Search NASA⌕ Search

SEARCH · Search NASA

Results for “Lunar Lander Simulations”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 37 records · Page 2

Precision Landing Performance of a Human-Scale Lunar Lander Using a Generalized Simulation Framework

NASA has established goals of returning humans to Moon with an initial landing by 2024 and a subsequent sustained presence by 2028, which will require technological advances in spacecraft navigation to enable precision landing. The ability to assess the navigation performance of these new and existing technologies is critical to identifying areas of risk reduction and investment. To that end, the Safe and Precise Landing Integrated Capabilities Evolution (SPLICE) project has demonstrated that a detailed six degree-of-freedom integrated performance simulation framework can provide information on and assessment of expected navigation performance. This framework incorporates engineering models of the on-board spacecraft guidance, navigation, and control systems at varying levels of fidelity. Recent advances in the development of this integrated performance simulation permit running these systems “in-the-loop,” rather than assuming perfect knowledge of the spacecraft states. This development, coupled with fast simulation time and modularization of the various system models, enables a wide variety of system trades to be assessed at once. This paper presents a summary of the advances in the SPLICE simulation framework, updates to the spacecraft navigation models, and an application of the framework to characterize the precision landing performance of a human-scale lunar lander. A series of trade studies examining effects of ground state update qualities shows that given all other assumptions, sufficiently accurate Deep Space Network (DSN) measurements can enable safe and precise human-scale Lunar landings.

Spacecraft navigation↗

Precision Landing Performance and Technology Assessments of a Human-Scale Lunar Lander Using a Generalized Simulation Framework

NASA has established goals of returning humans to Moon with an initial landing by 2024 and a subsequent sustained presence by 2028, which will require technological advances in spacecraft navigation to enable precision landing. The ability to assess the navigation performance of these new and existing technologies is critical to identifying areas of risk reduction and investment. To that end, the Safe and Precise Landing Integrated Capabilities Evolution (SPLICE) project has demonstrated that a detailed six degree-of-freedom integrated performance simulation framework can provide information on and assessment of expected navigation performance. This framework incorporates engineering models of the on-board spacecraft guidance, navigation, and control systems at varying levels of fidelity. Recent advances in the development of this integrated performance simulation permit running these systems “in-the-loop,” rather than assuming perfect knowledge of the spacecraft states. This development, coupled with fast simulation time and modularization of the various system models, enables a wide variety of system trades to be assessed at once. This paper presents a summary of the advances in the SPLICE simulation framework, updates to the spacecraft navigation models, and an application of the framework to characterize the precision landing performance of a human-scale lunar lander. A series of trade studies examining effects of ground state update qualities shows that given all other assumptions, sufficiently accurate Deep Space Network (DSN) measurements can enable safe and precise human-scale Lunar landings.

"D'Souza, Sarah", 'Pensado, Alegandro R.↗

Lunar Lander Landing Modeling and Simulation in Simscape

The landing gear is a critical subsystem of a lander for a successful landing on the moon or a planet. During a landing event, structural loading, energy absorption and toppling stability are important factors for the landing gear development. These aspects can be studied using simulations. The landing gear comprising the primary struct, secondary structs, footpad, and joints, is easily modeled using Simscape Multibody toolbox. The energy absorption mechanisms in the structs is readily modeled using Simulink and Multibody blocks based on the relative motions of the inner and outer cylinder of the structures. During touchdown, the footpads strike the lunar surface, and the contact forces can be modeled including the soil mechanical properties. Slosh dynamics are included using a mechanical pendulum model. Tip-over controllers are developed using Simulink blocks and toolboxes. This model was intensively tested manually then additionally with Monte Carlo simulation. It offers the opportunity for landing stability study, i.e. the max slope a lander can land without tipping over in 3D realistic landing situations.

