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At least 343 records · Page 19

Terminal Descent Radar System Testbed for Future Planetary Landers

Terminal Descent Radars (TDR), or landing radars, have been an integral element of Guidance, Navigation and Control (GN\&C) sensor suites of robotic exploration missions to the Moon and Mars. As plans for new, exciting exploration missions to the Moon, Mars and other planetary bodies are being developed, there is a need for a new generation of TDRs that are smaller, consume less power and are less expensive than previous sensors. The challenge of designing such a landing sensor is twofold: the first is to have well-vetted software tools that allow us to explore the design space for a particular mission scenario and analyze performance of relevant radar architectures. The second challenge is to reduce mass and power requirements of a landing radar without compromising reliability and performance. New design approaches that address these challenges need to be tested and demonstrated in realistic Entry-Descent-Landing (EDL)/Deorbit-Descent-Landing (DDL) scenarios. In this paper, we describe a TDR testbed developed at the Jet Propulsion Laboratory. The testbed is a closed-loop design, analysis and verification capability used to design and evaluate the next generation of landing radars for a variety of EDL/DDL scenarios.

Tope, Michael↗

Aerial Explorers

This paper presents recent results from a mission architecture study of planetary aerial explorers. In this study, several mission scenarios were developed in simulation and evaluated on success in meeting mission goals. This aerial explorer mission architecture study is unique in comparison with previous Mars airplane research activities. The study examines how aerial vehicles can find and gain access to otherwise inaccessible terrain features of interest. The aerial explorer also engages in a high-level of (indirect) surface interaction, despite not typically being able to takeoff and land or to engage in multiple flights/sorties. To achieve this goal, a new mission paradigm is proposed: aerial explorers should be considered as an additional element in the overall Entry, Descent, Landing System (EDLS) process. Further, aerial vehicles should be considered primarily as carrier/utility platforms whose purpose is to deliver air-deployed sensors and robotic devices, or symbiotes, to those high-value terrain features of interest.

Young, Larry A.↗

Updated Human Mars Ascent Vehicle Concept in Support of NASA’s Strategic Analysis Cycle 2021

The NASA Artemis program has brought significant change to the agency’s human exploration strategy over the last several years. The human exploration of Mars remains an ultimate objective of the overall human exploration strategy. However, how the agency intends to execute initial human exploration of Mars has shifted to better align with current policy. These changes find their way into the design of key architecture elements, such as the Mars Ascent Vehicle (MAV). Of the numerous changes in the conceptual human Mars architecture, two in particular have had significant impact on the design of the human MAV: the desire for minimal surface infrastructure for initial human Mars missions, and technology investment timelines in support of initial human missions to Mars. The first leads to a surface mission architecture targeting a 30-day surface duration with two crewmembers. The second drives out in-situ resource utilization (ISRU) from the initial sortie. As a result, the reference MAV design for initial human Mars missions in the Human Exploration and Operations Mission Directorate’s Strategic Analysis Cycle 2021 (SAC21) is based around supporting the return of 2 crew from the surface of Mars, without surface ISRU. This has led to several design changes since 2019, when details of a reference human MAV were last published. The MAV concept for SAC21 consists of a two-stage vehicle capable of supporting two crew for 84 hours. This duration is derived from a baseline ascent trajectory targeting an apoapsis rendezvous with the habitation element in a nominal 5-sol Mars aggregation orbit. With the goal of minimizing technology investments for the initial surface sortie removing ISRU from the trade space, the MAV must now be landed either fully loaded with propellant, or with some portion of the propellant off-loaded. Landing a partially-fueled MAV will require additional surface assets to perform robotic propellant transfer on the surface of Mars from a pre-emplaced propellant depot. Furthermore, cryogenic fluid management and storage for extended duration with no losses represents additional technology investment that would have to be made to support cryogenic-based propellant concepts that have been the baseline in past architectures. As a result, the SAC21 architecture utilizes a storable propellant-based MAV propulsion system to minimize these potential technology investments incurred by cryogenic-based propulsion systems. Recent efforts also focused on evaluating the sensitivity of key design parameters, such as landing site latitude, elevation, and local atmospheric conditions. All play a large role in determining the predicted propellant requirements of the MAV. Understanding their potential impacts is important because of the rippling effects of changes to the MAV design on other architecture elements, such as entry, descent, landing, and transportation systems. Results indicate up to +2% to -4% wet mass variation due to landing site latitude, with higher latitudes greater than 70 degrees North resulting in greater than 6% wet mass increases. The MAV saw reduced impact due to atmospheric design parameters, which only accounting for -0.6% to +0.4% wet mass variation.

