systems Concepts Airborne Laboratory (RASCAL) using a Sikorsky UH-60 helicopter for the purpose of flight systems research. A primary use of the RASCAL is in-flight simulation for which the visual scene will use computer generated imagery and synthetic vision. This research is made possible in part to a full color wide field of view Helmet Mounted Display (HMD) system that provides high performance color imagery suitable for daytime operations in a flight-rated package. This paper describes the design and performance characteristics of the HMD system. Emphasis is placed on the design specifications, testing, and integration into the aircraft of Kaiser Electronics' RASCAL HMD system that was designed and built under contract for NASA. The optical performance and design of the Helmet mounted display unit will be discussed as well as the unique capabilities provided by the system's Programmable Display Generator (PDG).

Sawyer, Kevin↗