Wei Wu↗

Flow Simulations for Martian and Lunar Lander Plume-Surface Interaction Prediction

Landing vehicle propulsive systems introduce several risks associated with plume/surface interactions (PSI) during the final stages of descent. For example, view obscuration during descent due to the liberation of dust driven by the rocket plume’s interaction with the lunar surface was reported on several Apollo missions. Plume-driven debris impacts on vehicle and nearby assets as well as landing instabilities due to crater formation are also potential risks associated with plume/surface interactions. The importance of studying these plume/surface interactions has been elevated due to NASA’s mission to land humans on the Moon by 2024. Existing and under-development predictive simulation tools are currently being brought to application readiness under a project awarded by the NASA Space Technology Mission Directorate (STMD) Game Changing Development (GCD) program. This tool development is divided into four tasks: (1) simulating plume structure in low-pressure environments, (2) simulating crater development and ejecta, (3) regolith particle phase modeling, and (4) gas-particle interaction modeling. Recent efforts under task 1 include demonstrating existing computational fluid dynamics (CFD) tools for simulating plume structure in low pressure environments similar to those found on Mars. The results of these demonstrative simulations are compared to available experimental data. Emerging capability being developed under task 2 is also presented, demonstrating simulations of crater formation in Lunar conditions.

Thomas P Shurtz↗

Integration of Launch Vehicle Simulation/Analysis Tools and Lunar Cargo Lander Design

Simulation and analysis of vehicle performance is essential for design of a new launch vehicle system. It is more and more demand to have an integrated, highly efficient, robust simulation tool with graphical user interface (GUI) for vehicle performance and simulations. The objectives of this project are to integrate and develop launch vehicle simulation and analysis tools in MATLAB/Simulink under PC Platform, to develop a vehicle capable of being launched on a Delta-IV Heavy Launch Vehicle which can land on the moon with the goal of pre-implanting cargo for a new lunar mission, also with the capability of selecting other launch vehicles that are capable of inserting a payload into Trans-Lunar Injection (TLI). The vehicle flight simulation software, MAVERIC-II (Marshall Aerospace VEhicle Representation In 'C'), developed by Marshall Space Flight Center was selected as a starting point for integration of simulation/analysis tools. The goals are to convert MAVERIC-II from UNIX to PC platform and build input/output GUI s in the MATLAB environment, and then integrate them under MATLAB/Simulink with other modules. Currently, MAVERIC-II has been successfully converted from UNIX to PC using Microsoft Services for UNIX subsystem on PC. Input/Output GUI's have been done for some key input/output files. Calling MAVERIC-II from Simulink has been tested. Details regarding Lunar Cargo Lander Design are described in Part 2/2 of the paper on page X-1.

Shiue, Yeu-Sheng Paul↗

Waterhammer Transient Simulation and Model Anchoring for the Robotic Lunar Lander Propulsion System

Waterhammer transients have the potential to adversely impact propulsion system design if not properly addressed. Waterhammer can potentially lead to system plumbing, and component damage. Multi-thruster propulsion systems also develop constructive/destructive wave interference which becomes difficult to predict without detailed models. Therefore, it is important to sufficiently characterize propulsion system waterhammer in order to develop a robust design with minimal impact to other systems. A risk reduction activity was performed at Marshall Space Flight Center to develop a tool for estimating waterhammer through the use of anchored simulation for the Robotic Lunar Lander (RLL) propulsion system design. Testing was performed to simulate waterhammer surges due to rapid valve closure and consisted of twenty-two series of waterhammer tests, resulting in more than 300 valve actuations. These tests were performed using different valve actuation schemes and three system pressures. Data from the valve characterization tests were used to anchor the models that employed MSCSoftware.EASY5 v.2010 to model transient fluid phenomena by using transient forms of mass and energy conservation. The anchoring process was performed by comparing initial model results to experimental data and then iterating the model input to match the simulation results with the experimental data. The models provide good correlation with experimental results, supporting the use of EASY5 as a tool to model fluid transients and provide a baseline for future RLL system modeling. This paper addresses tasks performed during the waterhammer risk reduction activity for the RLL propulsion system. The problem of waterhammer simulation anchoring as applied to the RLL system is discussed with results from the corresponding experimental valve tests. Important factors for waterhammer mitigation are discussed along with potential design impacts to the RLL propulsion system.