Douglas J. Trent↗

Wake Cycle Robustness of the Mars Science Laboratory Flight Software

The Mars Science Laboratory (MSL) is a spacecraft being developed by the Jet Propulsion Laboratory (JPL) for the purpose of in-situ exploration on the surface of Mars. The objective of MSL is to explore and quantitatively assess a local region on the Martian surface as a habitat for microbial life, past or present. This objective will be accomplished through the assessment of the biological potential of at least one target environment, the characterization of the geology and geochemistry of the landing region, an investigation of the planetary process relevant to past habitability, and a characterization of surface radiation. For this purpose, MSL incorporates a total of ten scientific instruments for which functions are to include, among others, atmospheric and descent imaging, chemical composition analysis, and radiation measurement. The Flight Software (FSW) system is responsible for all mission phases, including launch, cruise, entry-descent-landing, and surface operation of the rover. Because of the essential nature of flight software to project success, each of the software modules is undergoing extensive testing to identify and correct errors.

Whitehill, Robert↗

An Earth Entry Vehicle For Returning Samples From Mars

The driving requirement for design of a Mars Sample return mission is assuring containment of the returned samples. The impact of this requirement on developmental costs, mass allocation, and design approach of the Earth Entry Vehicle is significant. A simple Earth entry vehicle is described which can meet these requirements and safely transport the Mars Sample Return mission's sample through the Earth's atmosphere to a recoverable location on the surface. Detailed analysis and test are combined with probabilistic risk assessment to design this entirely passive concept that circumvents the potential failure modes of a parachute terminal descent system. The design also possesses features that mitigate other risks during the entry, descent, landing and recovery phases. The results of a full-scale drop test are summarized.

Mitcheltree, R.↗

Earth Entry Vehicle for Mars Sample Return

The driving requirement for design of a Mars Sample return mission is assuring containment of the returned samples. The impact of this requirement on developmental costs, mass allocation, and design approach of the Earth Entry Vehicle is significant. A simple Earth entry vehicle is described which can meet these requirements and safely transport the Mars Sample Return mission's sample through the Earth's atmosphere to a recoverable location on the surface. Detailed analysis and test are combined with probabilistic risk assessment to design this entirely passive concept that circumvents the potential failure modes of a parachute terminal descent system. The design also possesses features that mitigate other risks during the entry, descent, landing and recovery phases. The results of a full-scale drop test are summarized.

Mitcheltree, R. A.↗

Mars Exploration Rover Terminal Descent Mission Modeling and Simulation

Because of NASA's added reliance on simulation for successful interplanetary missions, the MER mission has developed a detailed EDL trajectory modeling and simulation. This paper summarizes how the MER EDL sequence of events are modeled, verification of the methods used, and the inputs. This simulation is built upon a multibody parachute trajectory simulation tool that has been developed in POST I1 that accurately simulates the trajectory of multiple vehicles in flight with interacting forces. In this model the parachute and the suspended bodies are treated as 6 Degree-of-Freedom (6 DOF) bodies. The terminal descent phase of the mission consists of several Entry, Descent, Landing (EDL) events, such as parachute deployment, heatshield separation, deployment of the lander from the backshell, deployment of the airbags, RAD firings, TIRS firings, etc. For an accurate, reliable simulation these events need to be modeled seamlessly and robustly so that the simulations will remain numerically stable during Monte-Carlo simulations. This paper also summarizes how the events have been modeled, the numerical issues, and modeling challenges.

