4K High Definition Video and Audio Streaming Across High-rate Delay Tolerant Space Networks
Audio and video streaming across delay tolerant networks are relatively new phenomena. During the Apollo 11 mission, video and audio were streamed directly back to Earth using fully analog radios. This streaming capability atrophied over time due to the gradual conversion to digital electronics accompanied with higher resolutions causing the required bit rates to outpace communication link performance. Additionally, 21st century space systems face the new requirement of interconnectedness. Delay Tolerant Networking (DTN) attempts to solve this requirement by uniting traditional point to point links into a robust and dynamic network. However, In order to avoid system bottlenecks, the High-Rate Delay Tolerant Networking (HDTN) implementation focuses on performance-optimization of the standards. This work extends the functionality of HDTN by implementing audio and video streaming, with the goal of demonstrating the practical application of high definition media streaming across space networks. A series of network topologies were created including simple point to point links and multi-node multi-hop networks. Test media in the form of prerecorded and live footage was streamed across the network. A set of objective quality metrics were established in order to measure the stream quality. A lunar network was emulated using a mixture of embedded ARM platforms.