Stein, William B.↗

Demonstration of Capability to Simulate Particle Irregular Shape and Poly-Disperse Mixtures Within Lunar Lander Plume-Surface Interaction

Plume-Surface Interaction (PSI) between lander engine plumes and regolith soil creates hazards in obscuration and contamination by particle clouds, high-energy ejecta streams, and landing area cratering damage. The MSFC Fluid Dynamics Branch is developing simulation tools to offer a predictive PSI capability to NASA customers such as the Human Lander System (HLS) and Commercial Lunar Payload Services (CLPS). The Gas-Granular Flow Solver (GGFS) is the main application tool for coupled gas-particle two-phase flow simulations to predict the range of PSI effects from onset of surface erosion to deep crater formation. GGFS features an Eulerian-Eulerian modeling approach, treating both gas and granular material as interacting continuum phases. Modeling the lunar regolith granular material fluidic characteristics poses special challenges due to complex particle shapes and mixture composition. The lunar regolith is poorly sorted with broad particle size distributions and large fines content. It has significant cohesion, due to interlocking jagged particle shapes. Eulerian granular material flow modeling requires closure formulations for the granular material constitutive models (stress, friction, collisional and kinetic energy dissipation, drag, etc.). While closure models for spherical particles are available from particle kinetic theory, closure models for realistic non-spherical particles must be extracted from unit physics Discrete Element Model (DEM) particle interaction simulations and provided in the form of tabular datasets. The effects of particle irregular shape (non-spherical shape factors, angular particle surface roughness, and interlocking features) are simulated by approximating the particle features in the form of grouped elemental spheres to form composite particles in the DEM simulations. The effects of the wide range of regolith mixture particle sizes and the strong effects of the presence of the small particle sizes results in high cohesion and low porosity of the regolith mixture. The range of particle sizes is simulated by binning the particle sizes into an appropriate finite number of particle-size species and solving the problem as a species mixture. Combining these two modeling approaches enables simulations to capture both, the contributions of the irregular particle shape and the particle size distribution. The integration and maturation of the DEM-based constitutive model database generation process and poly-disperse mixture binning approach into the GGFS simulation framework are proceeding under funding by the NASA Game Changing Development program. The status of current capabilities will be presented in comparisons of crater characteristics resulting for spherical and irregular shape particles, and for mono-, bi-, and tri-disperse mixture simulations of Apollo LM plume-surface interaction. The computational results confirm the significance of including the particle shape and mixture effects. Going forward plans for the full implementation of the general poly-disperse regolith modeling capability and maturation towards NASA project application readiness under the GCD program will be presented.

Peter A Liever↗

Demonstration of Capability to Simulate Particle Irregular Shape and Poly-Disperse Mixtures Within Lunar Lander Plume-Surface Interaction

Plume-Surface Interaction (PSI) between lander engine plumes and regolith soil creates hazards in obscuration and contamination by particle clouds, high-energy ejecta streams, and landing area cratering damage. The MSFC Fluid Dynamics Branch is developing simulation tools to offer a predictive PSI capability to NASA customers such as the Human Lander System (HLS) and Commercial Lunar Payload Services (CLPS). The Gas-Granular Flow Solver (GGFS) is the main application tool for coupled gas-particle two-phase flow simulations to predict the range of PSI effects from onset of surface erosion to deep crater formation. GGFS features an Eulerian-Eulerian modeling approach, treating both gas and granular material as interacting continuum phases. Modeling the lunar regolith granular material fluidic characteristics poses special challenges due to complex particle shapes and mixture composition. The lunar regolith is poorly sorted with broad particle size distributions and large fines content. It has significant cohesion, due to interlocking jagged particle shapes. Eulerian granular material flow modeling requires closure formulations for the granular material constitutive models (stress, friction, collisional and kinetic energy dissipation, drag, etc.). While closure models for spherical particles are available from particle kinetic theory, closure models for realistic non-spherical particles must be extracted from unit physics Discrete Element Model (DEM) particle interaction simulations and provided in the form of tabular datasets. The effects of particle irregular shape (non-spherical shape factors, angular particle surface roughness, and interlocking features) are simulated by approximating the particle features in the form of grouped elemental spheres to form composite particles in the DEM simulations. The effects of the wide range of regolith mixture particle sizes and the strong effects of the presence of the small particle sizes results in high cohesion and low porosity of the regolith mixture. The range of particle sizes is simulated by binning the particle sizes into an appropriate finite number of particle-size species and solving the problem as a species mixture. Combining these two modeling approaches enables simulations to capture both, the contributions of the irregular particle shape and the particle size distribution. The integration and maturation of the DEM-based constitutive model database generation process and poly-disperse mixture binning approach into the GGFS simulation framework are proceeding under funding by the NASA Game Changing Development program. The status of current capabilities will be presented in comparisons of crater characteristics resulting for spherical and irregular shape particles, and for mono-, bi-, and tri-disperse mixture simulations of Apollo LM plume-surface interaction. The computational results confirm the significance of including the particle shape and mixture effects. Going forward plans for the full implementation of the general poly-disperse regolith modeling capability and maturation towards NASA project application readiness under the GCD program will be presented.