Raiszadeh, Behzad↗

Influence of World and Gravity Model Selection on Surface Interacting Vehicle Simulations

A vehicle simulation is surface-interacting if the state of the vehicle (position, velocity, and acceleration) relative to the surface is important. Surface-interacting simulations perform ascent, entry, descent, landing, surface travel, or atmospheric flight. Modeling of gravity is an influential environmental factor for surface-interacting simulations. Gravity is the free-fall acceleration observed from a world-fixed frame that rotates with the world. Thus, gravity is the sum of gravitation and the centrifugal acceleration due to the world s rotation. In surface-interacting simulations, the fidelity of gravity at heights above the surface is more significant than gravity fidelity at locations in inertial space. A surface-interacting simulation cannot treat the gravity model separately from the world model, which simulates the motion and shape of the world. The world model's simulation of the world's rotation, or lack thereof, produces the centrifugal acceleration component of gravity. The world model s reproduction of the world's shape will produce different positions relative to the world center for a given height above the surface. These differences produce variations in the gravitation component of gravity. This paper examines the actual performance of world and gravity/gravitation pairs in a simulation using the Earth.

Madden, Michael M.↗

Further Investigations of Gravity Modeling on Surface-Interacting Vehicle Simulations

A vehicle simulation is "surface-interacting" if the state of the vehicle (position, velocity, and acceleration) relative to the surface is important. Surface-interacting simulations perform ascent, entry, descent, landing, surface travel, or atmospheric flight. The dynamics of surface-interacting simulations are influenced by the modeling of gravity. Gravity is the sum of gravitation and the centrifugal acceleration due to the world s rotation. Both components are functions of position relative to the world s center and that position for a given set of geodetic coordinates (latitude, longitude, and altitude) depends on the world model (world shape and dynamics). Thus, gravity fidelity depends on the fidelities of the gravitation model and the world model and on the interaction of the gravitation and world model. A surface-interacting simulation cannot treat the gravitation separately from the world model. This paper examines the actual performance of different pairs of world and gravitation models (or direct gravity models) on the travel of a subsonic civil transport in level flight under various starting conditions.

Madden, Michael M.↗

Austere Human Missions to Mars

This slide presentation reviews a possible mission architecture for a more austere Mars mission, than the one developed by NASA outlined in the Design Reference Architecture 5 (DRA 5). "Austere" architecture is scaled back from DRA 5 and might offer lower development cost, lower flight cost, and lower development risk. This approach will not meet all the DRA 5 mission requirements. Included in the presentation are the elements of an Austere mission, diagrams of the trans-Mars injection (TMI), cruise, and Mars Orbital Insertion for various phases of the mission, the entry descent landing (EDL) concept. The key features of the Transit Habitat (TransHab), the Earth Departure Stage (EDS), the landers, are reviewed. A chart shows the Mass in tons, of the conceptual types of Mars Landers. The EDL concept, EDL Phase diagrams for the Mars Lander are reviewed. New technologies that would be required are also reviewed. Flight test programs for the various parts of the architecture and a flight schedule are reviewed.

transit habitat (TransHab)↗

Gravity Modeling Effects on Surface-Interacting Vehicles in Supersonic Flight

A vehicle simulation is "surface-interacting" if the state of the vehicle (position, velocity, and acceleration) relative to the surface is important. Surface-interacting simulations per-form ascent, entry, descent, landing, surface travel, or atmospheric flight. The dynamics of surface-interacting simulations are influenced by the modeling of gravity. Gravity is the sum of gravitation and the centrifugal acceleration due to the world s rotation. Both components are functions of position relative to the world s center and that position for a given set of geodetic coordinates (latitude, longitude, and altitude) depends on the world model (world shape and dynamics). Thus, gravity fidelity depends on the fidelities of the gravitation model and the world model and on the interaction of these two models. A surface-interacting simulation cannot treat gravitation separately from the world model. This paper examines the actual performance of different pairs of world and gravitation models (or direct gravity models) on the travel of a supersonic aircraft in level flight under various start-ing conditions.