Peter A. Liever↗

Asynchronous transfer mode link performance over ground networks

The results of an experiment to determine the feasibility of using asynchronous transfer mode (ATM) technology to support advanced spacecraft missions that require high-rate ground communications and, in particular, full-motion video are reported. Potential nodes in such a ground network include Deep Space Network (DSN) antenna stations, the Jet Propulsion Laboratory, and a set of national and international end users. The experiment simulated a lunar microrover, lunar lander, the DSN ground communications system, and distributed science users. The users were equipped with video-capable workstations. A key feature was an optical fiber link between two high-performance workstations equipped with ATM interfaces. Video was also transmitted through JPL's institutional network to a user 8 km from the experiment. Variations in video depending on the networks and computers were observed, the results are reported.

Chow, E. T.↗

Simulations of the Hazard Detection System for Approach Trajectories of the Morpheus Lunar Lander

The Hazard Detection System is part of a suite of sensors and algorithms designed to autonomously land a vehicle on unknown terrain while avoiding any hazards. This paper describes the simulations built to predict the performance of the Hazard Detection System to support flight testing onboard the Morpheus Lander testbed at the Kennedy Space Center. The paper describes a hardware-in-the-loop simulation that was used to predict system performance under nominal operating conditions, and also a Monte Carlo simulation to predict command timing performance bounds under a wide range of varying conditions.

Monte Carlo↗

Improved Lunar Lander Handling Qualities Through Control Response Type and Display Enhancements

A piloted simulation that studied the handling qualities for a precision lunar landing task from final approach to touchdown is presented. A vehicle model based on NASA's Altair Lunar Lander was used to explore the design space around the nominal vehicle configuration to determine which combination of factors provides satisfactory pilot-vehicle performance and workload; details of the control and propulsion systems not available for that vehicle were derived from Apollo Lunar Module data. The experiment was conducted on a large motion base simulator. Eight Space Shuttle and Apollo pilot astronauts and three NASA test pilots served as evaluation pilots, providing Cooper-Harper ratings, Task Load Index ratings and qualitative comments. Each pilot flew seven combinations of control response types and three sets of displays, including two varieties of guidance and a nonguided approach. The response types included Rate Command with Attitude Hold, which was used in the original Apollo Moon landings, a Velocity Increment Command response type designed for up-and-away flight, three response types designed specifically for the vertical descent portion of the trajectory, and combinations of these. It was found that Velocity Increment Command significantly improved handling qualities when compared with the baseline Apollo design, receiving predominantly Level 1 ratings. This response type could be flown with or without explicit guidance cues, something that was very difficult with the baseline design, and resulted in approximately equivalent touchdown accuracies and propellant burn as the baseline response type. The response types designed to be used exclusively in the vertical descent portion of the trajectory did not improve handling qualities.

Mueller, Eric Richard↗

Numerical Simulation of Rocket Exhaust Interaction with Lunar Soil

This technology development originated from the need to assess the debris threat resulting from soil material erosion induced by landing spacecraft rocket plume impingement on extraterrestrial planetary surfaces. The impact of soil debris was observed to be highly detrimental during NASA s Apollo lunar missions and will pose a threat for any future landings on the Moon, Mars, and other exploration targets. The innovation developed under this program provides a simulation tool that combines modeling of the diverse disciplines of rocket plume impingement gas dynamics, granular soil material liberation, and soil debris particle kinetics into one unified simulation system. The Unified Flow Solver (UFS) developed by CFDRC enabled the efficient, seamless simulation of mixed continuum and rarefied rocket plume flow utilizing a novel direct numerical simulation technique of the Boltzmann gas dynamics equation. The characteristics of the soil granular material response and modeling of the erosion and liberation processes were enabled through novel first principle-based granular mechanics models developed by the University of Florida specifically for the highly irregularly shaped and cohesive lunar regolith material. These tools were integrated into a unique simulation system that accounts for all relevant physics aspects: (1) Modeling of spacecraft rocket plume impingement flow under lunar vacuum environment resulting in a mixed continuum and rarefied flow; (2) Modeling of lunar soil characteristics to capture soil-specific effects of particle size and shape composition, soil layer cohesion and granular flow physics; and (3) Accurate tracking of soil-borne debris particles beginning with aerodynamically driven motion inside the plume to purely ballistic motion in lunar far field conditions. In the earlier project phase of this innovation, the capabilities of the UFS for mixed continuum and rarefied flow situations were validated and demonstrated for lunar lander rocket plume flow impingement under lunar vacuum conditions. Applications and improvements to the granular flow simulation tools contributed by the University of Florida were tested against Earth environment experimental results. Requirements for developing, validating, and demonstrating this solution environment were clearly identified, and an effective second phase execution plan was devised. In this phase, the physics models were refined and fully integrated into a production-oriented simulation tool set. Three-dimensional simulations of Apollo Lunar Excursion Module (LEM) and Altair landers (including full-scale lander geometry) established the practical applicability of the UFS simulation approach and its advanced performance level for large-scale realistic problems.

Liever, Peter↗

Astronaut Kinematics and Injury Risk for Piloted Lunar Landings and Launches While Standing

During future lunar missions, astronauts may be required to pilot vehicles while standing, and the associated kinematic and injury response is not well understood. In this study we used human body modeling to predict unsuited astronaut kinematics and injury risk for piloted lunar launches and landings in the standing posture. Three pulses (2-5 g; 10–150 ms rise times) were applied in 10 directions (vertical; ± 10-degree offsets) for a total of 30 simulations. Across all simulations, motion envelopes were computed to quantify displacement of the astronaut’s head (max 9.0 cm forward, 7.0 cm backward, 2.1 cm upward, 7.3 cm downward, 2.4 cm lateral) and arms (max 25 cm forward, 35 cm backward, 15 cm upward, 20 cm downward, 20 cm lateral). All head, neck, lumbar, and lower extremity injury metrics were within NASA’s tolerance limits, except tibia compression forces (0–1543 N upper tibia; 0–1482 N lower tibia; tolerance—1350 N) and revised tibia index (0.04–0.58 upper tibia; 0.03–0.48 lower tibia; tolerance—0.43) for the 2.7 g/150 ms pulse. Pulse magnitude and duration contributed over 80% to the injury metric values, whereas loading direction contributed less than 3%. Overall, these simulations suggest piloting a lunar lander vehicle in the standing posture presents a low risk of injury to the astronaut, although risk of tibia injury is potentially outside NASA’s acceptance limits and warrants further investigation.

Mitesh Lalwala↗

Advances in Plume-Surface Interaction Simulation Capability Under Lunar Landing Conditions

Plume-Surface Interaction (PSI) between lander engine plumes and native regolith soil presents primary hazards in obscuration and contamination by particle clouds, high-energy ejecta streams, and landing area cratering damage. The MSFC Fluid Dynamics Branch has assembled a portfolio of simulation tools to develop a predictive PSI capability for NASA customers such as the Human Lander System (HLS) and Commercial Lunar Payload Services (CLPS). These tools are matured via funding by NASA’s STMD Game Changing Development Program and the NASA SBIR/STTR Program.

Peter A Liever↗