Madden, Michael M.↗

Implementation of Pin Point Landing Vision Components in an FPGA System

Pin-point landing is required to enable missions to land close, typically within 10 meters, to scientifically important targets in generally hazardous terrain. In Pin Point Landing both high accuracy and high speed estimation of position and orientation is needed to provide input to the control system to safely choose and navigate to a safe landing site. A proposed algorithm called VISion aided Inertial NAVigation (VISINAV) has shown that the accuracy requirements can be met. [2][3] VISINAV was shown in software only, and was expected to use FPGA enhancements in the future to improve the computational speed needed for pin point landing during Entry Descent and Landing (EDL). Homography, feature detection and spatial correlation are computationally intensive parts of VISINAV. Homography aligns the map image with the descent image so that small correlation windows can be used, and feature detection provides regions that spatial correlation can track from frame to frame in order to estimate vehicle motion. On MER the image Homography, Feature Detection and Correlation would take approximately 650ms tracking 75 features between frames. We implemented Homography, Feature detection and Correlation on a Virtex 4 LX160 FPGA to run in under 25ms while tracking 500 features to improve algorithm reliability and throughput.

aircraft landing guidance↗

Regolith-Derived Heat Shield for Planetary Body Entry and Descent System with In Situ Fabrication

In this paper we will discuss a new mass-efficient and innovative way of protecting high-mass spacecraft during planetary Entry, Descent & Landing (EDL). Heat shields fabricated in situ can provide a thermal-protection system (TPS) for spacecraft that routinely enter a planetary atmosphere. By fabricating the heat shield with space resources from regolith materials available on moons and asteroids, it is possible to avoid launching the heat-shield mass from Earth. Three regolith processing and manufacturing methods will be discussed: 1) oxygen & metal extraction ISRU processes produce glassy melts enriched in alumina and titania, processed to obtain variable density, high melting point and heat-resistance; 2) compression and sintering of the regolith yield low density materials; 3) in-situ derived high-temperature polymers are created to bind regolith particles together, with a lower energy budget.

Hogue, Michael D.↗

Regolith-Derived Heat Shield for Planetary Body Entry and Descent System with In Situ Fabrication

In this paper we will discuss a new mass-efficient and innovative way of protecting high-mass spacecraft during planetary Entry, Descent & Landing (EDL). Heat shields fabricated in situ can provide a thermal-protection system (TPS) for spacecraft that routinely enter a planetary atmosphere. By fabricating the heat shield with space resources from regolith materials available on moons and asteroids, it is possible to avoid launching the heat-shield mass from Earth. Two regolith processing and manufacturing methods will be discussed: 1) Compression and sintering of the regolith to yield low density materials; 2) Formulations of a High-temperature silicone RTV (Room Temperature Vulcanizing) compound are used to bind regolith particles together. The overall positive results of torch flame impingement tests and plasma arc jet testing on the resulting samples will also be discussed.

Hogue, Michael D.↗

MSL Lessons Learned and Knowledge Capture

The Mars Program has recently been informed of the Planetary Protection Subcommittee (PPS) recommendation, which was endorsed by the NAC, concerning Mars Science Lab (MSL) lessons learned and knowledge capture. The Mars Program has not had an opportunity to consider any decisions specific to the PPS recommendation. Some of the activities recommended by the PPS would involve members of the MSL flight team who are focused on cruise, entry descent & landing, and early surface operations; those activities would have to wait. Members of the MSL planetary protection team at JPL are still available to support MSL lessons learned and knowledge capture; some of the specifically recommended activities have already begun. The Mars Program shares the PPS/NAC concerns about loss of potential information & expertise in planetary protection practice.

planetary protection↗